Aground

Aground

Spirits Plus
35 Comments
Non Alchemist. 26 Mar, 2024 @ 12:00pm 
also I like the spirit pendant, for it doesn't give the annoying fog of the spirit goggles, I found the earth pendant first, but kept trying to get spirit pendant cause I wanted to be able to wear a helmet, and it was worth it as now I can see spirits properly + wear helmet AND see without the fog clouding everything.
Non Alchemist. 24 Mar, 2024 @ 7:14pm 
when you make the doc after getting the things for a specific quest, it places the doc down, one part of the doc (that is solid and can be walked on) appears to be right on top of what I assume to be the ghoul's spawn point, this of course, disables its spawning, maby place its spawn point one more block to the left? so its spawn point isn't blocked by the doc?
silenttowers147 15 Sep, 2022 @ 3:58pm 
i made the fire earth plant and ice pendants but can't figure out water or any others, for water I've tried pearls fish scales fins and ink but have no idea. what am I missing?
AbundantRiver 15 Apr, 2022 @ 12:02pm 
oof
Airom  [author] 14 Apr, 2022 @ 9:44pm 
You cannot catch death
AbundantRiver 14 Apr, 2022 @ 2:32pm 
can I catch death as a familiar
Tim 19 Apr, 2020 @ 10:05am 
No luck unfortunatly all that came up was this symbol [] . Tried a few combinations of that with other commands but nothing happened. Thanks for adding it to the Spirit Maze, will look for it there after the next update.
Airom  [author] 19 Apr, 2020 @ 9:26am 
It seems that the recipe for crafting the spirit eel no longer exists. I will put that on the list for the next update. As for the ghoul, try using area.getObjectsById('ghoul') that should return [Surface]. The ghoul does take a while to spawn. I will also ad the ghoul to the spirit maze for future finding.
Tim 19 Apr, 2020 @ 8:35am 
Also just noticed that the spirit eel doesn't add to the forge (red building?) after you find the recipe.
Tim 19 Apr, 2020 @ 7:43am 
I can share the save file with you if that helps?
Tim 19 Apr, 2020 @ 7:37am 
Yes, boars, rats, spiders, shadow cats and yetis all spawning on the starting island. Can you give me a more specific location for the ghoul and i can try re-confirming if it's there
Airom  [author] 19 Apr, 2020 @ 5:07am 
Just confirmed that the Ghoul does indeed spawn... are other enemies, like boars, still spawning? If not, then that might be linked.
Tim 19 Apr, 2020 @ 2:29am 
Thanks for the clue about the pendants!
Tim 19 Apr, 2020 @ 2:29am 
I can. I've tried it with my black cat and with spirit goggles both in the day and at night. I also removed my patrol bots in case they were killing it somehow. Checked underground, surface and the sky up to mountain height. I've finished the game and placed my colony on the starting island if that makes a difference.
Airom  [author] 18 Apr, 2020 @ 1:16pm 
You need to be able to see spirits for the ghoul to show up. As for the pendants, try combining Soulstones (from ghouls) with pendants and elemental items.
Tim 18 Apr, 2020 @ 6:43am 
Also any clues about making the pendents? I've tried every combination in the forge i can think of
Tim 18 Apr, 2020 @ 6:42am 
I'm on 2.0.5 and the floating enemy, Ghoul doesn't show up anywhere. Tried looking above, on and below ground everywhere round the starting island and can't find it.
Airom  [author] 16 Mar, 2020 @ 2:45pm 
Talk to the Elder Dragon NPC
Scientific-Nergigante 16 Mar, 2020 @ 11:27am 
How do you get a spirit net?
Airom  [author] 26 Sep, 2019 @ 4:24am 
Two things: One, the arena is in vanilla, and second, you dug too deep. That second spirit-looking door is death's door. The arena is found closer to the surface
AussieViking 25 Sep, 2019 @ 10:38pm 
i was wondering the same thing as @liamkilborn and when i found the spirit arena (or what i thought was it) it said "this is incomplete please wait for a future update" did i find the wrong area or is it a bug?
Airom  [author] 28 Mar, 2019 @ 2:04pm 
You will need to find the spirit arena, which is an optional area you will find if you go mining under the first magic island.
FLAMINGCROISSANT 23 Mar, 2019 @ 8:35pm 
How do you kill the spirits?
Airom  [author] 18 Nov, 2018 @ 10:44am 
Talk to the alchemist once you have killed a spirit
Killer Joe Olmond 17 Nov, 2018 @ 6:47pm 
how do I get the quest
Unowninator 14 Nov, 2018 @ 3:24pm 
Sorry. I'll try to remember that.
Airom  [author] 14 Nov, 2018 @ 12:22pm 
oops lol. can you report these on discord I check there more often
Unowninator 13 Nov, 2018 @ 6:49pm 
Unowninator 12 Nov, 2018 @ 4:25pm 
Oh, so it's unintentional? Glad I asked then.
Airom  [author] 12 Nov, 2018 @ 2:58pm 
Huh thats weird. Must be because attachFarm="true" objects require a farm to attach to as a side effect.
Unowninator 12 Nov, 2018 @ 5:45am 
Thanks. BTW, why can't I build your structure without a barn?
Airom  [author] 12 Nov, 2018 @ 5:34am 
Well to bad for you you never should have killed him
Good point though I could add a player centered questline
Unowninator 12 Nov, 2018 @ 5:24am 
Say, what if the alchemist is dead?
Airom  [author] 12 Nov, 2018 @ 5:02am 
Yeah that is planned for a later release. You have to kill the plant spirit on magic1, the other one is actualy a different ID and I havemnt figured out how to do or statements in quests
Unowninator 12 Nov, 2018 @ 5:00am 
Problem alert: killing the plant spirit doesn't count.