Portal 2

Portal 2

Aorta
46 Comments
Gunnar Clovis 6 Sep, 2023 @ 9:19pm 
Nicely done
Melody 24 Dec, 2022 @ 8:33am 
A really cool puzzle. Although I'm not sure even where I'm supposed to go

I thought I had to go through the white passage but it's completely locked for me, so I'm not sure if there's an end goal or it's just traevelling
bolafale 24 Jul, 2021 @ 5:07pm 
so good but confusing af
Aneonen 9 Jul, 2021 @ 8:40pm 
Nice puzzle. Took a bit to realize that the door-locking was not arbitrary.
Fireball19 21 May, 2021 @ 5:35pm 
it's too bad that we don't get a reward at the end like a piece of CAKE :steamhappy:
SkyGlass 22 Dec, 2020 @ 8:29pm 
That's some fun logic, beautiful, and fun to replay.
shigzn 8 Mar, 2020 @ 7:45am 
Fucking Amazing Concept! When I figured out how it works, I really had fun.
Čolibri 14 Jul, 2019 @ 10:15am 
Brilliant concept! But the locked doors that become transparent when clicked disturbed me because I thought it was necessary for the resolution.
racknae 21 Sep, 2018 @ 10:47pm 
Pretty satisfying to work out once I actually understood what the puzzle mechanic was.
asd417 3 Apr, 2017 @ 7:59pm 
This is near perfect:
1. The visuals hint the mechanic
2. Allows failure
3. The puzzle mechanic is not complicated.

I was able to solve it by sitting infront of the map for 5 mins. While it makes sense to give a map, it kinda... makes visuals less important.
Great puzzle!
Hellraiser 22 Dec, 2016 @ 4:34am 
Good lord, that was a brain fuck.
A beautiful brainfuck, though.
kwinten 21 Nov, 2016 @ 9:43am 
very cool
c87nn 18 Sep, 2016 @ 5:49am 
The graphics are like The Unfinished Swan and Minimum combined.
Fox 22 Nov, 2015 @ 12:38am 
amazing
TG 5 Oct, 2015 @ 11:31pm 
I remember the pattern now lol.
TG 11 Sep, 2015 @ 9:10am 
Very very nice brain twister exploring puzzle. Thumbs up and favorite! Well done.
Almisuifre 19 May, 2015 @ 3:54pm 
It's nice to meet a different kind of puzzles sometimes. Thumbs up :)
weatherman115 28 Sep, 2014 @ 3:07pm 
Yep, I got it!
weatherman115 28 Sep, 2014 @ 2:57pm 
I got it! Hope it works, though...
weatherman115 28 Sep, 2014 @ 2:44pm 
I'm trying writing the route down on paper before I start going through. Anyone else?
Traveler807 30 Jul, 2014 @ 10:51pm 
Ok, dont need to replay, just had the 'ahha' moment. Very clever puzzle
Traveler807 30 Jul, 2014 @ 10:42pm 
I really like the style of this map. I made it to the end, but am still not sure how the door locking logic works:) will give it another try later
Gordelphus 12 Dec, 2013 @ 9:29am 
This was great. I really really like this puzzle style; it reminds me vaguely of that cube flash game, "The Dark Room". The white noise really added to the atmosphere. Thanks for making this.
Droobey 12 Nov, 2013 @ 8:10am 
Fantastic, nice refreshing puzzle, oncethe mechanics click its simple
The Most Rainbow Dash 11 Nov, 2013 @ 10:03am 
This map was brilliant. It not only looked nice, but it had a deeper puzzle than most maps in the workshop. If you have, or ever do make a game, I will play it.
Flup 7 Nov, 2013 @ 7:19am 
Nice little map, I really like the art style!
Velnairi 28 Oct, 2013 @ 2:05pm 
That was amazing. More in the ENIGMA collection please, I thoroughly enjoy these.
Zapytajnick 20 Oct, 2013 @ 12:10am 
ahh ok xd
Zapytajnick 19 Oct, 2013 @ 11:54pm 
How to open white door?
wtsfno 19 Oct, 2013 @ 11:11am 
Really confusing at first sight, but when you get the mechanics, it makes sense. pretty fun mind game.
DizzyChimera 23 Aug, 2013 @ 11:28am 
Okay, I finished it, great map, I really like that graphic style you used I'd like to see more puzzles using that. And I suspected how I finished when all doors were static... Dude, you HAVE to make a series using this style of art and puzzles that have such unclear rules and goals. I love puzzles where I have to find the rules and what the goals are, instead of it being obvious. By far the best portal map I have played.
DizzyChimera 23 Aug, 2013 @ 11:22am 
Okay, made it to the white square, took me foreverer to realize what it was that made doors lock. Look closely. Anyways, I'm stuck there because... All the doors are static now... HALP
AronHK 26 Jul, 2013 @ 1:53pm 
interesting concept. though I'm not sure if I completely understood it.. :P
dragondrugs 22 Jul, 2013 @ 10:51am 
Nevermind, I figured it out, and I have to say you did a really nice work there
dragondrugs 22 Jul, 2013 @ 10:48am 
I found out what to do, what doors to take, but they were all locked ._.
Loose Electron 19 Jul, 2013 @ 5:46pm 
Really neat concept, I caught on pretty quickly but ended up going the "wrong" way the first try.
Bunny-Heels 16 Jul, 2013 @ 6:39pm 
The number of awesome this has broke the monitor
Shudderfly 14 Jul, 2013 @ 2:15am 
Was such an interesting map to play, once I figured out what happened, and why it did, I would try multiple ways to make it to the square, only to find something I did conflicted with something I wanted to do, It almost reminds me of sedoku, and how when you're right on the edge of making your final move, the move can't be made, because the game allow you. 5/5
Tuleby 13 Jul, 2013 @ 8:54am 
Wow, very nice idea. Cool! Thumb up ;)
Manifest Breastiny 10 Jul, 2013 @ 10:57am 
Well, that messed with my mind. I was a bit confused until I realized I simply had to find a door with a white light above it. Interesting concept, cool little map, thumbs up (For some reason, now I feel like I should buy Antichamber).
Manifest Breastiny 9 Jul, 2013 @ 10:03pm 
Now this looks cool.
Idolon  [author] 8 Jul, 2013 @ 5:36am 
The color sequence doesn't matter. Try figuring out which doors lock when you enter an area, and why.
76561197999304654 7 Jul, 2013 @ 10:09pm 
If the objective is to get to the white square doorway into the last room, then I have no idea how to unlock it and what the concept of color sequence to walk through to unlock said doorway. Should I have tried "roygbiv" as the "way" to go or what? If not, then how would anyone know what to do?
Paladin Caddy 7 Jul, 2013 @ 12:54pm 
oh wow... once i got a grip on it it was simple :D video will be going up on Tuesday :D www.youtube.com/thecataycst
dcook 7 Jul, 2013 @ 4:10am 
That was pretty cool. At first I just ran around a bit, and then the concept clicked.. Only had to reset once after that.. I don't think you could make it any easier without giving the solution away. Very creative. Have You played Kairo? Fun 3d game. not great on graphics, but worth the $8... avail here on steam
yes the bees! 6 Jul, 2013 @ 5:56pm 
Wow! I love the clean lines and the calm lighting. It's quite a relief from the visually chaotic chambers I've played recently. Now if only I could figure out what the objective is... :D