Total War: WARHAMMER II

Total War: WARHAMMER II

Begone Colonel! [it works]
66 Comments
Arc 29 Sep, 2023 @ 8:39pm 
Please bring it to warhammer 3, so many spawned armies (i.e. end times and whatever) are just irrelevant as they cant move due to this bug.
FERTILE4GHOSTFACE 14 Sep, 2023 @ 3:13pm 
yo bring this to wh3 please
Walkabout 19 Jan, 2023 @ 11:58pm 
WH3?
Ludremex 15 Jan, 2023 @ 11:50am 
can we get wh3 version of this?
Cloudwalker 4 Nov, 2022 @ 11:27am 
Same issue as JP's. Please bring this to WH3:steamhappy:
Puggly the Grey 4 Oct, 2022 @ 12:16pm 
I've had the same issue as JP, random colonels just appearing on the map and causing armies to get stuck in one place, please bring this to WH3. :donpug:
JP 25 Sep, 2022 @ 10:46pm 
Can you port this mod to WH3? I've seen AI armies stuck because of colonels. Thanks!!
ms_mic 2 Jun, 2022 @ 8:15pm 
it work for me on save game.:steamthumbsup:
I have hero stuck in settlement and the army can't move out or can't be attacked. After applied this mod, it work after next turn.
Datalius 30 Apr, 2022 @ 6:40pm 
Does this work in existing saves, or is it outdated?
Cuddle Buddee 27 Nov, 2021 @ 7:50pm 
Wish I had found this earlier. Thank you.
Evilcouchpotato 31 Jul, 2021 @ 2:38pm 
Thank fuck I found this!
BaudolinoX 21 May, 2021 @ 11:07am 
This mod was amazing - I had colonels all over the place since i was using the garrison mod. This mod sorted everything - outdated now though. Please update:)
Yamoshi 13 Apr, 2021 @ 8:59pm 
It works perfect.
Blaze 10 Mar, 2021 @ 3:28am 
@kajj
Give it a couple of turns (10 at least) and they will begone. Assuming you did not install this mid-game after they spawned, then i don't know if it will work.
Polaris 1 Mar, 2021 @ 6:18pm 
It says its outdated, is that fine?
kajj- 26 Feb, 2021 @ 9:19pm 
Not working for me, I have two enemy heroes stuck inside Altdorf. Does the mod cover these or do I need something else
caksz 16 Feb, 2021 @ 5:03pm 
it works !!!
Aimop95 9 Feb, 2021 @ 12:03pm 
This mod works for me, I had a bugged Defender of the Great Plan army stuck on Chiquibol settlement in Lustria and as soon as I loaded the mod and went a full turn, he got unstuck.
viryu9 10 Jan, 2021 @ 11:42am 
Currently on a Beastmen/Taurox campaign, last Empire settlement left, there's an agent inside which prevent even the AI from targetting it. This mod doesn't work on the current version /sadviryu
Revan519 27 Dec, 2020 @ 2:26pm 
update??
Sorry About That 14 Dec, 2020 @ 1:15pm 
@Mixu, is this mod needed/does it still work with the most recent update?
PoohPus 5 Dec, 2020 @ 2:35pm 
Does this still work bug-free? And is it still needed?
Winter 28 Oct, 2020 @ 6:18pm 
If the colonel is wiped, are they also wiped from the garrison? Or put back in place?
Dux 27 Oct, 2020 @ 2:35pm 
as I instaled it, at first was not working, but as i played few turns forward the bug went away
Kemenril 14 Oct, 2020 @ 2:25pm 
This worked. Thank you!
Vanhorstmann 31 Jul, 2020 @ 2:49am 
It doesn't work for me
STAM 13 Jul, 2020 @ 6:32pm 
Thanks always for create great mods. I have issue that can't attack settlement, but it didn't resolved with this mod. I guess sometimes they are not detected as colonel. So I modified your script to kill all agent for empire, and can save my 250 tuns chaos campaign:)
Govi 20 Jun, 2020 @ 9:51pm 
it didn't work for me, possibly because it says it's out of date as of this time.
