Total War: WARHAMMER II

Total War: WARHAMMER II

Tomb Kings Regiments for Vanilla
65 Comments
Mr. Freeze 31 Dec, 2021 @ 6:42am 
@grigo okay thank you
Grigo(G.D.)  [author] 31 Dec, 2021 @ 4:46am 
@Mr. Freeze
If the exiles of Nehek build the pyramids landmark he can unlock those units in mprtal empire campaign. But since last SFO update I haven't test the mod myself, I am not sure if the mod still work.
Mr. Freeze 30 Dec, 2021 @ 11:32pm 
Can you recruit these units as the exiles of Nehek?
DarXer 22 Oct, 2021 @ 7:02am 
ok thanks
Grigo(G.D.)  [author] 22 Oct, 2021 @ 6:35am 
Khalida can only recruit Guardians of the Alabaster Tower and Legions of the Crested Serpent in Mortal Empire Campaign, because her landmark building can only construct in Lahmia (not show in Great Vortex).
DarXer 22 Oct, 2021 @ 5:28am 
How do you recruit Guardians of the Alabaster Tower and Legions of the Crested Serpent ? I'm currently playing vortex campaign with Khalida and already posess all the city with pyramids like Khemri or Ka-Sabar
Banzai Guns 13 Feb, 2021 @ 12:43am 
@Grigo(G.D.) Instead of RPFM, just use PFM. It still accesses all tables just fine.

Also, found out my issue, with mod not working. It was a residual movie file, in my Data folder, that did not delete.

All seems to play as expected now.
Grigo(G.D.)  [author] 12 Feb, 2021 @ 9:41pm 
@RevaulRen [STIFF]
Thanks for your report!
I have a lot of works recently and must spend less time on modding, and since rpfm mod tools still doesn't update, so i can only do the basic maintenance because i can't open unit table.:steamsad:
RevaulRen 12 Feb, 2021 @ 9:35pm 
Yo sup, I'm back, Grigo (I'm the guy that did some write-ups for all the different units in the beginning of this mod).

The mod still works. At least in campaign. Battles work fine. Ofc, it cld b tied to a specific unit, but so far, the Settra campaign's all good.
Banzai Guns 2 Feb, 2021 @ 12:59am 
No worries Grigo. Thank you for the quick response.
Grigo(G.D.)  [author] 1 Feb, 2021 @ 6:41am 
@Connovar
Ok, I'll try to fix this in this month.
Banzai Guns 31 Jan, 2021 @ 10:44pm 
Tried playing with this, just to see if it was still working.
Crashed, will not load battles with these units in army.

Any plan to update?
Grigo(G.D.)  [author] 16 Aug, 2020 @ 9:27pm 
@Freankh
I didn't added new content now but still do maintenance, should be compatible with current version.
Freankh 16 Aug, 2020 @ 2:09pm 
Hi. How is it now? I did not play for 2 years. But I wanna load my 50% finished campaign. . Thank you for your work.
ODIN 3 Jun, 2020 @ 10:12am 
Fantastic.....thank you very much Grigo!!!
Grigo(G.D.)  [author] 2 Jun, 2020 @ 11:57am 
@ODIN
Mod updated to current version.
Also changed the visual of some units to make them have more distinctive looking.
ODIN 31 May, 2020 @ 1:21am 
Thanks Grigo for the effort. It`s one of the best Tomb Kings rooster mods out there and I like them a lot. Keep on going! :)
Grigo(G.D.)  [author] 29 May, 2020 @ 11:47am 
@ODIN
New Dlc changes some tables and crash the mod, I still trying to fix this.
ODIN 29 May, 2020 @ 1:26am 
Can you update it please to the newest version of the game (SFO/VANILLA)?
Ulfgard the Unmaker 29 Dec, 2019 @ 1:25pm 
An excellent unit pack. Thank you for this quality addition!
Grigo(G.D.)  [author] 29 Dec, 2019 @ 1:09am 
@riki_cappelletti
Looks like the new unit are all in the building chain, the mod is worked well. I don't know what you had mentioned that you can't recruit them, if you upgrade your building to the rank you should able to get them in normal recruit.
Rachel L 28 Dec, 2019 @ 4:42pm 
You should totally talk to decomposed tough. This could totally be part of the expanded roster mods series
Rachel L 28 Dec, 2019 @ 4:41pm 
Ah wait, i was sure this mod was regiments of renow too. My bad :p love your mod tough. (Tough i totally had forgotten it existed)
riki_cappelletti 28 Dec, 2019 @ 1:28pm 
Grigo(G.D.)  [author] 28 Dec, 2019 @ 10:54am 
Can you take a screen shot? If you see the hawk legion then you should be able to recruit them when tier2 barrack has been built.
riki_cappelletti 28 Dec, 2019 @ 10:41am 
@Grigo(G.D.): I have the same building / units as yours... but does it mean is it working ?

