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https://www.microsoft.com/applied-sciences/projects/anti-ghosting-demo
Change:
MapPatcher.CVarDraw = CreateConVar( "mappatcher_draw", "0", false, false )
To:
MapPatcher.CVarDraw = CreateClientConVar( "mappatcher_draw", "0", false, false, "should map patcher draw")
you want to replace it in lua/mappatcher/cl_init.lua at line 3
its due to this line {LINK REMOVED}<https://github.com/h3xcat/gmod-mappatcher/blob/e4f438d63aaadd8ed85b77d94d053e45739f6487/lua/mappatcher/cl_init.lua#L3>
CreateConVar should be replaced with CreateClientConVar
We hope to add more options, such as ladder, wind, gravity, weapon removal, etc
For TP and kill/remove brushes, add radio buttons and lists that server owners can fill with classnames to determine what is teleported/killed/removed on brush contact. Radio buttons could be combined, so they could check off players, NPCs, entities, or both, or just add specific classnames/SteamIDs either manually or depending on what they're looking at.
After doing the add-on Momo's Map Manipulation Tool , I have a good idea of what you may have done to make MapPatcher . ;-)
Someone have an idea why this command is missing?
Now I have managed to have no key working for the patcher menu somehow, exactly how it was when I installed it, not sure 100% how I got it working, but it was in screen.lua
And it's in sandbox or on the server That it is necessary to make the modifications ?
I run a murder server, and I want to eliminate prop blocking. The prop clip is a good fix but when ever the murder throws their knife, the knife will collide with the prop clip barrier.
Fix?
In console write this:
] mappatcher
Unknown command: _mappatcher
plz help
Fantastic addon