Stellaris

Stellaris

More galaxy options
241 Comments
Harczuk 15 Aug, 2024 @ 5:21am 
Thank you DragonAtma my man
Terra Incognita 16 Apr, 2024 @ 11:01pm 
Great Mod. Please update. :)
Legalization 26 Oct, 2023 @ 3:02am 
Best mod literally ever
Sandwich™ 2 Sep, 2023 @ 2:42am 
will this be updated to 3.8?
Trappist 4 Jan, 2023 @ 5:26pm 
Lmao, this mod is broken for such a hilariously pointless reason. The ability to add 500 empires to a galaxy makes it impossible to properly adjust to the exact amount you want. I wanted 7 AI empires, but nope, only goes to 6 or to 8. Actually infuriating XD
NotForMe 24 Oct, 2022 @ 1:29pm 
If we could give comments rewards, DragonAtma would have hundreds by now.
DragonAtma 9 Sep, 2022 @ 10:45pm 
So I found a workaround for the TWO_NAMES_FORMAT problem caused by this mod; navigate to this mod's folder (for me it's D:/SteamLibrary/steamapps/workshop/content/281990/1559417145) and rename the folder "localisation" to "localisation_NO".

Technically it'll still load the mod's localization, but it won't overwrite anything and won't be used. Deleting the folder is probably fine too, but I went with renaming to avoid the risk of breaking things further.
SpartanH347 [FR] 18 May, 2022 @ 3:33am 
Still waiting for the very soon update lmao
Legalization 24 Mar, 2022 @ 4:03am 
One of the best mods ever made
Cheesemongle 9 Oct, 2021 @ 8:22am 
Why does this mod overwrite the vanilla english localisation
Pops 2 Oct, 2021 @ 4:10pm 
*damn*
SpartanH347 [FR] 12 Jun, 2021 @ 9:22am 
Still waiting xD
Xakthos 28 May, 2021 @ 5:10pm 
I really look forward to this mod being updated. I miss using it.
Darthlox 24 May, 2021 @ 4:27pm 
Japies if you do not update this mod within 7 days of this comment you will be officially branded "The Todd Howard of Stellaris Modding"
tjmaggots 24 May, 2021 @ 3:27am 
Which week lol :steammocking:
run 'sudo rm -rf /' now!!!  [author] 10 May, 2021 @ 8:22pm 
So to those still asking for updates.
Coming soon. No exact date yet, but very soon.
Less than a week
LachoTalko 23 Apr, 2021 @ 10:58am 
yus any chance of updates?
tjmaggots 16 Apr, 2021 @ 2:06am 
Giving errors with 3.0
Any chance of an update?
Bepiss 5 Mar, 2021 @ 6:13am 
All I want is a mod that prevents AI empires from spawning on my side of the galaxy. I love anomalies and I don't want to give them up for some space vegetables.
Corey Greyfox 4 Feb, 2021 @ 2:05pm 
Appears to be working 2.8 although the launcher says it doesn't.
CyberShaman 17 Jan, 2021 @ 5:40am 
still waiting?
imma gana try. maybe already updated
SpartanH347 [FR] 13 Jan, 2021 @ 10:59am 
Well, we wait
Darthlox 30 Dec, 2020 @ 7:06pm 
please update this

i am desperate
Darthlox 1 Dec, 2020 @ 2:33pm 
ree gib update
Darthlox 23 Nov, 2020 @ 1:35pm 
updat wen
run 'sudo rm -rf /' now!!!  [author] 5 Nov, 2020 @ 4:52pm 
Will be worked on and updated. 3 days max
Lightcaster 5 Nov, 2020 @ 6:22am 
This seems to have some issues with the Necroids pack: it causes the civics to lose their name (for instance Death Cults shows up as civic_death_cult) and it removes the benefits from them as well (or at least it does in the description)
HuesOfRosemary 30 Aug, 2020 @ 11:59am 
I've heard people say the issue with fallen empires is there's only so many that have files, so you would need to duplicate them or make new ones? Anyway Thanks for keeping this great mod updated <3
SalzStange 18 Aug, 2020 @ 3:27pm 
"Is there any version of this mod without the changed sliders? I find that the extended non-empire sliders aren't really necessary, and I have a hard time getting it where it needs to be."

