Total War: WARHAMMER II

Total War: WARHAMMER II

Confederation Options
324 Comments
Dragon32 20 May @ 5:39pm 
@KingBonezai
Read that bit in big blue text
KingBonezai 20 May @ 1:09pm 
What is the main mod you need, as this says it is a sub mod
philtheunikorn 19 Aug, 2024 @ 7:45pm 
i noticed oh well guess ill settle with allies im trying to have other races join in the wagh but the allies dont send much
Groove Wizard  [author] 19 Aug, 2024 @ 5:03pm 
Nope
philtheunikorn 19 Aug, 2024 @ 1:57pm 
will this let DA GREAT WAAGGHHH confederate with the tomb kings and vampire coast?
Lucerne 3 Apr, 2024 @ 1:18pm 
Doesn't work anymore it seems
AnalyticalFireball 2 Apr, 2024 @ 10:31am 
Pls?
AnalyticalFireball 10 Dec, 2023 @ 12:17am 
@Groove Wizard
We would love to have the mod in WH3 pls :)))
Cosmic Cat 13 Jun, 2023 @ 4:25pm 
Just dropping a message that it's working great. The faction I forbid to confederate in MCT aren't doing it in-game anymore.
Don't forget to save your settings, after you've configured the mod in MCT.
☠ TRIAL ☠ 11 Nov, 2022 @ 10:44am 
I really hope this mod will be implemented soon in WH III, can't force myself to play without it : P
Algebraist 6 Sep, 2022 @ 12:47pm 
@Groove Wizard
Thanks you for planning to release it for WH3! Really missing this mod because confederations accelerate the game just a bit much for me. Thanks again
Groove Wizard  [author] 30 Aug, 2022 @ 3:28pm 
Yep! I'm going to add this functionality into an incoming mod for WH3.
CleoPatra ✿ 30 Aug, 2022 @ 10:16am 
anychance for a WH3 version of this lovely mod?
gaetan.dealmeida 14 Aug, 2022 @ 6:11am 
Is it possible to confederate Marienburg playing as the Empire with this mod?
Greysuki 6 Jun, 2022 @ 10:08pm 
Not working. Dark elf still confederating.
Francisco 6 Jun, 2022 @ 4:19pm 
Greenskins stil confederating
RealityTorrent 2 Mar, 2022 @ 1:54am 
I reccon there is no point to fix it here. Since WH3 will have it's own soon.
Felixdogdog1314 23 Feb, 2022 @ 12:07am 
@Vandy hi sir did u plan to edit the confederation problem about orcs and Norsca?
DarkArchon 31 Jan, 2022 @ 2:13pm 
Ah I see. Thank you :) - and also thank you for the mod; I appreciate you for the work you put into giving us options ^_^ Some people don't appreciate modders, and I just want to make sure you know I do :)
Groove Wizard  [author] 31 Jan, 2022 @ 1:46pm 
no, that behavior can't be changed. it only changes settings within a "race" (ie. dwarfs, vc, empire, etc)
DarkArchon 31 Jan, 2022 @ 12:46pm 
So just for clarification, does this mod allow you to confederate two factions that normally wouldn't be possible? (Example as VC -> Confed empire factions or dwarf factions, etc?)
Felixdogdog1314 21 Jan, 2022 @ 2:55am 
not working , i start a new game and use bretonia and the greenskin keep confed other greenskin, btw i use radious mod too dont know if that effect the mod or not
Elite665 26 Nov, 2021 @ 9:35am 
this mod still works ive been using for months
in order to stop Ai from confederating it should be a new game and you set it to player only
Xiaomu 24 Nov, 2021 @ 12:57am 
doesn't seem to be working at all
IceWater 18 Nov, 2021 @ 11:50am 
does not work for GREENskins
Revelation 25 Oct, 2021 @ 10:27am 
@sirmicou85 @Mark K Marcell I have seen this problem now for empire, greenskins and dwarves in coop with a friend, this was never an issue before. In short, this clearly needs fixing / updating.
Dragon32 16 Oct, 2021 @ 1:42pm 
@GenosVarmillion
No
GenosVarmillion 16 Oct, 2021 @ 12:55pm 
can I confed with other races?
sirmicou85 5 Oct, 2021 @ 7:56am 
Does the mod finally work when you activate it during a campaign already started ? Because for me it doesn't seem to work : the Empire confederated one of his sub factions. I have to activate the mod before to start a new campaign then ? Or Maybe it's because Empire has its own confederation system, like greenskins and norsca ?
lordmalorne 22 Sep, 2021 @ 11:23am 
Any chance of an update good sir :)
Mark K Marcell 20 Sep, 2021 @ 6:40am 
After recent patch "No Confederation" does not work for greenskins.
OldScout 14 Sep, 2021 @ 4:23pm 
FYI that this mod is causing my game to crash. I might have lived with the occasional crashes, but unfortunately it didn't work for me either. I'm playing the High Elves and wanted to be able to confederate the 3 HE factions that I don't get that option for, but unfornately even with this mod, (and selected to tweak them to allow it), I still don't get that option.

