Space Engineers

Space Engineers

Isy's Cargo Bars
159 Comments
Isy  [author] 26 Jan @ 9:54pm 
No that's not what it was made for.. Use MMaster's Autmatic LCDs 2 for that!
[LAW] Dungeon Master 23 Jan @ 2:23am 
Hi, is it possible to have an overview of all containers on a single LCD with this script?
Zukuto 1 Nov, 2024 @ 6:15am 
oh on the LCD? i kept on looking in the PB
Isy  [author] 1 Nov, 2024 @ 2:53am 
Yes, have a look into the custom data of your LCD.. There are many options to individualize the behavior of the screen
Zukuto 30 Oct, 2024 @ 1:15pm 
Can i choose what container i want to display?
Space Wolf 2 Feb, 2024 @ 9:54am 
its not a mod
Gargamel 29 Jan, 2024 @ 10:13am 
I've rented a dedicated server, but this mod is giving me problems.

It fails to load and in log was:

2024-01-29 17:51:14.870 - Thread: 1 -> MOD_CRITICAL_ERROR: Isy's Cargo Bars
2024-01-29 17:51:14.870 - Thread: 1 -> in file: Unknown
2024-01-29 17:51:14.870 - Thread: 1 -> MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

This I solved by creating empty "Data/Scripts" directories in the mod, but it still fails to load just the log is empty... Any tips?
Katarina [WolfCraft Industries] 19 Mar, 2023 @ 9:11pm 
there is no need to implement this feature because the event controller will be able to do that in the future once the automatons update is fully out.
JkerPlay 19 Mar, 2023 @ 7:07pm 
Suggestion: Use this to trigger timer blocks once a threshold is met in the fill level of the container.
MrFox 2 Mar, 2022 @ 5:06pm 
Can this or your ship refuler have a cargo , in a a group, fill bar show on a corner lcd?
Isy  [author] 20 Feb, 2022 @ 3:46pm 
Update!
Version 1.0.5:

- Added: There's a new option to reverse the coloring of the text (either globally or per LCD).
- Changed: Drills and Grinders are now indicated as green when empty and red when full. This was suggested by Volg on my discord - thanks buddy!
- Fixed: The script can now read the output of Hydrogen Engines, Solar Panels and Wind Turbines.
- Fixed: The script now respects the set padding of the LCDs.
- Removed: The master options toggle of a LCD was removed. Instead, a newly tagged LCD gets the master options that you defined in the script's config. The ability to change it per LCD stays the same.
Katarina [WolfCraft Industries] 7 Jan, 2022 @ 10:42pm 
try out Automatic LCDs 2 from MMaster for that, it is more complex but has amazing possibilities and its definitely what you want for that case.
Capt Fuzzy 7 Jan, 2022 @ 8:13pm 
Got a question for ya Isy, is it possible to display this on a cockpit LCD?
If so, please explain how, I'm at my wits end trying to figure out how to do it.
AcidTripN 7 Dec, 2021 @ 4:48am 
I figured it out. Love your stuff!!!
AcidTripN 6 Dec, 2021 @ 7:29pm 
Thats awesome it shows Battery percentages too... Cool as always Isy!!

But im having a problem on small grid. Its saying "LCD configuration error!
There are no useable blocks nearby!" when put it on the "large" small grid container, but works on the batteries and medium on the same grid next to it:steamsad:.
SMooreAce 2 Aug, 2021 @ 9:08am 
Been a long time Isy! Glad to see you haven't gone dormant... or been shoved into a mental hospital dealing with ignorant people!
Isy  [author] 2 Aug, 2021 @ 12:41am 
I mean.. Scroll up a little bit on this page to find:

Setup:

- set up a programmable block with the script
- attach a corner LCD to a cargo container and add the keyword '[Cargobar]' to its name - it will find the nearest container automatically

