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RaptorX, AthenaSulisMinerva and I have been working on a fork of CE called Combat Extended: FastTrack Edition , which works exactly like the original CE, except that it natively adds compatibility to all Rimmu-Nation and Project Red Horse mods. In fact, CE: FastTrack supports 45 mods, compared with only 31 mods for the original CE.
Currently, you can download CE: FastTrack from GitHub:
https://github.com/AthenaSulisMinerva/CombatExtendedFastTrack/archive/master.zip
As this is intended to be a full, drop-in replacement, make sure you completely delete the original CE mod from your Mods folder before installing CE: FastTrack Edition. This is 100% compatible with existing CE savegames , and you can also safely switch back to using the original CE mod if you wish.
A Steam Release will be available in a few months' time.
But you gotta do this quick! Randy Random is about to destroy his colony with a poison ship during a solar flare.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/1541528454
NOTE: Please don't forget to enable the new ANVIL uniform in your stockpile and uniform settings, or else these contractors will take their clothes off upon joining your colony
@Admiral Dizmis - thanks mane
Like I said, I'd rather it's removed if its not working the way I want it to than be there just for show and just be in shocking state.
I'd rather have them off if they aren't working the way they should be than having them there working not the way I want, that way I can't remove it later cause saves will break
@bk3000 - Too much work to do that unfortunately, will require C# which I have no knowledge to do, and will require another favour from someone else