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They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2
Will new ones be made for TWW3?
Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.
As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.
Hope you guys are enjoying TWW 2 and 3
-Ulrik
Yes ALL Stupidly OP mods still work.
For me atleast and I'm using dozens of mods and no bugs or crashes.
https://www.reddit.com/r/totalwar/comments/beb5bd/new_update_seems_to_only_allow_one_mod_at_a_time/?utm_medium=android_app&utm_source=share
And I am iffy about starting a VC campaign, as I began as Luthor, and didnt see the option to confederate the others in diplomacy, which kind of disapointed me. Does anyone know of any way to recruit the other pirate lords that I am not seeing? Or is it just not possible? Thanks...
THANK YOU.
No matter what campaign I'm playing, I'm always using the relevant OP lord mod. I love having my legendary lords actually feel like a mini 1 man army. This morning before work I played a little bit of my Noctilus campaign and before I left I was like "I can't wait to get home and play, Ulrik will probably have the OP mod out by then" and sure fucking enough you have all 4 out.
so yet again, THANK YOU