I do not see any units of your mod... :|
Grigo(G.D.)  [author] 28 Dec, 2019 @ 10:36am 
My mod doesn't add any ROR units so you don't need to unlock anything with other mods. All the units are unlocked by buildings as normal units.
Grigo(G.D.)  [author] 28 Dec, 2019 @ 10:34am 
I just test ME Settra with only one mod enable only, it seems everything worked fine. Can you check building inspector as below? Settra don't have barracks so he can't recruit these unit until Tier 2 settlement.

https://imgur.com/701bHLU
riki_cappelletti 28 Dec, 2019 @ 10:21am 
@Grigo(G.D.) I used both normal launcher and Kaedrin's but i got the same issue... I always see your units visible and usabel in custom battles they simply do not work during Mortal Empire campaing...


"... if the mod loaded you can see the new unit in building inspector page" --> you mean during the campaing ?
Rachel L 28 Dec, 2019 @ 10:14am 
@Decomposed has a way to unlock them trough the RoR using scripts. iF you want you could ask him
Grigo(G.D.)  [author] 28 Dec, 2019 @ 10:07am 
Crynsos unlocker is out dated long ago, so I make every TK faction can recruit certain units if they build legend pyramid.
Grigo(G.D.)  [author] 28 Dec, 2019 @ 10:05am 
The most common issue is the mod launcher didn't load mod, I uesd Kaedrin's Mod Manager myself. If you want to know the mod is loaded successfully or not, go to custom battle and check the new unit is added to tomb king factions or not.

Most of my units need tier 2 barracks, if the mod loaded you can see the new unit in building inspector page.
riki_cappelletti 28 Dec, 2019 @ 9:35am 
Hello, it doesnt work for me... I cannot recruit any of your units during the Mortal Empire campaing even if I keep your mod the only one active.

Currently Crynsos unlocker is out of date... may that be the reason ?
riki_cappelletti 13 Dec, 2019 @ 11:36am 
thank you :)
Grigo(G.D.)  [author] 13 Dec, 2019 @ 8:13am 
2019/12/14 update:
Now every tomb king faction can recruit other faction units in pyramids, except Arkhan.
riki_cappelletti 8 Oct, 2019 @ 1:12pm 
@Grigo(G.D.) I hope you can, your units were amazgin :)
Grigo(G.D.)  [author] 8 Oct, 2019 @ 12:02pm 
@CaptainSnafu
The method you suggest really works! Now I can update mods again. But my vanilla uni tmod keep crash while loading when I added units to landmark, still needs time to fix this. Hope I can finish this in this month.
Grigo(G.D.)  [author] 4 Oct, 2019 @ 9:27am 
@CaptainSnafu
Thanks, I'll try it.
CaptainSnafu 4 Oct, 2019 @ 8:28am 
Hi, i know how to update with their stupid launcher :
1. clean all the description in workshop
2. change your title to your file pack name
3. exit steam and open it again
4. update
5. if it still not works , go to your C disk and find this :
C:\Users\Administrator\AppData\Roaming\The Creative Assembly
delete the "Launcher" folder and exit steam and open it again
Rachel L 18 Sep, 2019 @ 10:24am 
Crigo, try uploading a new version. It should work.
Grigo(G.D.)  [author] 18 Sep, 2019 @ 10:12am 
By the way sometimes I have loading crash with my mods with new DLC, but most time it's fine (normally unit mods won't conflict with vanilla). I still don't know if this cause by my mod or new DLC's unstable.
Grigo(G.D.)  [author] 18 Sep, 2019 @ 10:05am 
@Sneaking viper
I already enable pyramid unlock unit on my SFO compitable version. But since CA still didn't fix their mod launcher I can't update my mods for a year(always got code error), I am still waiting them to deal with their buggy launcher.
Sneaking viper 18 Sep, 2019 @ 9:48am 
@Grigo(G.D) Great mod! I can confirm that it works with newest patch (if anyone wondered). If I could make a humble suggestion; Make all the units dependent on the pyramids (this of cause make it a issue with Lybaras, but maybe make it dependent on the unique building in her region). And then have all the Tomb Kings be able to build it (well except Arkham). That way it would also be compatible to people using the "Tomb Kings can confederate" mods, to see all the units in all their splendor. :)
Rachel L 18 Apr, 2019 @ 11:58am 
The Hat
That only works for end users, mod upload is only avaible on the CA launchers
The Hat 18 Apr, 2019 @ 10:40am 
Temporary solution for the launcher issue:
https://github.com/Kaedrin/warhammer-mod-manager/releases/tag/v1.8.2

At least until they patch it.
Grigo(G.D.)  [author] 18 Apr, 2019 @ 8:01am 
I just update but nothing happen, before CA update their mod launcher I can't do anything about this.
Rachel L 18 Apr, 2019 @ 6:27am 
@Grigo(G.D.)
No, its not that easy to ignore the warning. There are mods that really dont work and it will be a mess if we dont a mod that works is shown as not updated.
It is (or was at least) very easy to update a mod (i used to have a few mods of my own), just click on the upload button and it will shown as updated. At most you will need to change something very tiny (just add a space or dot to any text).
Grigo(G.D.)  [author] 18 Apr, 2019 @ 5:46am 
This mod works fine on current version, just ignore the warning.
Grigo(G.D.)  [author] 20 Mar, 2019 @ 4:55am 
I never play in multiplayer so I don't know how to fix this. Since last update the new mod launcher cause many bugs, I am still waiting CA to fix this.