buffpaffpiff 16 Jun, 2020 @ 3:04am 
doesn´t work for me .... fk my 250 turns chaos campaign with the last existing empire city :D
Frodo LAGGINS 3 Jun, 2020 @ 7:21pm 
Saved my campaign 150 turns in.
AGENT-69 1 Jun, 2020 @ 1:48am 
Must have MOD! working on The Warden & The Paunch update (Mortal Empires).
Sorry About That 23 May, 2020 @ 2:14pm 
Does this need to be updated?
Elitewrecker PT 22 May, 2020 @ 4:45am 
I think the new update is supposed to fix this issue.
TalRusher 22 May, 2020 @ 4:39am 
The colonels is such a odd bug. I immediatly searched for this mod after I found out about this bug. Essential mod.
Cubekatten 3 May, 2020 @ 1:56pm 
This is my first and only mod for warhammer total war 2.
Worked perfectly. Had the bug 3 games in a row. Happy I found this.
This mod should be standard, or they should fix the bug.
SandStormV2 24 Apr, 2020 @ 6:07pm 
Thx for this fix :heartmia:
Wellow 22 Apr, 2020 @ 11:55am 
Put this mod at the top of the loader and it fixed the problem, thank you!
DrathDragoon33 15 Apr, 2020 @ 6:39pm 
This fixed the skaven doomsphere bug for me! thank you very much! Back to conquering everything!!!
Bethencourt 8 Apr, 2020 @ 3:26pm 
I am playing clan Skryre, I have nuked two border realms cities and I cannot take them nor remove the colonel, then I have used the mod loading the campaign and playing a manual battle and the mod is not working. The colonel remains thtere.
A Simple Tailor 4 Apr, 2020 @ 3:18am 
I've subscribed, waited a day and restarted the game, but when I load my campaign the colonel is still there. This is game breaking :(
AnalyticalFireball 29 Mar, 2020 @ 6:50am 
*if you use the Kaedrin's Mod Manager (which is a pain to set up tbf)
and put it after radious in the load order it works
AnalyticalFireball 28 Mar, 2020 @ 3:12pm 
add some radious compatability?
AnalyticalFireball 28 Mar, 2020 @ 10:02am 
save game compatible (loading didnt work for me
liveAiming 28 Mar, 2020 @ 9:07am 
ur mod is weird, i never had the problem but once and with the mod installed, i get those double units all the time lol:steamhappy:
Krimson 26 Mar, 2020 @ 2:28pm 
Is this implemented in the community bug fix?
Darth Brony 26 Mar, 2020 @ 8:31am 
Just wanted to post and say I had this bug, some hero with a weird symbol appeared in the city of Marienburg and I couldn't interact at all with either the city or him. My armies couldn't attack the city OR move past it. Was quite frustrating. Installing this mod and activating it removed the hero and allowed me to continue the campaign normally.

A little annoying that CA hasn't ever fixed this issue themselves, though.

Either way, thanks for the mod! You just saved my 197 turn Vampire Counts campaign!
AngryBuddhist 29 Feb, 2020 @ 8:29am 
Hey I have this problem in two settlements after an enemy faction brought back old factions, But instead of this colonel it is a whole bunch of once deceased heros that i cant target and i cant target the settlement either. Can you modify this mod to kill heros too?
https://steamhost.cn/steamcommunity_com/profiles/76561198061799358/screenshots/
Baligdur 21 Feb, 2020 @ 12:12am 
For me this mod work perfect. I just wonder why CA still didn't fixed this ?
Old Crow 17 Feb, 2020 @ 2:00pm 
This didn't fix the issue, hero is still stuck in enemy settlement.
Oh_Man[TFE] 13 Jan, 2020 @ 6:03am 
Modception

Thank you sir!