Kenshi
Cargo Unit
31 comentarios
kwk9642 12 NOV 2024 a las 14:25 
I use this mod and I crashed when loading save. After remove the mod, everything become normal. But the cargo unit become human with crazy stats.....
ikahurula  [autor] 9 JUL 2023 a las 5:02 
@Brunzwick No problem.
Brunzwick 8 JUL 2023 a las 22:50 
May I use this and Unit Attachment to make a mod combining Cleanser Unit Retexture?
This_Dude 18 ENE 2023 a las 11:07 
Had to manually edit the race for this cargo unit to make it carriable. It's fairly easy, just need to open up FCS, open up this mod, and edit "Big-Bones" race to make it carriable. Simple True/False edit.
MrTea777 11 JUL 2021 a las 16:24 
For the love of QoL plz make these things carriable. Pretty plz?
Darkphaze 11 MAR 2021 a las 8:36 
Can you make these guys carriable, they are for ever getting stuck on things nad i dont want to reset my whole armys location just to move them?
Solis 4 ENE 2021 a las 11:03 
@ikahurula ありがとうございます!
ikahurula  [autor] 4 ENE 2021 a las 10:48 
@Seasun 修理は修理キットを使うのみですね。担げないので修理ベッドは無理です。
修理キットで回復できるとこまで回復したらあとは自然回復を待ってください。
ただ、それを聞いてそういえばそうでしたと思ったので、少し自然回復力を上げておきます。
Solis 4 ENE 2021 a las 10:40 
製作者様への質問なんですけど、カーゴユニットを修理する方法とかないんですか?
ikahurula  [autor] 12 ENE 2020 a las 16:32 
@MechsonPlays *6th Anniversary* I reduced the hit box.
MechsonPlays 12 ENE 2020 a las 12:22 
Great mod, but the pathing ai is horrible and it collides with everything. I cant even travel south since there is so much debris. Maybe shrink the hit-box or make able to be carried please.
Kessap 19 JUL 2019 a las 14:09 
Hi, nice mod, just like your other mods, but as long as Kenshi has so much problems with the pathfinder, you may make the cargo unit carriable just to unstuck it when needed. I personnally never stucked it yet, but the cargo stop for a tree, a little rock, or try to go where it will be too large to go, annoying to loose time with something made to make us save time ^^
ikahurula  [autor] 20 JUN 2019 a las 22:12 
@drivestoofast I halved something like size / collision radius. do not know if it works well.
sushiroll 20 JUN 2019 a las 21:00 
could you please make some sort of update to the size/collision radius for this thing?

it keeps getting stuck between buildings in every town i go to, and since i can't pick it up, i have to load a previous save where it wasn't stuck...

please and thank you
aurera 2 MAR 2019 a las 20:12 
これ部位ベットで修理できないから上限劣化したらしっぱなしでつらたん
でもカッコいいから使用するワイ(´へωへ`*)
Nougetninja 19 FEB 2019 a las 15:48 
Importing does indeed fix it, @Bellum and @ikahurula. I've got a certain playthrough stylecurrently, i won't be selling that kind of stuff lol.
Bellum 19 FEB 2019 a las 13:23 
Thanks! I appreciate it!
ikahurula  [autor] 19 FEB 2019 a las 12:08 
@Bellum Oh, I only prepared one. It is nothing but importing. Just to be sure, I will make two available.
Bellum 19 FEB 2019 a las 10:49 
Can you only buy one ? As in to buy more, I would need to import the save?
Bellum 18 FEB 2019 a las 16:54 
Money shouldnt be a problem for anyone in my opinion, set up a grog factory if you do not have enough funds.
Nougetninja 13 FEB 2019 a las 15:34 
Only downside is it gets stuck in places like the normal cleanser unit does which is a shame.
Nougetninja 13 FEB 2019 a las 15:34 
@ikahurula My point was more the cleanser should cost more than the luggage in my opinion. Giant living thing or metal boxes lol. But hey, it's Kenshi and i guss they don't really put money on lives. Thanks for the responsee.
ikahurula  [autor] 13 FEB 2019 a las 6:29 
@Nougetninja I'm sorry. Because it can carry luggage of a tremendous amount, the price is quite high. Please acknowledge that it is for balance adjustment once.
Nougetninja 13 FEB 2019 a las 5:54 
Wait, i'm paying 14k for the Cleanser...but 100k for the container? WTF?! I sent my men to go beat up a cleanser and we took it all the way back near the Deadlands to make it ours. Wonder if the container will fit on that too...heh
Echoes 5 ENE 2019 a las 12:11 
well turns out the "small" mod was working, still got stuck ALOT.
i went into the mod settings and changed the backpack to having no collisions and the unit to 0.2 in size, that seemed to have helped
Aleron 5 ENE 2019 a las 9:29 
Sticking with what I said initially, the main cargo unit mod is too large and thus got stuck on virtually everything, even having to guide it along the scenic routes when having to go somewhere. The smaller version of it works, enough that it can pathfind easily enough if set to follow someone and they can keep up most of the time. It isn't flawless though since there are moments it gets caught up but the pathfinding fixes itself most of the time, so that isn't too much of a worry.

Still, despite the hiccups, I do like taking this thing around when it comes to ruins spelunking, might import to get more of the things. Really expensive, but really worth it.
ikahurula  [autor] 5 ENE 2019 a las 8:01 
@Hedikin Does this normal MOD work normally? Are you inserting a small version with this mod into the game?
If it does not work even in the above state, I can not solve it.
I'm sorry.
It may not be transmitted well in English.
Echoes 5 ENE 2019 a las 7:11 
for some reason i cant seem to get the "small" mod to work, these things get stuck on EVERYTHING!

couldnt you make like a dog version, with an (of cause) smaller backpack?
ikahurula  [autor] 21 DIC 2018 a las 6:25 
Aleron 21 DIC 2018 a las 4:55 
Having given this a try, maybe there could be a smaller version of the cargo unit? Half of the size but also half of the stats save for the movement speed? It gets a tad annoying that it gets hung on the various pieces of debris that frequently dot the landscape.
Aleron 7 DIC 2018 a las 18:32 
Based on all of the mods centered around the ancient machines coming from you, I'm guessing there's going to be a 'central mod' for them much like the NWDM one? This one and others like it are interesting, but I'm waiting to see if there's going to be one that combines them.