Stellaris

Stellaris

Bigger Colonies
454 Comments
Judith 12 May @ 9:31pm 
Update plz
Azurewrath 12 May @ 4:20pm 
From what I can see this mod does not work with the 4.0 patch. I think having a planet larger than 25 tiles breaks the new planet specialization window and thus crashes the game.
echo4609 1 Jan @ 12:12am 
really fucks with ring worlds when you start on a shattered ring origin. could really do with an update but overall super enjoyable and really useful, especially when combined with the more building slots mod
Lord Nobody 30 Oct, 2024 @ 3:14am 
I agree, but I'm not sure if it will be.
Apireon 30 Oct, 2024 @ 2:38am 
would be nice if you could update this essential mod :) thanks
ZwartGeest 24 Jul, 2024 @ 5:41am 
this messes up the angler civic stuff, not sure how to fix it myself.
for context angler (and its variants) are from the aquatics DLC and it changers farms to provided anglers and pearldiver jobs instead of farmer jobs.
just a person ? 9 May, 2024 @ 7:08am 
this mod is great but 1 problem sometime when explore new sector you could see a weird thing happen that the moon is half inside the main planet
Judith 8 May, 2024 @ 6:55pm 
Dos this work ?
Marlow Guy 19 Jan, 2024 @ 4:43pm 
Years of Updates and still the BEEGest Planets are 10/10 :cozyroe:
you 16 Jan, 2024 @ 4:42pm 
10/10 mod, i am now large
Spetsnaz GRU 7 Nov, 2023 @ 10:36am 
yep. still standing
Knyghthawk 16 Sep, 2023 @ 9:53am 
Still working?
Prime Strategus (Samurai Jack) 8 Jul, 2023 @ 8:10am 
If for some reason for you mod do not work, go:

C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1584361127

Open file descriptor with text file (I use Notepad++), and chande to (supported_version="3.8.4") or whatever version you need. It works for me.
Helios 16 May, 2023 @ 8:00pm 
+1
Azurewrath 15 May, 2023 @ 5:31pm 
This mod does not seem to be working anymore. Did the new build break this mod? Would you update this? This game is unplayable without it!
James Fire 23 Mar, 2023 @ 3:57am 
You always could
Dragon Crisis Core 23 Mar, 2023 @ 2:34am 
Can go bigger now well not visually but using the command line you can make a 500 gaia world.
Kartiplus 17 Mar, 2023 @ 11:32am 
@Delta9694 It does
Rolhn 15 Mar, 2023 @ 8:32am 
Will this work for 3.7?
Delta9694 14 Jan, 2023 @ 3:29am 
Out of curiosity, would this work with Gigastructural Engineering? I wanted to test it but worry it may bust and corrupt my saves.
Judith 5 Dec, 2022 @ 8:38pm 
GNU yes
Smoking_GNU 5 Dec, 2022 @ 4:50am 
Without update, does the mod still work with 3.6?
Judith 3 Dec, 2022 @ 10:27am 
Kovalio thx
Kovalinio 3 Dec, 2022 @ 4:51am 
It will be good to see some bugfixes, anyway, thx for this mod.
Kovalinio 3 Dec, 2022 @ 4:50am 
still working in 3.6
Hatdatsat 20 May, 2022 @ 11:16am 
the new origin subterranean doesnt work correctly with this mod (origin from the new dlc overlord) would love to see it work properly with this mod
EkstEasy 14 May, 2022 @ 12:58pm 
Always welcome.
Judith 14 May, 2022 @ 7:45am 
EkstEasy thx mate
EkstEasy 14 May, 2022 @ 1:08am 
Can confirm this still works, but with some bugs, see posts below.
Judith 13 May, 2022 @ 10:35am 
any one know is this work now ? thx
gabooob 12 May, 2022 @ 8:43pm 
3.4 update ??
TheEventHorizon 5 Apr, 2022 @ 11:20am 
3.3 update?
Rogueone 3 Apr, 2022 @ 3:17pm 
Update?
Lord of Change 2 Apr, 2022 @ 1:47pm 
Mod has a bug, where Shattered Ring's districts will be overwritten with vanilla districts for the first month then replaced with 3 (City, Commercial and Industrial) after the first month-making Shattered Ring completely unplayable. It also makes Habitats and Shattered Ring start at crazy sizes of ~50, but that's nowhere near as important.
Rolhn 12 Feb, 2022 @ 1:11pm 
Update when?
Sir Kingsbury 9 Jan, 2022 @ 4:47am 
Hey Grand Sarduk, if you update this mod can post here to let us know. Thanks
_bluepilledkiwi 23 Dec, 2021 @ 9:31pm 
This mod still works for me and I'm like 99.99% sure I'm playing on 3.2.
JorgenK1974 16 Dec, 2021 @ 1:49am 
@Fetfrumos96 - Look at the previous post... author abandoned his mods, so don't use them
Fetfrumos96 16 Dec, 2021 @ 1:26am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
JorgenK1974 13 Dec, 2021 @ 10:07am 
@Fetfrumos96- I maybe able to update this mod in the near future, untill then you have to do with the vanila game.. this mod will not be updated!!! If so it will be on a new page and I will post a link on here
Fetfrumos96 12 Dec, 2021 @ 9:53am 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
JorgenK1974 26 Nov, 2021 @ 11:37am 
This mod is dead yes.. it won't be updated
Smoking_GNU 26 Nov, 2021 @ 2:06am 
SO i'm guessing this mod isn't gonna be updated soon? Looks dead right about now.
TheEventHorizon 19 Nov, 2021 @ 10:51am 
3.1 Update?
LordDeTracy 9 Nov, 2021 @ 1:32pm 
update?
Judith 21 Sep, 2021 @ 8:28am 
pls update, love this mod
Decima 21 Sep, 2021 @ 5:52am 
FYI for anyone who uses Void Dwellers, Shattered Ring, or any other megastructure origin mod, to correct the planet size of those structures you need to select the planet, open up the console then type "planet_size #" where the # is the correct size of the structure. Shattered Ring is 25 btw. For the others you need to load those origins in once without this mod active to check what their size is.
Rogueone 20 Sep, 2021 @ 6:16pm 
Update for 3.1?
shexplorer 19 Sep, 2021 @ 2:36pm 
Please update this great mod to 3.1! Thanks
Erastol 6 Sep, 2021 @ 4:32pm 
The deposits don't appear to be scaling with the planets size