Garry's Mod

Garry's Mod

(GDCW) M98-Bravo
45 Comments
Detective Mittens 12 Mar, 2022 @ 10:29am 
Console spams the fuck out of this error every second this weapon is held

[(GDCW) M98-Bravo] lua/weapons/gdcw2_base_rifleman/shared.lua:413: attempt to index global 'SWEP' (a nil value)
1. unknown - lua/weapons/gdcw2_base_rifleman/shared.lua:413


[(GDCW) M98-Bravo] lua/weapons/gdcw2_base_rifleman/shared.lua:413: attempt to index global 'SWEP' (a nil value)
1. unknown - lua/weapons/gdcw2_base_rifleman/shared.lua:413 (x6)
svensis 5 May, 2016 @ 3:45am 
[ERROR] addons/(gdcw) m98-bravo/lua/effects/gdcw_universal_impact/init.lua:46: attempt to index a nil value
1. unknown - addons/(gdcw) m98-bravo/lua/effects/gdcw_universal_impact/init.lua:46
ramayo 10 Jun, 2015 @ 9:51am 
This floods the console when shooting at the grass on GM_Construct

[(GDCW) Desert Eagle] lua/entities/gdcwa_12.7�33mm_kok/init.lua:159: attempt to index a nil value
1. unknown - lua/entities/gdcwa_12.7�33mm_kok/init.lua:159


[(GDCW) M98-Bravo] lua/effects/gdcw_universal_impact/init.lua:46: attempt to index a nil value
1. unknown - lua/effects/gdcw_universal_impact/init.lua:46
FinnTheTr8r 24 May, 2015 @ 10:10am 
I would like to see GDCW shotgun, if it is possible
Bogdan The Blyat 30 Apr, 2015 @ 9:03am 
I always got this error while using it :
[(GDCW) M98-Bravo] lua/weapons/gdcw2_base_rifleman/shared.lua:413: attempt to index global 'SWEP' (a nil value)
1. unknown - lua/weapons/gdcw2_base_rifleman/shared.lua:413
jdbeatz 22 Dec, 2014 @ 7:10am 
Did M9K sniper rifles copy the animation, sounds, and model?
Eva'Zorah 12 Sep, 2014 @ 2:45pm 
When I unzoom after the rifle bolts, it bolts again! What gives!? This small bug is constantly getting me killed when I use this weapon.
PapaShanks<(^oo^)> 9 Aug, 2014 @ 10:42pm 
For some reason on my TTT server, this weapon will not fire, or scope in, any help??:gmod::gmod:
Trailblazer 24 Jul, 2014 @ 2:19pm 
Make a M40A5 please :D
Tody 11 Jul, 2014 @ 5:18am 
Nice goob mate i have all weapons from u :) nice keep going
Sigma Male 10 May, 2014 @ 8:52pm 
YOU ARE A FUCKING PHONIE NO ONE LIKES YOU STOP IT
Lemon Grabs 1 May, 2014 @ 11:24pm 
Can you do a Barrett M107A1 with both the regular and suppressed versions?
Ale 16 Mar, 2014 @ 5:13pm 
Also, like the other complaints, this weapon is entire meters off of the target when I'm standing only a short distance away.
Ale 11 Mar, 2014 @ 5:45pm 
The bullets on these seem really slow. I don't think I can watch a bullet go by my head with such ease.
76561198085338755 30 Jan, 2014 @ 4:14pm 
perhaps could you increase the accuracy of the snipers? I mean, im using a machine gun to snipe and Im getting better accuracy and tighter grouping than from a sniper! for the snipers, get the windage rape cone reduced down to a box that can fit in a box about this big...
|------[]------|

