Total War: WARHAMMER II

Total War: WARHAMMER II

Resized Lords Heroes
149 Comments
Sowanek 26 Mar @ 3:51am 
need update pretty pls:steamhappy:
AmesNFire 30 Aug, 2022 @ 3:41am 
Want to report a graphical bug with this mod. It seems to change the Empire wizards into a Drycha-portrait and twisted version of Drycha in battles.

I'm not entirely sure why it does this.
Inerael 27 Jul, 2022 @ 1:43pm 
Hello, verry cool mod, but i just want to report a bug :
sadly this mod is not verry compatible with "recruit any legendary lord"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2029945796

Issu : The portrait of the lords is replace by a purple Dryad

Have a nice day ^^
*NFN* Braktologisk institutt 4 Feb, 2022 @ 1:00pm 
Seems to work so far, I have many other smaller mods installed as well though
Ourg  [author] 4 Feb, 2022 @ 11:02am 
yes it's save compatible. Sorry for no compatibility ith others mod, but it's focused to work with vanilla gameplay.
*NFN* Braktologisk institutt 21 Jan, 2022 @ 12:44am 
Hey man, is this save game-compatible or do I need a new campaign for the changes to take effect?
Those who has the bug where lords/heroes look like Tomb Kings etc. what other mods do you have?
Lord Felix 1 Jan, 2022 @ 1:56pm 
I spent 2 hours finding the problem that changes heroes and lords to tomb king and trees.turns out this one was the culprit as any mod that changes campaign art or whatnot does that. i had to browse through 100+ mods of mine just to sort it out

I really love this mod it's just sad it's not compatible with many mods that does something to lords and heroes
ZhangJao 15 Dec, 2021 @ 3:06pm 
This mod for some reason makes some heroes appear as "tomb king mage priest" model, instead of the normal ones, not sure why
Playbook 18 Oct, 2021 @ 7:46am 
i don't know what this does but it gives me 25 more fps on skaven benchmark with an overclocked 10900k. did you delete shadows or something? seems you accidentally did something that helps with cpu limited scenarios
se vrací 25 Jul, 2021 @ 11:44am 
thanks a lot
Ourg  [author] 25 Jul, 2021 @ 1:33am 
thx, it's fixed now
se vrací 24 Jul, 2021 @ 10:19am 
Hi, ever since the dlc, Henri le massif crashes my game when i try to play battle, could you look into it please ?? Great mod btw :D
Ourg  [author] 14 Jul, 2021 @ 10:21am 
updated for last dlc
Villas 11 Jul, 2021 @ 4:04pm 
@Torrance Thanks for the clarification, I was about to ask just that.

Seems like this mod isn't for me then :(
Ritter Ayla 18 Mar, 2021 @ 2:06pm 
Thanks for still updating this!
Ourg  [author] 18 Mar, 2021 @ 11:44am 
updated
Torrance 6 Feb, 2021 @ 7:48am 
This is awesome, understandably it only effects vanilla heroes. Unfortunately that leaves modded heroes gigantic
Soulcatcher 31 Dec, 2020 @ 7:06am 
Yes, Malekith is bigger than any elf.
Ourg  [author] 22 Dec, 2020 @ 9:20am 
cause he's supposed to be bigger
Velovar 14 Dec, 2020 @ 5:03pm 
Hello Ourg, this is my fav resize mod. I have only 1 question, why is Malekith a giant? :D
jr2589 5 Dec, 2020 @ 2:28pm 
Thanks dude!
GoXu 4 Dec, 2020 @ 1:43am 
Thanks man!
Jarl Hyde 3 Dec, 2020 @ 1:26pm 
Much obliged, good sir. Excellent work.
Ourg  [author] 3 Dec, 2020 @ 1:07pm 
yeah i've just fixed it
Jarl Hyde 3 Dec, 2020 @ 12:37pm 
Greetings. I may have found a bug, good sir.

When starting a new campaign as Drycha, the model of the starting enemy army on the campaign map, led by the Skaven Warlord Garrot of Mordheim, is titanic in size. So much so that it is impossible to order an attack on his army.

