Crusader Kings II

Crusader Kings II

Three Doctrines Reform
162 Comments
Andu 27 Aug, 2020 @ 12:29pm 
@what777 yes
PillagingPagans 24 Aug, 2020 @ 6:33am 
Does this still work for 3.3?
Lilith 15 Aug, 2020 @ 12:02am 
is this compatible with the mod that makes it easier to reform pagan religions
Larry 15 Jan, 2020 @ 3:19pm 
lmao, people somehow expect a mod to work properly while wildly switching mods on and off during a campaign - fucking with your save like that is bound to create problems for you - this mod works and worked fine since its inception
Busted 16 Dec, 2019 @ 6:54pm 
thanks now i can marry all four of my daughters
Grzesio 30 Nov, 2019 @ 3:42am 
please update for new hip
Tate 3 Nov, 2019 @ 7:16pm 
Can this mod work on the current version and HIP?
Deth 19 Oct, 2019 @ 2:47pm 
this up to date?
The Chivalric Squirrel 13 Oct, 2019 @ 3:17pm 
Figured it out from a friend Lol, It was compatibility problem with a mod that allows temprol excommunication. It screws up the leadership codding section within the doctrines registering it as another doctrine within the checksum requirements so it doesn't show up as a clicked option. Be cool if you could work on making that compatible for an rp Multiplayer game with friends.
The Chivalric Squirrel 13 Oct, 2019 @ 2:55pm 
@Shanov Ayy man thanks for coming up with the Mod, however I've ran into to problem. I've gotten insanely lucky in a Romuva restoration campaign as Latgale. Thing is for somewhat odd reason its not letting me reform the faith. Have even turned all the mods off except yours, reloaded, and still wasn't able to reform despite it. So then I turned it off and it allows me to reform with just the two doctrines. Re-enabled all the mods except the three doctrines and it wouldn't let me reform so I'm confident its not compatibility issue with other mods. Uninstalled reinstalled same thing. Checked Integrity files, worked before and after the mod. I really don't know (nor have any steam friends) that know anything about Codding.

Could really use some help on this one, always enjoyed this MOD and was hoping you could help me out.
Altarios 7 Aug, 2019 @ 3:31am 
same
Basileus 7 Aug, 2019 @ 1:34am 
same
Kherbyne 6 Aug, 2019 @ 6:20pm 
100% crashes games
The Cure 21 Jun, 2019 @ 3:55pm 
Cool, thanks for the quick reply.
Horgoz  [author] 21 Jun, 2019 @ 3:53pm 
@The Cure

no, there was no actual changes, i just updated it so that people know that its "up to date"
The Cure 21 Jun, 2019 @ 3:51pm 
This update that came out today won't break my campaign will it? I just reformed a few days ago.
Nor'Mal Hu'Man 18 Jun, 2019 @ 6:14am 
It tells me to choose all the reform slots before I can click reform, even though I've done so.
Black Onix 18 Jun, 2019 @ 1:47am 
@Seses no not work, show 3 doctrines but does not allow reform asks to choose all doctrine but they are already chosent.
Seses 6 Jun, 2019 @ 4:05pm 
does it work with iron century patch? because i still have only 2 doctrines
Horgoz  [author] 5 Jun, 2019 @ 2:26pm 
@popdicle

never tried it with the AGOT mod as the last time i played that mod was years before holy fury was released, so can't really help you there.
popdicle 4 Jun, 2019 @ 7:04am 
Sorry if this has been asked ad nauseam but I cant seem to get it to work with the AGOT mod on steam workshop and the only other mod i've enabled is a soundtrack mod and I've started a new file
What seems to happen is whenever I open the reform tab it shows one of the doctrines as uncertain and when i try to go and change it from uncertain it just crashes
djsimms1 1 Jun, 2019 @ 10:31am 
@Shanove oh awesome! Thanks for the fast response
Horgoz  [author] 1 Jun, 2019 @ 9:55am 
@djsimms1