|------[]------|
(square off the height.)
Mongolian Jungle Squid 23 Jan, 2014 @ 6:09am 
love it when you shoot an npc and the blood decals appear on them!
Eoshnaf 8 Dec, 2013 @ 7:39am 
Please make another sniper rifle, M40A5? I love this sniper rifle. Awesome with the bullet drop but can you make the bullet drop a little lower. It doesn't seem right for such a high powered rifle.
Sigma Male 24 Nov, 2013 @ 8:41am 
I never said shit about M9K base, Yeah you changed the sounds, and put custom textures, but you never even said you made any of these, in the credits, it gives all of your friends credit, but it never said a thing about you making any of that.
Haven012  [author] 23 Nov, 2013 @ 9:15pm 
@Troll_Ryan This is not the M9K base, it is the GDCW base which I did NOT create as shown in the credits in the description. If any of these weapons are also a part of M9K it is a complete coincidence since I hexed these myself. I only change some sounds and textures because I do not like their defaults. If you want me stop posting "playgarised items" fine, the last time I uploaded a workshop item for Garry's Mod was 4 months ago. Also, about me taking full credit. If I was claiming full credit what would be the point of having credits in the description.
Sigma Male 23 Nov, 2013 @ 7:56pm 
Look at this comment below, before complimenting on Haven's weapons
Sigma Male 23 Nov, 2013 @ 7:55pm 
Haven, I have M9K mod and you completely copied and pasted some of his weapons, you just changed the sound and FOV of the Dragonuv, Barret, and Python, you use custom textures, but you dont give to the original M9K maker. You are a complete FONIE, stop posting complete playgarised items, and taking full credit of them when you should be taking 0!
Orin 3 Oct, 2013 @ 7:37pm 
why do all the snipers become innaccurate as hell?
Grizzly 24 Sep, 2013 @ 12:02am 
Good Sniper add-on FINALLY ONE WITH DROP! but the MK and Bravo are a little under-powered, may need some buffing
Bug Eyed Gremlin 17 Aug, 2013 @ 8:21am 
This Mod Collection Was Featured In An Episode Of Garry's Mod Mods Weekly!
Check it out!
http://www.youtube.com/watch?v=RSQyMJeOlrs&feature=youtu.be
Rayyyy 15 Aug, 2013 @ 10:56pm 
guys u dont need css to make this work i dont have css or normal cs or cso or csgo but im fine :D
SploogeGoblin 17 Jul, 2013 @ 7:38pm 
sdsadsads
razmataz 9 Jul, 2013 @ 11:15am 
I don't mean to intend that you can't make SWEPs, it's pretty obvious that you can make decent SWEPs. However, I cannot see any difference between new versions of your addons and such, except the fact that you have changed the model, sound, and switched around some script files. Almost every one of your swep uses Generic Default's base, and it just seems that you just found a fixed version and are manipulating people into thinking that you may be doing something new each release (due to the lack of experience from the average GMOD user. Don't get me wrong, I like your SWEPs and often thumbs up on them, but however, I don't see any NOTABLE change in the overall scripting of the SWEP.
razmataz 9 Jul, 2013 @ 11:11am 
Good SWEP, but coming from an LUA coder and experienced SWEP maker myself, it appears you don't put alot of effort into these SWEPs; it just seems to me that you find a new model, hex it, copy paste some few things around and change the sounds. I guess that's just my opinion though, because the front page is nearly flooded with these SWEPs that I cannot see a notable change in the scripting of the weapon. People who use workshop to find sweps and such are often clueless about programming and believe you are some type of god when it comes to these things. I may be wrong however, I'm noticing some minor changes and I don't look through the entire thing myself, since I'm too lazy. Cheers, have a nice day.
Sean 9 Jul, 2013 @ 7:18am 
Cool MOD, but, can you tell me how to use it? I'm new to this game. . . Thank you
Spacec4kes20 8 Jul, 2013 @ 3:42pm 
the pistols and rifles i mean
Spacec4kes20 8 Jul, 2013 @ 3:41pm 
hey can you or anybody make the gdcw guns more accurate i want to make a realistic server thats big as hell plz i love your guns and i want everyone hit what they are aiming for and recoil thank you for reading this and this will be a awsome server with planes helicopters and vehicles
Seele.exe 5 Jul, 2013 @ 10:32am 
hey dude can you make a l96
cobalt 4 Jul, 2013 @ 3:46pm 
Why not just make it play only after you zoom and not after you shoot? So that you would have to unzoom to rechamber a round. Other SWEPs do this, so it's definitely not impossible to fix it.
Bruce Lee 4 Jul, 2013 @ 2:31pm 
Yeah, I encountered that too
Haven012  [author] 4 Jul, 2013 @ 2:13pm 
The bolt animation is scripted to play after you unzoom so it plays the bolt sound again. No way to fix this.
Pee Pee Poo Poo Man 4 Jul, 2013 @ 2:02pm 
This sniper plays the pulling the bolt soundtwice if you shoot it while looking through the scope
cobalt 4 Jul, 2013 @ 12:59pm 
If you shoot with one of the bolt action sniper rifles, it plays the rechamber animation twice (once after you fire it and once after you scope out). Could you fix this please?
Bruce Lee 4 Jul, 2013 @ 9:47am 
Well, works fine now :D. Just a little horrible scope with the mil-lines, but I can totally handle it. Would even be shock me if there was a sniper with a zeroing function
Bruce Lee 4 Jul, 2013 @ 9:33am 
Okay, let me test
Haven012  [author] 4 Jul, 2013 @ 7:15am 
@Bruce Lee The problem should be fixed.
Bruce Lee 3 Jul, 2013 @ 4:36pm 
Even the pistols have a lower bullet spread than the pistols(Desert-Eagle and M1911) than the snipers.. It is like the pistols are the actual sniper rifles but without scopes, and those sniper rifles have a horrible bullet spread after a while...
TexasMike 3 Jul, 2013 @ 12:39pm 
okay thnx
Haven012  [author] 3 Jul, 2013 @ 11:46am 
I have 2 more weaopns to upload for the pack. I put this collection together for all the weapons I have already uploaded. https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=157177240
TexasMike 3 Jul, 2013 @ 11:32am 
Where is the rest of the pack?