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Tested on dedicated server and local host, all 4 users repaired mod between time, let 2 diffrent people host when on local to see if it would fix.
Radio not working
PRC-152
PRC-343
(other radios likely dont work, these are just the ones used)
settings double checked, no problem there.
In zeus, it shows that a player is being "jammed" but it doesent do anything.
This is the same update that broke the other EW mod's acre compat.
OHMYGOD ITS FIXED
this addAction ["Jammer off", {_this setVariable ["_jamCondition", false]}];
this addAction ["Jammer off", {_this setVariable ["_jamCondition", true]}];
but i gues that i must call the fnc_ makejammer but then i think that i need to redefine all variables
I do have plans to add a zeus module, however it is low on my priority list
@Lord Asrothear
You should be able to script a toggle using the condition in the Jammer module
@Caico1983
Adding an audible indicator for jamming is something I may consider in the future
They would. But I'm not planning on adding EMPs to this mod as they are generally not used in EW by modern forces.
https://forums.bohemia.net/forums/topic/203810-release-radio-jamming-script-for-task-force-radio/
Perhaps refer to this.