Totally agree. Very annoying!
im not in japan 18 Aug, 2020 @ 12:53pm 
Idk what's causing this but whenever I try to use this mod it causes all Fallen Empires to spawn as despicable neutrals. I know it's not my set up because whenever I run without this mod or with other mods that do the same thing such as Spawn More AI Empires they spawn with their ethics just fine.
Diatomic Element 12 Aug, 2020 @ 5:43pm 
Is there any version of this mod without the changed sliders? I find that the extended non-empire sliders aren't really necessary, and I have a hard time getting it where it needs to be.
TypeSet 17 Jul, 2020 @ 10:45am 
This seems to not work with 25x Crisis Strength (the slider gets wonky)
Lyrica 11 Jul, 2020 @ 7:52am 
It spawns same fallen empires even the number is set below 5, is there any file decides the rule of that ?
ุReshy 29 Jun, 2020 @ 7:26pm 
Wanted to ask, but could you make galaxy in more abstract shapes, or like a galaxy with more distinct arms? Irregular Galaxies, Barred Sprial, Stretched Sprial, Lenticular, Interacting Galaxies (multiple cores), and X-Shaped Galaxies. That could add a bit more variety with more extreme shapes rather than the fairly similar shapes we currently have where it's a fairly uniform circle.
Legalization 4 Jun, 2020 @ 2:44am 
one of the best mods out there
Kruxed 26 May, 2020 @ 1:13am 
Finally found what I was looking for. Thanks
run 'sudo rm -rf /' now!!!  [author] 24 May, 2020 @ 8:12pm 
I've been considering adding different galaxy shapes, the next update will probably add a small look into this idea
MYSTERIO 24 May, 2020 @ 6:18am 
hey would you be able to add a galaxy shaped like earths continents, like the old space earth mod?
Prezlasky 14 May, 2020 @ 4:44pm 
Gret news for a Great Mod.
run 'sudo rm -rf /' now!!!  [author] 13 May, 2020 @ 7:11pm 
Working on it on the next update, should be published soon
Kashy 12 May, 2020 @ 3:45am 
Found a mistake, the strength of the crisis is only up to 5 but should go up to 25,
you can correct it. works with 2.7.1
Is a super mod. Thanks
run 'sudo rm -rf /' now!!!  [author] 15 Apr, 2020 @ 9:38pm 
Zero AI is possible, the mod has now been updated to 6.2.3. Patch notes above
Commissar BS 15 Apr, 2020 @ 9:31pm 
Will this allow zero AI?
Dr Nilsson 🖖 30 Mar, 2020 @ 4:27am 
I managed to get max fallen empires (5) on a 600 systems map. So it seems to work :P
run 'sudo rm -rf /' now!!!  [author] 29 Mar, 2020 @ 2:46pm 
Hopefully will be added. I'm seeing what I can do in the next update
Dr Nilsson 🖖 29 Mar, 2020 @ 9:18am 
Are there settings for how many fallen empires?
Holy Fool Sehrael 20 Mar, 2020 @ 8:48am 
Is a "no clustered start" option included? I mean like... they are reasonably spread out instead of making them spawn doorstep by doorstep, which I find annoying ^^ Let's just say in my last game I was completely boxed in by two layers of empires which was... well, not nice. Also, what are the recommended values for empires/FE's etc for the 2000 map size? Does it still work or does it really need an update?
run 'sudo rm -rf /' now!!!  [author] 19 Mar, 2020 @ 1:42am 
Suggestions more than welcome! Thanks for chipping in. I'll definitely be looking into them and adding as many as possible
Rebel Fleet Pursuit 18 Mar, 2020 @ 10:15pm 
Ooo, updates! Excuse me while I take this opportunity to squeeze some suggestions in:

-CPU size only takes up to 100 AIs instead of 500. Not that anybody can run a 500 AI game of CPU size, but it won't stop people from trying.
-Guaranteed habitable worlds doesn't seem to work above three.
-Might be nice to have a higher habitable worlds multiplier.
-Some text values don't work, like the names and descriptions of new traits.

Of course, most of these have already been pointed out, but whatever.
run 'sudo rm -rf /' now!!!  [author] 18 Mar, 2020 @ 8:44pm 
Update coming soon! Just need to buy Federations