Starbound

Starbound

Legacy Food
25 Comments
Davoker 17 Dec, 2023 @ 5:23pm 
I found the error, in the "fleshstrand.item.patch" file, which is where it is supposed to "add" the new recipe, it doesn't do it right, the code in this mod is:

[
{
"op": "add",
"path": "/learnBlueprintsOnPickup",
"value": [
"thespecial"
]
}
]

But the correct code is:

[
{
"op": "add",
"path": "/learnBlueprintsOnPickup/-",
"value": "thespecial"
}
]

I have tested it and I learn 3 recipes, the 2 vanilla and this mod at the same time, if someone wants to fix it, that's the code, however, I don't know if there will be more errors like this hehe.
Davoker 17 Dec, 2023 @ 5:12pm 
@Commander Gray Indeed, in fact, you should learn 3 recipes, 1 from this mod and 2 recipes that already had the game, this mod causes you to learn only the recipe that includes this mod, the others are not obtained, it is a bug or an oversight.
Commander Gray 16 Apr, 2021 @ 8:38am 
Pretty sure this might make it impossible to complete the cooking collection. Picked up a flesh strand, should have learnt both Bloody Puss and The Special, but I only learnt The Special and now I have to remove the mod to try and fix it.
Nini! 18 Aug, 2020 @ 11:50pm 
why did they even remove them in the first place?
Cheese 13 Aug, 2020 @ 12:47am 
How can I get these formulas?
Carma 1 Jul, 2020 @ 8:59am 
omg i miss the pizza hahaha
M4trix 5 Sep, 2019 @ 4:00am 
does this mode include s'mores
gensou ichida 19 Aug, 2019 @ 9:49pm 
i can look through the files tonight to see if there's anything you missed! i know Battery Acid was one of them??
Kamigiri  [author] 19 Aug, 2019 @ 9:47pm 
Is there anything missing, Halley? I added all of the ones I could find through the official wiki, and only didn't add those that I felt were already completely replaced by something else (like Alien Seaweed being replaced by Kelp).
gensou ichida 18 Aug, 2019 @ 11:51pm 
you plan on adding the rest of the legacy foods at a later date?
Kamigiri  [author] 6 Aug, 2019 @ 12:47am 
It's good to see that things seem to be working for you, Delana. ^_^
As I've said, I tried to make sure the mod was compatible as possible without compromising any immersion, but I usually use the vanilla game.
DelanaBunny 5 Aug, 2019 @ 8:41pm 
Gave it a shot and tested it. Seems to work fine I don't see a freshness message at least :)
DelanaBunny 5 Aug, 2019 @ 11:13am 
Is this mod by any chance compatible with this one that brings back the classic format for food (prevents rotting and is stackable)?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=950518583&searchtext=

Would love to use both this mod and that one cuz c'mon they took out pizza. But I'm tired of my food rotting and taking up so much space and if the food from your mod rots... oui...
Kamigiri  [author] 2 Mar, 2019 @ 4:55am 
@Ocean.Pdf. Ramen was never part of any official builds of Starbound, sadly. That means it's kind of out of my scope (and also out of my ability because I can't pixel art at all), sorry.
Magnamaloo 1 Mar, 2019 @ 11:35pm 
Yo I love this bitch can you also add Ramen cause I forgot if it has it.
Ghouligan 19 Dec, 2018 @ 7:52pm 
Thanks for the mod, it fits seamlessly (as far as I can tell), and it adds more to make at the kitchen counter. Thank you very, very much. You've given me reasons to pick this game back up (as ridiculous as that sounds, cooking is basically why I moved from planet to planet, and I completed story quests as a consequence)
Ikea Brand World Champ 15 Dec, 2018 @ 6:10pm 
WHY REMOVE PIZZA!
Syrett 8 Dec, 2018 @ 8:07pm 
Thank you for this!
Kamigiri  [author] 7 Dec, 2018 @ 10:31pm 
@Bodoc Calado. Nope, that's the only one. Other than that I tried to keep modifying vanilla things to a minimum, which means everything else is normal. Oh right! I almost forgot to mention that it only changes what those monsters drop when killed by a hunting weapon, not normal weapons. So yeah, it shouldn't conflict too much. ^_^

@Zefaria, thanks for letting me know. I've updated it.
Ω Spriggan Ω 7 Dec, 2018 @ 7:44pm 
very nice, its important to restore old stuff. :)
now if only we could replace the lazy touch damage. XD
Xefaria 7 Dec, 2018 @ 7:00pm 
The ham sandwich requires raw meat and not ham. Besides that, I've yet to find any issues.
Bodoc Calado 7 Dec, 2018 @ 12:22pm 
Okay, it was just a suggestion :) Are there other monster drops than ham that you added to the loot tables? (just curious)
Kamigiri  [author] 6 Dec, 2018 @ 9:50pm 
Nope, there are no crops that were removed as far as I can tell other than seaweed but that's been made redundant by kelp. Regarding the loot tables, it shouldn't really be affecting anything too much since it only affects two types of monsters and all other monsters remain unchanged.

Also, I'm attempting to make it so everything fits perfectly well into the Vanilla game or a slightly-modded one for this mod. Steak can't exactly be turned into ham and vice-versa, so I'm not too fond of the idea of switching the two. Plus there's both cooked ham and cooked steak as well which would make things a little more clunky.

I will say though that if I learn of any missing crops, I will likely have it be sold at the TerraMart rather than spawn naturally in any of the biomes because that might cause too many incompatibilities and that's beyond my modding skill.
Bodoc Calado 6 Dec, 2018 @ 2:31pm 
btw, does this mod modify planets (e.g. by adding legacy crops or such)?
Bodoc Calado 6 Dec, 2018 @ 2:30pm 
Suggestion: make a mod with the same legacy foods but without changing loot tables. Perhaps some refrain from subbing because loot tables are changed. As a replacement, you could add recipes for the basic food like 1x raw steak -> 1x raw ham.