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Thought i would revisit this one as the nose has always bugged me . The interior will stay its dated form as they take too long to do but it should be much more fun to play this thing now .
I love that you put connectors over the place so we can dock miners to resupply the ship in survival.
Just a quick question for you, apart from the flak system (interior turrets), are all the other weapons (gatling turret, missile turret and rocket launchers) linked to cargo with conveyors
Thanks this is a beautiful ship and amazingly fun.
Thank you
http://battlestarprometheus.wikia.com/wiki/List_of_Ships#Battlestar_Icarus
Can't wait! Love the Scorpia fleet yards, can't wait to see that as well! Keep em coming man, you're the best BSG builder here, its good to see!
Janus-class heavy cruiser
Atlas-class carrier
Manticore-class corvette
Minotaur-class gunship
Been playing a lot of Deadlock and really like those ship designs. Your Jupiter-class is still my favorite design!
Then using heavy armor i made a basic frame and shape. then using light armor i plated it and molded the shape of it. ( the main bulkhead took hours ) Then i used indentation and reference images to find where the detail goes on the ship and painted the outside. Then came the basic interior , interior detail , systems , piping , scripts , testing and such . Overall the ship took around 50hours because i wanted it to be perfect as my ships are not all 100% survival ready however this one even has preloaded materials.
Cheers for the support. If u need tips on building or want to ask a few questions add me on steam im always happy to help if i can.