Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's V4 Desert Pack
23 Comments
Ozhara  [author] 3 Apr, 2015 @ 7:58am 
I'll do a small collction of them. :)
Alacazain 3 Apr, 2015 @ 7:47am 
Works perfectly! Thanks man! I have one more question if you have time, could you please upload 5-6 shallows (overpasses on maps for exemple rivers) u have made, the one i have is very bad on my water. Would really appreciate it! Thanks for all great work
Alacazain 3 Apr, 2015 @ 5:29am 
Thanks for all info, i will try all later today
Ozhara  [author] 3 Apr, 2015 @ 4:50am 
It works like this:
Every time you subscribe to a mod, this mod is directly extracted to your game folder, overwriting the actual game files (instead of saving the mod somewhere else, therefore you can't just deenable mods).

After this initial installation, the files are only touched again when subscribing to a new mod that overwrites the same files, or in case you verify your game cache. At that point, every original game file will be reset to default and then changed by the one from the last subscribed mod changing it.
Ozhara  [author] 3 Apr, 2015 @ 4:50am 
This means, all additional mod content will never be touched/uninstalled unless you do it manually or use my mod manager.

So for these dirt files, you just need to copy them to your terrain\textures folder to use them. But this setup will be broken everytime you subscribe to a mod also changing the dirt, or verify your game cache. So you should save the files somewhere so you can recreate this setup at any time (as I said this could also be done automatically with my tool, but unless it works with wine, you have no other choice than doing it on your own).
Alacazain 3 Apr, 2015 @ 4:09am 
Thank you! I was wondering, how do i now combine them with another mod i have? Can i just change the files in terrain and they will overwrite my old mods dirt file?
Ozhara  [author] 3 Apr, 2015 @ 2:39am 
Here a link tothe terrain textures: http://1drv.ms/19RfShc
In the pack the actual dirt terrains are covered with desert, while the gras terrains do show the 'normal' dirt terrains. So I added both, but you can easily identify them by name. :)
Alacazain 2 Apr, 2015 @ 2:41am 
Ok thank you man! Yes only a couple of dirt files (not the "deep desert"") Just to replace the dirt were there accually is dirt on on the map. If you could do 2-3 seperatly i would appreciate it allot. Thanks man!
Ozhara  [author] 2 Apr, 2015 @ 2:38am 
I'm at work right now and don't have time this afternoon/evening, but I can upload the files for you tomorrow. Just the dirt ones of this pack, or also some others?

For my mod manager, I can't tell you, I never used a mac. It needs .NET Framework 4.5 to work and is installed by using a windows installer. Beside this it will try to save some files in your AppData folder. So in case all this is possible with wine, it could work. At least we would know it afterwards. :)
Alacazain 2 Apr, 2015 @ 2:24am 
Maybe you can post some of your dirt files seperatly? Would make it so much easier since im on a mac which prevents allot. Would be appreciated.
Alacazain 2 Apr, 2015 @ 2:20am 
Ah ok thanks, my problem is that im on a mac. So i dont really know how to use your mod, can it be launched via wine you think?
Ozhara  [author] 1 Apr, 2015 @ 10:19pm 
Easiest way would be to take a look at my mod manager. It enables you to choose which mod components to install and to combine files from different mods to a new private mod setup that can be organized/(re)installed with just a few clicks.

Beside this you can also do this manually, but be aware each time you verify your game cache, subscribe to a new mod or install a patch that includes these files, this setup will be broken, for AoE2 officially doesn't support this functionality.

To do this manually, go to AoE2\mods and open the mods archive file (these files are extensionless zip archives). All terrains are located in terrain\textures. Just save the files you want to use to somewhere else, and copy them to your AoE2\terrain\textures folder each time you need to reset your own mod mix.

As I said, this is more easy by using my tool, for it takes care of your mod setup automatically and you just need to click a button to reinstall it later.
Alacazain 1 Apr, 2015 @ 5:27pm 
If i only want to use your dirt file with other mods, how do i do that? Best regards
Ozhara  [author] 27 Aug, 2013 @ 11:44am 
Schön zu hören, dass es funktioniert hat.

Und vielen Dank, schön das dir meine Sachen gefallen! :)

Da wird definitv noch mehr kommen, allerdings liegt mein Fokus momentan auf den Weltraumsachen, da mir ein bischen ein guter Ansatzpunkt bei den 'normalen' Grafiken fehlt.^^
Taxle the Duck 27 Aug, 2013 @ 10:23am 
Vielen Dank für die Hilfe! Die zweite möglichkeit hat letztendlich geholfen!
Ich hoffe, dass du weiterhin tolle Mods für dieses schöne Spiel rausbringen wirst,
da du zu den besten gehörst, die hier ihre Sachen veröffentlichen!
Tolle Arbeit!
Ozhara  [author] 26 Aug, 2013 @ 10:45pm 
Ja, das sieht wirklich gut aus.

3 Dinge kannst du probieren, um beides zusammen zum alufen zu kriegen:

1. werden die Mod-Daten während des Startintros (vor dem Schach-Video) geladen, brichst du es vorher ab, können Daten fehlen.
2. hat Steam teilweise Probleme alle Mods korrekt zu erkennen, da kann es helfen, alle Mods, die du deabonniert hast, aus dem 'Mods'-Ordner zu löschen, und danach deinen Game-Cache zu verifizieren. Das löscht alle geänderten Dateien, teilweise werden Änderungen von Steam nicht richtig erkannt, wenn die Datei schon geändert wurde. Wenn die Daten aber fehlen, werden sie beim nächsten Spielstart während des Intros aber korrekt nachgeladen.
3. gibr es scheinbar eine Modgrenze, die beimir und anderen bei 30 lag, danach wurden weitere Abos einfach ignoriert, bis andere Mods deabonniert wurden. Dafür eignen sich vor allem Szenarios, da zusätzliche Daten nie gelöscht werden. Die Karten bleiben also spielbar, obwohl du sie deabonniert hast.
Taxle the Duck 26 Aug, 2013 @ 4:02pm 
haha naja passiert! Danke schonmal für die schnelle Antwort. So etwas ähnliches hatte ich mir schon gedacht und probiert, hatte jedoch keinen erfolg. Den Wassermod den ich meine heißt cinematic HD water texture. Der Grund, warum mich das Wasser in diesem Mod stört ist, dass es zu hell und knallig ist. Ich finde den rest jedoch super!
Ozhara  [author] 26 Aug, 2013 @ 3:28am 
Und ich schau natürlich erst jetzt nach und sehe du bist auch aus Deutschland... :)
Ozhara  [author] 25 Aug, 2013 @ 10:30pm 
Hi Mr_Taxle

Every file is overwritten by the last subscribed mod changing it, so you just have to subscribe to any water replacement mod after this to combine them.

If you would like something like a mix of textures done by me, or would like to use one of my packs with some specific terrains changed in some way, just tell me and I'll try to make such a pack.
Taxle the Duck 25 Aug, 2013 @ 9:58pm 
hellau my dear Ozhara. I approve this mod since im not happy about the grass improvements, but is there a way to combine this dessert mod with another water mod?
vynle 9 Aug, 2013 @ 9:53am 
Fair enough.
Ozhara  [author] 8 Aug, 2013 @ 10:49pm 
Why not?
vynle 8 Aug, 2013 @ 7:24pm 
Why?