I think it's clear enough if one spends one and a half seconds to read the instructions..
Epsilon 31 Jul, 2021 @ 8:10am 
Isy just though't i'd note this, in the instructions written in the script
"and add this keyword to its name! The script will automatically find the nearest cargo container.
string lcdKeyword = "[Cargobar]"; " it's not too clear that you have to write "[Cargobar]"
Isy  [author] 26 Jun, 2021 @ 3:36am 
But it happened many times before for all my scripts.. Had cases like that in the steam comments as well as my discord support server.. So clarifying, that this doesn't belong in the mod list, is a reasonable reaction of Katarina..
SMooreAce 25 Jun, 2021 @ 6:55pm 
I would HOPE that the big 'ol text that say "INGAME SCRIPT" would be an obvious enough clue for that to never happen Katerina! A person cant even claim a language barrier as a fault for missing that!
Katarina [WolfCraft Industries] 25 Jun, 2021 @ 5:59pm 
@Nirrtix most important thing is, this is not a mod, its a script. you have to place a programmable block in-game and install the script in there. do not add it to the mod list from the torch server!
SMooreAce 25 Jun, 2021 @ 4:45pm 
Obviously not. What starts the server has no bearing on what the server does afterward
Nirrtix 25 Jun, 2021 @ 3:31pm 
Is there any reason this mod would not work when using a torch server?
Schmetterling 21 Mar, 2021 @ 9:52am 
Great Chaos !!! Brilliant !!! I saw a mod that does a similar thing, but it did not work for me. And here THIS, and even so simply realized. The whole setup is only to hang on the cargo display. In short, like, subscription and favorites.
Isy  [author] 13 Jan, 2021 @ 11:47am 
A screen with multiple cargo containers is better handled by Automatic LCDs 2.. My script basically does the same like the fill bar mod, just on a script basis using LCDs, that you can place wherever you want on the cargo container.. The LCD will look for the closest cargo container and show its fill level..
Pads 12 Jan, 2021 @ 6:50am 
Can I use this on a ship with multiple cargo containers and have it tell me the combined fill level of all of them on an LCD that is placed on the back of the ship but not necessarily on a cargo container or is that better handled by Automatic LCD 2? I use something called Fill Bar on Cargo Containers and it puts a bar on each container but only in a specific spot and I would prefer to be able to put the bar wherever I want to put it on the back so that I can see it even if I can't see cargo containers.
SaitamOnun 16 Oct, 2020 @ 1:18pm 
Having the same problem with Hydrogen Engines
TigersFangs 2 Jul, 2020 @ 3:10pm 
Hey Isy, this script is AMAZING! First time using it today and I love it. Noticed that it doesn't seem to pick up hydrogen engines like it does for reactors, even when the block name is specified. It says that it can't be found. Even so, my store rooms look SO much better now! Thanks a billion for this script!
Isy  [author] 1 Jul, 2020 @ 2:50pm 
Thanks :D
PumaDove 1 Jul, 2020 @ 6:16am 
Implemented it in my base and agreed with @Woolf, I am now sooo proud of my base (using also the amaaaaazing Soalr adjustment script). Isy, you rock!
Isy  [author] 20 Jun, 2020 @ 3:35pm 
:D
Woolf 19 Jun, 2020 @ 12:39pm 
ty for stopping me from doing important stuff to keep my base going and making my cargo room looking way nicer than before :-P
Isy  [author] 7 Jun, 2020 @ 4:05am 
Exactly.. This script is only intended to emulate a visual fill level bar directly on the container..
Katarina [WolfCraft Industries] 7 Jun, 2020 @ 3:47am 
@Thunder0010 use automatic LCD's 2 from MMaster for that
Thunder0010 6 Jun, 2020 @ 4:08pm 
hey can you make it so they can display on the displays of a cockpit PZ?
HerpaDerp 7 May, 2020 @ 2:51am 
thanks, I'll give it a go. Was gameless yesterday due to server issues but back running today :)
Isy  [author] 6 May, 2020 @ 9:08am 
But basically: listen to what lancce says^^
Isy  [author] 6 May, 2020 @ 9:08am 
The large container's block coordinates are in fact exactly in the center of the block.. If you stick a LCD at the front, it is at least 1.5 blocks away.. Everything closer will be picked up first...
Katarina [WolfCraft Industries] 4 May, 2020 @ 9:10am 
check the custom data of the corner lcd, you can change the displayed cargo container in there
HerpaDerp 4 May, 2020 @ 8:33am 
Minor bugette:
Seems to work fine on Small containers but it doesn't like Large containers, I've got 2 large and when I stick a corner lcd on it above the cargo hatch it picks up on a different container, 1 is picking up a Cryo Chamber, and the other is a Small Hydrogen tank.
Is there a way of telling the LCD Panel to look at a different container?
Isy  [author] 27 Apr, 2020 @ 10:52am 
Thanks, Alex! I really appreciate your gratitude!
Alex M 27 Apr, 2020 @ 8:27am 
Man, I really LOVE all your sripts, I simply can't play without them.
Working well, always updated, it's wonderful since years now.
I never post any comments but I really need to thank you.
Many thanks :)
Jenachy 5 Apr, 2020 @ 2:26pm 
Thank you, good sir. Your scripts are great, it is a shame to see them get broken by updates :sefacepalm:
Isy  [author] 31 Mar, 2020 @ 8:01am 
Update!
Version 1.0.4:

- Fixed: As Keen changed the corner LCDs with the last patch, my auto fontsize wasn't working correctly - thanks Keen! This is now fixed.
- Changed: The keyword for the LCDs was changed to [Cargobar].
SMooreAce 22 Mar, 2020 @ 2:19pm 
No
Shalamar Bladesinger 22 Mar, 2020 @ 9:33am 
is there a way to display all cargos on a single grid? if so, how?? im trying to see a cargo container on the ship but its only showing me the cockpit... :(
Isy  [author] 22 Mar, 2020 @ 6:18am 
I need to have a look at that.. Did they mess up the text panels again? :-/
Jenachy 21 Mar, 2020 @ 2:03am 
@Swadel I'd like to know that as well. I turned off auto font size, and while that lets me adjust the text size, it still shortens the progress bar so it does not go from end to end.
Swadelus 20 Mar, 2020 @ 9:16am 
Hey man. After the most recent update all the text on my cargobars is tiny. Has this something to do with the LCD's having a title now as well as name? Auto font size is on.
Isy  [author] 23 Jan, 2020 @ 11:10am 
This has nothing to do with cargo...