Oh well, it was worth a shot.
Wulfburk 2 Sep, 2021 @ 10:22am 
in my Thorek Ironbrow ME campaign the no confederations options was working for all races... except greenskins too. Result is Grimgor Ironhide is so OP, having confederated with all other greenskin factions, and is pwning everyone.

It is actually making for a really great war between me and him though.
AV-BriaN- 29 Aug, 2021 @ 9:48am 
This mod is awesome, gives the player control over balancing the campaign to a degree.
RealityTorrent 27 Aug, 2021 @ 2:09am 
Good news and bad news :) Finished Beastmen, Lizardmen, Wood Elves and Greenskins campaigns, not a single confederation. Now I started a Moors campaign and a Yvrese campagin, in both the Greenskins ARE confederating though.
Groove Wizard  [author] 17 Aug, 2021 @ 3:49am 
Correct
CaptainKampfkeks 16 Aug, 2021 @ 12:56pm 
Thanks for the quick answer, though I'm not quite sure if I understand it completely. Does this mean that you can't confed other subcultures? So the Empire won't be able to civilise the simps of the west? How unfortunate.
Groove Wizard  [author] 16 Aug, 2021 @ 12:51pm 
You just listed them, Kislev is a subculture, Bretonnia is a subculture, Empire is a subculture. Can't confed outside of that distinction
CaptainKampfkeks 16 Aug, 2021 @ 12:35pm 
But what counts as a race? Humans in general? So, could the Empire confederate the Southern Kingdoms, Kislev, Bretonnia, etc?
Groove Wizard  [author] 14 Aug, 2021 @ 9:36pm 
Free Confederation removes all restrictions on confederations for a race, so that would become available, yep!
Poindexter1985 14 Aug, 2021 @ 6:38pm 
Does this allow confederation of factions where it is normally impossible? IE, Empire factions can normally only confederate through their Electoral Count fealty mechanic, with no way to confederate with other "empire" factions like Marienburg and the Southern Kingdoms.
Groove Wizard  [author] 7 Aug, 2021 @ 2:59pm 
You both have brought a tear to my moddish eyes. Thank you for confirming!
Panzer Grenadier 7 Aug, 2021 @ 2:53pm 
Same here, i just finished a Taurox campaign and the mod worked perfectly.:steamthumbsup:
RealityTorrent 7 Aug, 2021 @ 2:04pm 
Just finished two campaigns, one as beastmen one as Itza and can confirm, not a single confederation in either.
Groove Wizard  [author] 4 Aug, 2021 @ 7:50am 
Updated for Silence & Fury
- Removed old stuff for Wood Elves
- Fixed issue with Bretonnia's stuff
- Potentially fixed some stuff with Norsca/Greenskins notoriously confederating even when you don't want them to. Probably will still occasionally happen (:
Gotta_Go_Fast 26 Jul, 2021 @ 5:11pm 
Your mod is still pointing to the old broken UI mod.
Solmyr 24 Jul, 2021 @ 1:08pm 
Works mostly fine, sometimes AI still confederates in the late game despite restrictions.
^Triumph 19 Jul, 2021 @ 9:34am 
Does it work?
Chiron 2 Jul, 2021 @ 11:20am 
No - only singleplayer. There are maybe 3 possibilities on my radar, this one, instant quest items and the Empire reloaded. Don't know nearly enough about modding to work it out though (the weird DB structure of the game annoys me)
Groove Wizard  [author] 2 Jul, 2021 @ 7:17am 
Are you playing multiplayer? I've gotten intermittent reports, that I just haven't been able to confirm, that MCT causes random issues in MP and occasionally script breaks, that's one of the systems I hear