Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
He also removed items from other NPCs and even shopping AI items (for example, Holy Nation Citizens no longer buy Rice Bowls, lol), the reason for these changes and why aren't they even mention is beyond me, but this isn't the first time i've seen this and is why i recommend going over mods in the FCS by yourself.
"Modders" should stop changing random stuff which have nothing to do with the reason thousands of people download the bloody mod for, more often than not they do something people didn't want or even outright break something else.
I did a test with just this mod running, and the Holy Servants were unarmed. I turn it off (vanilla) and they all get their weapons back.
screenshot: https://steamuserimages-a.akamaihd.net/ugc/1012653715218401761/AF705E31F191FBD1126C5B1D8B5ACD76FFF5050C/
And no. FCS does not support equipment shopping. So NPC cannot shop for weapons and armor. Food, first-aid, splints, repair kits, tools, materials, and misc items are all already listed in the shopping list of this mod, so most things should sell. Though they have lower priority than food, first-aid, and drinks.
Works with this mod! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=943661153
Outland Coin Purses. They're just a lootable item (or sellable) so i dont know if THIS mod results in the npc's using their coins to trade xD
And @g0jira, no. They don't have physical money item. While it is difficult to believe, world of Kenshi seems to have credit cards and most of the purchase seems to be done by digital transaction considering the rarity of physical cats and how money from your sale on one side of the world can be used to purchase an item on the other side pretty much instantly.
I believe econ mod has better sale in towns and caravans, while mine have better sale with military patrols. Not sure though, haven't looked that deep into the econ mod.
My outpost seems to do better. But probably partly because it was in the frontline and squads spent days fighting before finally get to my outpost and thus have enough time to earn enough money or something.
I love kittes though so this one wins.