Left 4 Dead 2

Left 4 Dead 2

Tomb Raider III styled Health/Progress Bars
15 Comments
SMV 13 Mar, 2020 @ 6:08pm 
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Royce the Charralope  [author] 2 Oct, 2019 @ 4:43pm 
English please.
☠ NiKoTinKa☠ ✔ 30 Aug, 2019 @ 6:32am 
не такой как на картинке
Pyri 10 Dec, 2018 @ 9:27am 
Very nice HUD/UI.
Knegaren 10 Dec, 2018 @ 4:20am 
*dives onto rock surface 20 meters down just to hear the crunching of poor Lara*
Raiden 10 Dec, 2018 @ 12:11am 
Looks good, pal
Robert "Roy" Calais  [author] 9 Dec, 2018 @ 6:01pm 
You're welcome. o/)
Sammy 9 Dec, 2018 @ 10:53am 
Holy shit, this cool. :>Thank you.
Kasane Teto 5 Dec, 2018 @ 12:52am 
You're welcome~

Sadly I haven't played any of the Tomb Raider games, so the idea I have probably woulden't match the games unfortunately. I just saw the nice gradient the healthbar here has and thought it looked amazing but the temporary health could of been a different color scheme gradient to match the theme.

If the temporary health was to be a gradient like it, I would of made the gradient blue purple and pink, or something of that sort. So it's a different color and stands out from the green yellow red. Blinking would of been a great idea too if possible.

RE2 Lifeline was and still is one of the only takes on the regular healthbars that made the temporary health a completely different color then the other 3 base colors though. I wish more of that sort of thing existed, it's a cool thought.

Whatever you decide to do with it at some point to change the way it looks, I'm pretty sure it'll look really nice and much better. That's all I have to say for now, so, good day~
Royce the Charralope  [author] 5 Dec, 2018 @ 12:25am 
B.Va,

thanks for your feedback. I cannot point out often enough how I was sitting there wondering what to do with the temp health bars. When Lara Croft in the classic Tomb Raider games ran low on health points, her health bar would start to blink. This wouldn't be entirely impossible in Left 4 Dead 2, but after a few attempts, I found the results just too bad-looking to be considered an option. That's how I ended up with what you see from the media.

I'm open for constructive feedback and if someone can suggest a new style for the temp health bars that would match up with something from the first five Tomb Raider games, I would glady settle for that.
Kasane Teto 4 Dec, 2018 @ 11:45pm 
Gradient styles are very underused, this is one of the very few huds I actually like other then RE2 Lifeline. The progress bar is really nice too. The temporary health I have mixed feelings for, but it's okay. I would of made it a different color like purple or maybe some other gradient color pallete, but the blackening edges work for visibility enough to be fine. Nice job, 8/10.
The Combat Medic 4 Dec, 2018 @ 10:09am 
No worries man. I'm not one to throw a fit over someone not doing a requested mod for me.
Royce the Charralope  [author] 4 Dec, 2018 @ 8:50am 
I'm also aware that some of the sprites are one, two pixels off. As you can clearly see on the first preview image, everything was aligned perfectly when I set up the files. All the nasty misalignment is what the default HUD does to the sprites and I haven't come up with a solution to that issue yet, sorry. : /
Royce the Charralope  [author] 4 Dec, 2018 @ 8:48am 
I've played the classic Tomb Raider series on PS1. The sprint bar was orange (which I found to be too similiar to the regular HP bar), the air gauge (underwater) was exactly like the progress bar in this mod and when Lara got poisoned, her HP bar would turn solid green and blink as if she were on low HP.

I actually sat there for two hours thinking "how do you make the temp health bars look like?" and this was the best thing I could come up. I have tried MANY different things, but I really didn't like anything besides what you got. However, this mod isn't final, so the temp health could possibly get a different look later on.

Thanks for your feedback, and, I'm damn serious on that, your patience, given that you requested this more than one year ago. As you can see, I didn't forget about you.
The Combat Medic 4 Dec, 2018 @ 8:42am 
Awesome, you did great on it. This is a nitpick for me, but the bleedout health looks kinda weird when you have some perma health left over on the HUD. I think bleedout should use the orange/yellow sprint bar from Tomb Raider 3 or maybe the solid yellow bar from when you get poisoned in that game.