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-.-
Currently I have everything set up and working, thanks a lot for the tutorial online as it helped out a great deal! It wouldnt be Dayz if solving one problem wouldnt create another one though..
Currently my bldr.plnt. assets are seen as solid objects (I also had this issue in the online builder when working together with the server community) Currently people are wrecking cars on tiny bushes that are placed on the roads etc. which is quite a hassle.. Do you have any idea how I could fix this issue and make it so additional placed assets react in the same way as original placed ones?
I would much appreciate your help!
Kind regards,
TheRealDutch
I need help. I subscribed to builderitems and builderstatic and also wrote them in the offline mode, but then in the offline mode for example I don't find any military barricades and when I click on them they don't have a name; I tried it with other mods and it works with those buildings
Thank you very much for your response, however I feel silly because I manage to do my mapping, delete what I want from the map, but following the tutorial YT, I cannot launch my Nitrado server ($ CurrentDir : mpmissions \ dayzOffline.enoch \ init.c (4): Expected ',' or ')', not a 'cha') but I do not see for or its blocking, a discord of availability please for help
thank you so much
But I see that the files in your video are in the root directory of Dayz instead of the root directory of Dayz server
Can you give us a general explanation
@echo off
taskkill /F /IM DayZ_x64.exe /T
RD /s /q "storage_-1" > nul 2>&1
cd ../../
start DayZ_x64.exe -mission=.\Missions\DayZCommunityOfflineMode.ChernarusPlus -nosplash -noPause -noBenchmark -scriptDebug=true "-mod=@BuilderItems;@BuilderStatics"
Im getting the normal content but not the extra builderstatics, that has rocks n roads and runways etc.
Can anyone with a working mod put their file location and batch file start line in comments or disscussions page please to compare?
Many thanks
taskkill /F /IM DayZ_x64.exe /T
RD /s /q "storage_-1" > nul 2>&1
cd ../../
start DayZ_x64.exe -mission=.\Missions\DayZCommunityOfflineMode.ChernarusPlus -nosplash -noPause -noBenchmark -scriptDebug=true "-mod=@BuilderItems;@BuilderStatics"
i have this "-mod=@BuilderItems;@BuilderStatics;@Banking" but I dont get option to get names from items all ready on map or see the atm machine in object list.
do i need to include soemthing with the workshop folder becasue i think i saw soemwhere someone say to add the workshop folder location to the batch file but im not sure how
If i add the Mod, ich can set all the Buildings i want, but some Buildings are not complete visible.
For example the Mobile Radar is not visible, only the pillars are visible, is that normal ?