Stellaris
Precursor Civics (OUTDATED)
댓글 31
Fenrir (Away maybe for long) 2020년 6월 16일 오후 4시 44분 
Zulu9812 if you doesn't update it anymore please write OUTDATED in the title and/or the description..
ThelianTech 2020년 4월 11일 오전 1시 20분 
I would love to see an update for this, As a fellow Modder. i dont doubt this will need a complete rewrite by now. Wish you luck.
sinsforeal 2019년 12월 25일 오후 9시 34분 
Please update
Ragnarok 2019년 10월 8일 오후 3시 18분 
Honestly, outdated or not, this is pretty useful. Hope it gets the love it needs soon.
kamiyosha 2019년 8월 23일 오후 1시 05분 
hello. tried out your mod, even though it said it was out of date. so you know, i did encounter an issue with it, likely cause of the game version (2.3.3). so, i do get some techs unlocked at the start, so that seems to be working. however, the boosts to energy and mats are not there. not sure about that. also, when i run this mod, it causes my game to crash when i open my tech menu sometimes. not sure on that either. i have a heavy suspicion that this is likely another mod im running not liking yours. i'm sure i'll figure that out soon. other then that, i like the idea of the mod, and hope you can update it for use with 2.3.3. good work on it so far.
zulu9812  [작성자] 2019년 5월 14일 오후 4시 41분 
I would like to revisit this, but it needs a complete re-work.
HiakyqLite 2019년 5월 14일 오후 2시 44분 
great mod! will there be an update for 2.2.7?
Knight of the White Sun 2019년 1월 19일 오전 8시 51분 
Does this work with v2.2.3 ? The precursor traits does but this one still says out of date. Any news on an update?
Icipher 2018년 12월 30일 오후 11시 34분 
Hey there, just wanted to let you know that your mod still says that its only updated for 2.1.x not sure if something is actually broken or what but hey. thought you might wanna know. Keep it up!
zulu9812  [작성자] 2018년 12월 27일 오전 1시 09분 
What, this one? Yes this will take some re-balancing.
LavaCaverns 2018년 12월 26일 오후 9시 47분 
yep, still says mod out of date tho.
zulu9812  [작성자] 2018년 12월 26일 오후 2시 41분 
Thanks for the heads up. For some reason, it was hidden because Steam wanted me to accept an updated license agreement. Anyone else seen that?
Lord Hylia 2018년 12월 25일 오후 11시 37분 
there is an error for your precursor traits mod where it says that it is either marked as hidden or there is not permission to view it...
zulu9812  [작성자] 2018년 12월 15일 오전 11시 00분 
It seems to work fine actually, I just need to get round to changing the version number in the text file.
Benaboo Kiggy 2018년 12월 14일 오후 9시 34분 
Great mod, pls update.
Knight of the White Sun 2018년 12월 8일 오후 2시 09분 
Any chance of an Update for 2.2?
Aedan Halcon 2018년 12월 4일 오후 5시 58분 
I thought maybe that was the reason. No big deal this is still the best mod for this and it will probably research them pretty quick anyways.
zulu9812  [작성자] 2018년 12월 4일 오후 2시 44분 
@Noclah Nadea: I deliberately didn't include techs revolving around robotics, genetics and psi because I wanted to leave that choice up to players.
Aedan Halcon 2018년 12월 4일 오전 7시 40분 
The advanced empire is almost exactly what i wanted for my ai human empire (Its my headcannon that FTL travel is much easier than humans ever thought but we kept overlooking it and just kept advancing steadily along) but it doesnt include robots and the fact my human empire from 2200 doesnt have robots always bugged me when were getting closeish to them now. Im curious why they are not one of the techs does it cause trouble with mechanist somehow?
zulu9812  [작성자] 2018년 12월 1일 오전 10시 20분 
@TeamBree’s Greatest Mistake: that only happens when the game is paused at the start of the game. When you unpause, give it a couple of seconds and new research options will generate.
Lord Slime 2018년 12월 1일 오전 8시 17분 
There is a bug that prevents you from researching anything in physics when starting the game. Nothing appears in the research options.
Blue North Star 2018년 11월 17일 오후 9시 05분 
Thanks! :D
Gonna test it tomorrow, its pretty late right now.
zulu9812  [작성자] 2018년 11월 17일 오후 3시 21분 
I've done some play testing without Synthetic Dawn, and it works just fine (the game must automatically bypass those instructions) so I have removed the DLC requirement.
Blue North Star 2018년 11월 17일 오후 3시 07분 
Hm, thanks for the info... I'll get this whenever I start buying DLC's, I don't really feel like taking my chances on whether it will work or not, sorry.
zulu9812  [작성자] 2018년 11월 17일 오후 2시 39분 
@Sylin: the mod analyses whether your empire is a machine consciousness or not and makes some adjustments to the techs that you get. I don't actually know what would happen if you ran this without Sythnetic Dawn - it might just ignore that part, or it might throw an error.
Blue North Star 2018년 11월 17일 오후 1시 58분 
It says I need a DLC...? (Why)
zulu9812  [작성자] 2018년 11월 17일 오전 1시 04분 
@Stahlherz: this is completely independent of the Advanced Starts option in game set up. Empires with this civic would spawn in addition to those.

@Kepos: this is aimed at roleplay. Getting 20+ techs for free at the start of the match is a big advantage. As an example, I'm currently using Precursor civic for Eldar and Dark Eldar.
Kepos 2018년 11월 17일 오전 12시 34분 
Seems like a good base for guided or roleplay MP setup. Thx!
Skootchums 2018년 11월 16일 오후 10시 52분 
If I wanted a specific preset with one of these civics to spawn in my games, would it count as an advanced start or would it spawn in addition to the number of advanced starts I set when I start a game?
zulu9812  [작성자] 2018년 11월 16일 오전 10시 50분 
No, it isn't. No mod that changes gameplay is achievement-compatible.
Phil McGrill (JOI) 2018년 11월 16일 오전 10시 12분 
Is this achievement compatible?