This issue does not seem to carry over to other skaven armies led by a Warlord, at least not from my testing.
Ourg  [author] 3 Dec, 2020 @ 10:51am 
updated for last dlc
Lucas (Emperor_Atlantis) 22 Nov, 2020 @ 11:00am 
Thanks Ourg for mentioning that the Lizardmen units aren't smaller. I instant downloaded the mod! 10/10
Ourg  [author] 17 Nov, 2020 @ 8:51am 
you need to edit variants_tables and modify the value in scale column.

You also need to add line from those heroes in my mod in order to make it works
Ritter Ayla 16 Nov, 2020 @ 6:14pm 
Hey Thanks for the mod! Is there any chance you could add the three heroes that appear in this mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2050373172

if not, could you tell me which files should I edit myself to change the size? Tried in the forums but they told me to ask for help directly from those who make resize mods.
Ourg  [author] 16 Oct, 2020 @ 9:33am 
they are not smaller, i didn't touch them
zburanuki 14 Oct, 2020 @ 1:28am 
Yeah tweak the lizarmen lords and heroes and it will be perfect
Lucas (Emperor_Atlantis) 6 Oct, 2020 @ 12:18am 
I wanted to download, but then I saw that Sauruses, Kroxigors and Slanns became smaller. So yea..... fix that and Ill say this is a must have
Ourg  [author] 25 Aug, 2020 @ 2:16pm 
yes
a tree 25 Aug, 2020 @ 1:08pm 
a much needed mod, but does it work with the warden & paunch update?
MELBONGO 8 Jul, 2020 @ 4:56am 
aaah alright,thought i fucked up the load order or some shit. thx for the mod tho,it's essential for me.
Silly giant karl franz
Ourg  [author] 7 Jul, 2020 @ 12:55pm 
no sorry, it only fix the vanilla lords
MELBONGO 7 Jul, 2020 @ 12:44pm 
Will you make it compatible with mixxu's lords,it doesn't seem to affect them anymore i thought it did with this mod.
LeKopic 26 Jun, 2020 @ 1:20pm 
Apparently slightly incompatable with Cataph's Southern Realms, as all new southern factions' wizards change their models to vampire admiral with halberd model. Checked on the latest beta patch, turning this mod off fixed the issue.
Ourg  [author] 1 Jun, 2020 @ 9:22am 
Seems more a CA bug, animation are hard coded
Arcus Wengart 1 Jun, 2020 @ 8:59am 
Found a bug. When Arkhan The black or other TK hero uses his sync kill animation characters instantly become big for the duration of the animation.
Arcus Wengart 30 May, 2020 @ 4:13am 
Ok,thanks. Yes, i am using this mod but wanted to make some tweaks
Ourg  [author] 30 May, 2020 @ 4:09am 
if you use my mod i have é separated values for henri on foot and horse. If you increase the horse value it will also increase the horse size.
Arcus Wengart 30 May, 2020 @ 3:32am 
Thanks. Also i wanted to make Henri a giant again. But as you said in the comment section before mounts is a complete mess. I saw you added separate value for Malekith and Henri. How do i make him 1.3 again without creating a monster giant horse?
Ourg  [author] 30 May, 2020 @ 3:28am 
ah, 753 to 758
Arcus Wengart 30 May, 2020 @ 3:25am 
No i meant where is his line in the table? I can see the paunch greenskins units but can't find his values. I want to make him Grimgor-size.
Ourg  [author] 30 May, 2020 @ 3:14am 
for the black orc big boss ? 1,25
Arcus Wengart 30 May, 2020 @ 2:25am 
Hello. what's the row number for the black ork warboss in the table?
Ourg  [author] 28 May, 2020 @ 11:29am 
update for BOBB
Ourg  [author] 22 May, 2020 @ 2:15am 
not mount. I've only increased mount size on campaign map by 10%
Arcus Wengart 21 May, 2020 @ 12:49pm 
Anyway nice mod. their design choice to make giants kinda sucks