I did some changes in the code so that you don't have to do anything, just enable both mods and play,
djsimms1 1 Jun, 2019 @ 9:44am 
Yea the instructions aren't anywhere in mod folder or the mods archive file.
djsimms1 1 Jun, 2019 @ 9:34am 
How do we use this with HIP again? I remeber seeing it somewher a while back but I can't seem to find it.
Metalhawk 4 May, 2019 @ 11:31am 
Not since February, but comparing the files to vanilla, it looks fine.
mastervovan 4 May, 2019 @ 3:29am 
is it updated?
mastervovan 11 Apr, 2019 @ 1:28am 
i just did hellenic test run with 3.1 patch
only 2 reformation doctrines are available
some guy below said he did it and its 3...so what's wrong with my game then?
rickc2389 7 Apr, 2019 @ 8:03pm 
is this fine with the great works patch?
Metalhawk 4 Apr, 2019 @ 3:05pm 
A note, Bigger Interface was updated, and removed its changes to the Reform window, so these mods should be fully compatable now.
Sir Sparhawk 2 Apr, 2019 @ 5:57pm 
and I've just found out the cause. It's having the Temporal can Excomunicate mod turned on that creates the problem. I turned it off and it let me reformm
Sir Sparhawk 2 Apr, 2019 @ 5:51pm 
I'm getting the same problem as Kaptain Kappa
Kaptain Kappa 1 Apr, 2019 @ 10:54am 
not able to reform my faith, it says i dont have all the doctrine slots filled
Horgoz  [author] 4 Mar, 2019 @ 11:01am 
@TechPower

huh, I must have missed the last one, but since the mod works anyway it seems to be alright and I am going to leave it as is.
TechPower$ 4 Mar, 2019 @ 8:28am 
@Shanov
Why in .txt file you wrote
religion_doctrine = {
buttons = { doctrine3 }

is syntax right?

Why not?
religion_doctrine = {
buttons = { doctrine3 }
}

brace in the end.
TechPower$ 4 Mar, 2019 @ 8:20am 
@Shanov

Please, Add "religion", "doctrine" tags. Not only "reformation"
Oda ZHon 26 Feb, 2019 @ 7:32am 
Man your mod make "crowed" trait lost could you fix it.
Vektor T 22 Feb, 2019 @ 11:02am 
Great! Thanks!
Horgoz  [author] 22 Feb, 2019 @ 9:37am 
@Vektor T

they are no longer needed, so I removed them.
Vektor T 22 Feb, 2019 @ 9:22am 
@Shanov

Where exactly are the instructions for HIP? Are they still needed?
Horgoz  [author] 20 Feb, 2019 @ 5:10am 
@Torakka

huh, I had no idea about that, just tested it and it works. thanks for the help!
Torakka 19 Feb, 2019 @ 10:44am 
@Shanov

FYI, you don't need to overwrite the "00_features.txt" file with your mod. You can instead just create a new file in the same directory, for example "three_doctrines_features.txt", that has just the following contents:

religion_doctrine = {
buttons = { doctrine3 }
}

The game will read both vanilla "00_features.txt" file and your new file and merge them. That should make your mod 1) easier to maintain as you'd need to only check if new patch changes the "religion_reformation.gui" file and 2) more compatible with other mods that might want to edit religious reforms (i.e. that separate compability stuff for HIP should not be needed).
Horgoz  [author] 19 Feb, 2019 @ 8:43am 
@Ignatic

yes, if you just want to play the base game all you have to do is to subcribe to the mod, it is only if you want to play with the HIP mod that you have to follow the installation instructions in the description or in the mod folder.
jglennv1 19 Feb, 2019 @ 8:31am 
So....does this mod work for the normal game now?
Armand 16 Feb, 2019 @ 11:48am 
Thank you, my friend!
Grzesio 16 Feb, 2019 @ 7:36am 
Thank you! @Shanov
Horgoz  [author] 16 Feb, 2019 @ 7:03am 
@blueboy @grzesio the mod now includes a separate folder for HIP, installation instructions are in the description and in a text file in the mod itself.
Armand 16 Feb, 2019 @ 6:01am 
This is the perfect amount of doctrines in my opinion. I discovered that it sadly doesn't work with the new version of HIP. (Possibly because of the UI changes?) Any possibility for a patch? :)
Grzesio 14 Feb, 2019 @ 4:23am 
Nice mod, can you please make version for HIP? Please @Shanov
House of Krey 7 Feb, 2019 @ 1:32pm 
Is there a direct download anywhere? It won;t download from the Steam Workshop.