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Thank you and cheers all the way from Indonesia!
Just reduced Slayer spamming for dwarves except for the slayer king.
but the dwarves tend to have 10+ slayers in most armies, they almost never recruit longbeards though.
I dont use any other mod that conflicts with recruitment priorities
Alright, Here's my some suggest, I totally understand Wood Elves have good range units, But last time in my game(great vortex) i saw too much range units in army(2/3), Fortunately them are my alliance, I cannot imagine all death bow rain drop on my head XDD, So can you just reduce some ? or you already tweak on this time ? Maybe just more than another factions 2 or 3, Anyway thank you so much all you do.
I will recommend trying his first, since his mod is alot more in-depth and polished.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1182301187
Would you consider making an AI mod for improving Campaign behavior and how the AI behaves on the Campaign map?
But i have seen stacks of high elves with 10 flying monsters and so on... so iam already working on a update. I have to play for a while to see what else i can find and you guys can help me by reporting weird AI army setups too.
I think your mod is still needed. Southern realms (from what i seen) are still mass recruting crossbowman
https://steamuserimages-a.akamaihd.net/ugc/819002019243069243/8C03AE9E9B07E5294CBD26574D0BE5B34AF3F792/
(I am using cataph southern realms)
possible cause. No errors in a single player game.
FYI for those getting dysncs.
Have you do something for Lizardmen ? Maybe your work dosent work for me, because i just get massive dinos spams in a campagin. 3 armees full dinos. When i say full, i mean ONLY dinos :x
Unfortunate
I never saw ROR and stuff too, so i suppose one of my mod conflict with your :/
goodbye phoenix guard-spam haha