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Other than that it's a pretty challenging map, about a thousand eyes to watch you move from bush to bush, and if no one is watching you, you should get going because the laser is going to rotate back to you.
Would die again 8/10
Possibly look to cut down on number of civs/npcs a bit. Got a similar feeling like lizard did on the civ count, a few traps feel offputting. (like pads on heli and laser on first floor that goes thru window. scan lasers for atm feels overkill, especially taking into account the huge # of npcs there)
Maybe consider creating areas to block LoS, make wide open areas less open? (like garage on first floor for instance)
i beat the level with three people
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=153597531#102812
Navigate to the "Folders and changing the dialogue" section on the right to find what you need.
One helpful piece of advice however concerning the 255 character limit; If you save the dialogue for last (after finishing the map to perfection) you are able to bypass the 255 limit without it being annoying because of the crashes (game will still crash when saving but it does save the mission and the dialogue). After that just run it again and submit the map to the workshop.
I guess it's not in the official posted rules, but I had asked Andy directly about entering an old map I made into the bank heist mission; he said no, and that it had to be a new map on the workshop to be elligible.
I'll bring this up with him about this case (I had no idea it wasn't on the post), and hopefully we can resolve this officially.
My reply was to both you and Lizard, and what I meant by you monopolizing the competition was in no way meant as an insult. You are by far the most talented mapper in the community; I did miswrite my post a bit when I said:
"and were going to give the 5th to someone else" -
We only discussed it, not all too seriously I might add, and all of the judges thought your map to be the best, including myself. I also explicitly said in my reply:
"... we thought it would be more unfair to give someone else the win just because you had won 2 already than to give it to you again."
So we weren't going to go "communist" at all, so no need for the hostility.
2. I don’t quite understand on what you mean by that second paragraph. In either case denying someone a win on the grounds that they've "won enough times already" is simply unfair judging. I can understand wanting variety in winners but that’s on everyone else to step up their game. However, you got to understand where I am coming from; think about the amount of time and pressure to make a mission per week as I did (not even Andy made the campaign maps that fast).
This level is not elligible for Contest #6, as it was published prior to the competition.
Andy and I had a conversation about you monopolizing the compeition actually, and were going to give the 5th to someone else, but we thought it would be more unfair to give someone else the win just because you had won 2 already than to give it to you again.
Great levels though, Andy will probably message you about something in the near future (if he hasn't already).
/▌ every addon so he can
/ \ take over Steam Workshop.
2. I would disagree with another commenter, I would rather stick to larger packs of stationary loot instead of randomly placed.
3. The first floor is a bit on the easy side, most alarms are not very damaging if tripped.
+1