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I guess Abyssinia should intentionally not be able to have slaves. First of all, they are Coptic Christians. In the Middle Ages, Christians were forbidden to practice slavery. Secondly, it is only allowed for West African cults. Abyssinia does not fall under the West African cultural group. I would have to look up the latter again.
Any chance this could be made compatible with https://forum.paradoxplaza.com/forum/index.php?threads/mod-african-religion-overhaul-restore-the-carthaginian-empire.1201989/
Its a mod for African religions on the ck2 forums, it would be a great pair with this mod due to the prevalence of slavery in west and central africa.
I think the only thing stopping it from being compatible is that they have added 3 religions into the game not present in vanilla ck2, but especially they have replaced west african paganism.
Would it be much work to make this compatible do you think? Please consider it, thank you.
Any updates for 3.1.1 ?
Cheers!
I know you released an update for this on the 11th, but the slaves I purchase via the "purchase slave" option keep dying after a moth or two. No other characters die so quickly. My court size is close to 400 and I don't have any mods to reduce "pruning", so could that be it? Thank you for your time.
Also, I got hit with two -100 penalties from their husbands (for dishonoring *and* cuckolding.)
(Don't mean to seem ungrateful- I really love your mods!)
I'll release a small update to hopefully fix this. It makes it so if a purchased slave's health is under a certain amount, and increases it to a more normal level if it is.
I'm guessing this is either something to do with the game's automatic pruning system (but it shouldn't be unless bugged, since slaves are set not to be pruned), or characters being spawned with unreasonably low health. I'll do some tests in-game myself and see if I can fix this.
If it's the former, they're effectively disappearing into obscurity as another user said. I considered trying to make another system in place of this, but unfortunately the more I thought about it, the more complicated it sounded to implement for not enough gain (if it would even be possible to do the way I wanted without it seeming 'gamey' and having to implement some weird workarounds).
If you have a source that even e.g strategoi and all European tribals like even the Irish and Scottish practised widespread chattel slavery in the timeframe of CK2, I'd be interested in seeing it, Tribal government is used in a lot of places and I find it hard to believe all of them would be practising slavery.
India already has caste restricted slavery, and thralldom gradually went away after the Norse converted, which I think is best depicted the way it is now. Plus for gameplay reasons, Norse culture itself is already extremely strong.