RimWorld

RimWorld

Colorful Traits
29 Comments
Stellar Harbour 7 Dec, 2022 @ 3:19am 
Still no update? Anyone?
Zophero 27 Sep, 2021 @ 6:30pm 
psychopath is great
Zphobic 23 Dec, 2020 @ 8:12am 
Causes TraitMentalStateGiver_NoAddictionAboveZero error on launch and throws constant errors (slowing down the game) if anyone with the Chemical Interest trait is on the map.
Razorback555 30 Oct, 2020 @ 6:54am 
If anyone has chemical intrest i just get a ton of errors
lordravenx 26 Mar, 2020 @ 6:45am 
I really liked this mod so I made my own which works with 1.1:
Color Coded Traits
Sion 25 Mar, 2020 @ 6:08pm 
1.1 Not working.

( More specifically, it gives a warning/error when starting, I havn't continued from there, I obvously don't want to corupt my world if the worst scenario hapens. )
nhatanh0475 11 Mar, 2020 @ 10:29am 
@(CHEEMSOGORATH) - [20000 Studs] Psychopath= Good with bad
Tommy Gray x Land Raider 6 Mar, 2020 @ 10:02am 
update for 1.1 plz
Foxxedhound 14 Jul, 2019 @ 3:30pm 
>Psychopath
>Bad
Adda 4 Jul, 2019 @ 2:38am 
If you want additional mod support, I suggest using this mod instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1671641434 . The author did here a great job by upgrading this mod and adding mod compatibility patches :) Otherwise, this is a great mod too.
Caferino 5 May, 2019 @ 3:37pm 
Hello, awesome mod, could you add support for A rimworld of magic and Psychology?
Savoyard 14 Feb, 2019 @ 12:18am 
@GenBOOM - the same thing happens when you have a Teetoaler, Chemical Interest, or Chemical Fascination pawn in the [Assign] tab/drug policy list. I added this mod to an existing game and haven't confirmed whether it shows the hex value for the color or the color itself if you have it from the start.
GenBOOM 10 Feb, 2019 @ 1:37am 
using prepare carefully there seems to be a trait that does not show its color properly and instead is a line of code where the trait name string should be. I should have screenshot it. let me know if you want me to find it for you
Mitz 6 Feb, 2019 @ 12:12pm 
if this is an XML-based mod i could possibly make a patch en-masse
i know XML
Wander 24 Dec, 2018 @ 6:03pm 
Amy chance for a patch for KV Consolidated traots?
Spirit 4 Dec, 2018 @ 4:38pm 
can you add a compatibility to rimhammers trait list ?
Thorlev 2 Dec, 2018 @ 11:04pm 
Hey! just starting using this mod and i love it except i noticed in the "Assign" tab, when viewing the option to set a drug policy for your colonists, if any of them have the Chemical Interest trait it will appear in this menu as (for example) "Social drugs (<color=#FF..." instead of "Social drugs (Chemical Interest)". any way to potentially fix this?
Gecko 30 Nov, 2018 @ 2:04pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=156870

Compatibality?

I assume it should be good, as you touch vanilla traits only?
MiamiHurricane 29 Nov, 2018 @ 10:02am 
interesting
Jdalt40 28 Nov, 2018 @ 11:53pm 
Hey raydarken, will you be able to change this mod from overwriting trait defs to using patches?
raydarken  [author] 28 Nov, 2018 @ 7:55am 
@Pichel not while in the game, however you can update the xml files in the mod folder. The colors use hex values, so you will likely have to look up the value for the color you want.
Heart to Aorta 27 Nov, 2018 @ 4:52pm 
Can I change the color of the selected trait in this mode?
raydarken  [author] 26 Nov, 2018 @ 8:53am 
@Sixdd and @Skeletti, I'll look in to as soon as I can!

@Driver Nephi Everyone definitely has their favorites! When choosing the colors I tried to consider only if the trait added pros and cons to reduce the chance that anyone would disagree with the colors.

@ThePurpleLord: You're right, I dislike the trait so much I didn't think of it that way but I agree and I'll make that change to brawler. It should be OLIVE.

@S o l a c e: You're welcome! I enjoy it myself, it really helps check out pawns at a glance!
TheMugiMonster 24 Nov, 2018 @ 9:48pm 
imo the best traits are cannibal, psychopath, sanguine, industrious, fast learner and maybe jogger
HeronSong 24 Nov, 2018 @ 11:17am 
Whoa whoa, not everyone hates brawler. It has good with bad. Increased melee stats and percentages for not being able to shoot. Thats both good and bad. Though the rest of the mod seems good so dont think I am hating on it
#6 24 Nov, 2018 @ 3:28am 
This is so great that I can't believe nobody thought of it sooner! Could you perhaps add compatibility with Consolidated Traits?
Link to workshop page: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507384362
Skeletti 24 Nov, 2018 @ 3:28am 
PS: I use A RimWorld of Magic, u think u can make 1 for it too? like all fighter like classes a color and all mages like class a color and extra(technomancer, necromant or so) classes a color? :D
Skeletti 24 Nov, 2018 @ 3:25am 
Wow, that is a great Idea! I love it rly^^ simple but very useful :D
Solace 23 Nov, 2018 @ 8:41pm 
Thank you!