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It includes a bunch of things that aren't listed, like animals & terrain.
But yes, the faction is included.
It's referencing weapon and apparel defs like "OrassanRifle" which don't exist anywhere in the Lite version, so pawns are spawning without weapons for the most part (none have stock weapon tags except the governor pawn).
Another unrelated question. I managed to get an Orassan trade caravan and noticed that one of them had a little bobtail instead of the typical long tail Orassans normally have. Is there any way to give that tail type to any of my own Orassan colonists or is it completely random? Reason I ask is one of my Orassan colonists is named Lynx and I thought it fitting that she should have a tail matching her name.
Do you know, how to fix this problem?
XML error: <drawInBed>false</drawInBed> doesn't correspond to any field in type BodyAddon. Context: <li><drawSize>.75</drawSize><path>Things/Pawn/Humanlike/Tails/OTail</path><bodyPart>tail</bodyPart><backstoryGraphics><Orassan_GeneWarrior>Things/Pawn/Humanlike/Tails/OTailG</Orassan_GeneWarrior></backstoryGraphics><drawInBed>false</drawInBed><inFrontOfBody>true</inFrontOfBody><useSkinColor>true</useSkinColor><offsets><south><bodyTypes><Male>(-0.25,-0.2)</Male><Female>(-.1,-0.2)</Female><Thin>(-.1,-0.2)</Thin><Hulk>(-.1,-0.2)</Hulk></bodyTypes><crownTypes><Normal_Average>(0,0)</Normal_Average></crownTypes></south><north><bodyTypes><Male>(0,-0.05)</Male><Female>(0,-0.05)</Female><Thin>(0,-0.05)</Thin>
1. Dressed War veil
2. Wearing head armor
Also, when orrasan died, and skeleton remained, ears remain in fur.
I plan to roleplay a 1d4-chan style xenophobic Angry Marines colony.