Garry's Mod

Garry's Mod

[reworked] Better Resupply Lockers
64 Comments
"Does"
{ST}jkcrmptn 4 Jul, 2023 @ 9:41pm 
thank you!
DTCC  [author] 4 Jul, 2023 @ 9:36pm 
sure, go for it.
and yes, i would the credit for it.

have fun porting
{ST}jkcrmptn 4 Jul, 2023 @ 6:50pm 
could i use this model in a mod for another game that im porting 2fort to? i will leave credit in description
AMERICAN BOOT 25 Aug, 2022 @ 3:00am 
hey The Coffee Craver is it possible to make the things in the uniform locker
models? if can get back to me asap thank u
Taffytha 23 Jun, 2021 @ 12:24pm 
My mother once said "God doesn't exist, but sometimes when you least expect, Gifts from the mere heaven come to you" It's B L E S S E D.
Alexthefox133 14 Feb, 2021 @ 1:55pm 
This is a gift from heaven.
adamcookie26 17 Aug, 2019 @ 2:07pm 
tiny cube it's in entities
Tiny Cube 13 Apr, 2019 @ 4:03pm 
what would this be under in the spawn menu? (ex: entities)
a grilled cheese sandwich 22 Feb, 2019 @ 12:11pm 
:lunar2019piginablanket:
Peanut 21 Jan, 2019 @ 11:54am 
no fighting more despacito
Dylan.s 3 Dec, 2018 @ 1:06am 
how do you open locker
Det. Joseph 2 Dec, 2018 @ 9:27pm 
@legoman1661
Stop asking him a fking question you d.ck, he had nothing to do with these crap for the textures and yet.. no he didn’t made that or fix. These textures belongs to Valve. Stop repeating questions or I will sue you..
江月月月月 29 Nov, 2018 @ 4:10am 
好!
RollingPin 27 Nov, 2018 @ 2:12pm 
Ok, now this is an epic model.
Detuned 26 Nov, 2018 @ 10:56am 
Bad grammar in the images
Yo! Is that Juicebox Supreme? 26 Nov, 2018 @ 8:34am 
danke
beet eater 25 Nov, 2018 @ 12:41pm 
Resuplly and dose
God 25 Nov, 2018 @ 12:36pm 
it didn't work
dodoso 25 Nov, 2018 @ 8:41am 
are you sure that heavy needs that?
Nellie 25 Nov, 2018 @ 2:58am 
круто
BETON123 24 Nov, 2018 @ 6:11pm 
cool
DTCC  [author] 24 Nov, 2018 @ 5:51pm 
@Vincentor
at the time that what it was named as. didnt to change it as much, so theres my reason.
will9 24 Nov, 2018 @ 5:10pm 
Chief just called, This is it!
Cat Vader 24 Nov, 2018 @ 12:12pm 
i think this is good
Erasmo FANN 24 Nov, 2018 @ 11:24am 
soo cool
The Bread Bringer 24 Nov, 2018 @ 11:21am 
i never thought i needed this. BUT I DO NOW
Reliantlers 24 Nov, 2018 @ 10:20am 
how is the model reworked? you just added bodygroups and somewhat improved the collision model lol
tuxedo155 24 Nov, 2018 @ 8:43am 
i cant find it in the spawn menu
76561198850946758 24 Nov, 2018 @ 7:31am 
lookes good
NAPANYA_FLIP 24 Nov, 2018 @ 4:59am 
GG LOL
Ro0stEr 24 Nov, 2018 @ 4:33am 
lol
TheRealBubble 24 Nov, 2018 @ 2:52am 
Sannupannu?... N... No? It doesnt? Its just a remake with better hitboxes. Also dont add a million ! at the end of your sentence, it really doesnt help
a spooky house 24 Nov, 2018 @ 2:48am 
THIS RIPS OFF THE TF2 SUPPLY LOCKERS!!!!!!!!!!!!!!
TPI 24 Nov, 2018 @ 2:11am 
GOOD
Nephrite Harmony 23 Nov, 2018 @ 10:30pm 
understandable have a nice day
DTCC  [author] 23 Nov, 2018 @ 10:30pm 
sadly. no.

1: dont know yet atm about making ragdolls.
2: a ragdoll of the locker would be more clunky can harder to pose for the most part in my view.
Nephrite Harmony 23 Nov, 2018 @ 10:28pm 
@David
can you maybe make ragdolled doors for the locker?
W3irdP3r0 23 Nov, 2018 @ 8:43pm 
good stuff
Aussiess 23 Nov, 2018 @ 8:09pm 
nice
DTCC  [author] 23 Nov, 2018 @ 4:13pm 
dude. im not the one you should question that. the texture was from valve.
Sanders 23 Nov, 2018 @ 3:08pm 
could you make ones where the doors are their own prop?
chrisvalerie 23 Nov, 2018 @ 1:00pm 
is fartnight beter
Chancey 23 Nov, 2018 @ 12:52pm 
+ Advanced bone tool is easier to use..
Chancey 23 Nov, 2018 @ 12:52pm 
You should put Advanced bone tool, Not joint tool, Joint tool is outdated.
Abyss 23 Nov, 2018 @ 10:51am 
tsudpoi


Abyss 23 Nov, 2018 @ 10:50am 
suckme
\

DTCC  [author] 23 Nov, 2018 @ 10:42am 
yes ntg. it would but the joint tool allows a simpler and nice way.
Dat-Mudkip 23 Nov, 2018 @ 10:34am 
AFTER NINE YEARS
DTCC  [author] 23 Nov, 2018 @ 10:26am 
get the joint tool out. left click the locker, then press "c" then click on the doors and just modify there pitch, yaw, and axis.