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Content/SeriousSamHD/Models/Enemies/Biomechanoid/RorsoMech/Textures/Body_Final_NMap.tex texture uses outdated normal map encoding, please recreate
The second line in red reads:
Content/SeriousSam3/Models/Weapons/AssaultRifle/Textures/Laser Pistols/Textures/LaserPistol02_NM.tex texture uses outdated normal map encoding, please recreate
The third line in red reads:
Content/SeriousSam3/Levels/Mooncrash Campaign/Mooncrash Campaign/Mooncrash Campaign.wld: Content/SeriousSam3/Databases/Puppets/Enemies/Arachnoid_General.ep: Content/SeriousSam3/Models/Weapons/MW_BigScorpionGun/bigscorpiongun_Foritem.mdl: Cannot open file Content/SeriousSam3/Models/Effects/MuzzleFlash (there's a bit more, but it got cut off in my screenshot).
The next line reads:
Failed loading world. (process memory: 5777 MB)
Thank you for any help you can provide.
Хочешь найти доп. боеприпасы, броню там, браслет, повидаться с пауками - пожалуйста, гуляй по карте, главное изначально запомни куда идти. Кстати, около СЗР есть еще один указатель на Staff Manager
The ending had to be that Sam returned to the Earth
Oh now I can get behind that, since it was never expained how mental threw the moon at the earth.
Gonna have to give this one a try.
очень жаль, думаю от автора не зависит
А бродить уже можно тупо для разнообразия, в поисках сирианского браслета, или, например, чтобы повидаться с “утилями”
Fixed problem with function "Give all", when appear Duke weapons
Fixed problem with lights in Staff Manager Centre
Reduce fall damage
Fixed flying objects