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It appears that when the Warriors of Chaos raze one of your settlements the armies involved in the attack get stuck until you leave and enter the campaign again.
This happened to me playing as the Vampire Counts, the bug isn't too bad so maybe it's not worth fizing until next major update
I played a Grombrindal campaign with the x5 mod and it worked fine but was too easy. I installed the x10 mod and started a new High King campaign and after confederating, one one chaos and two beastmen armies spawned. I installed the x5 mod and went back to the save before confederation and tried again but got the same result. Started an entirely new High King campaign and got it again.
Interestingly I tried the other x10 mod by the Chinese modder and got the same results with the three armies.
Any idea what has caused this? Im too burnt out to start a new Grombrindal campaign to test if its just the High King or if its me, though I have not installed any new mods since my last successful campaign
Maybe Archaon and the tzeentch-crow should get elite-armies from the start:))
(btw this mod is what keeps me playing <3)
they all start with autoresolve so they should be easy to find