Kenshi
Bandit Disharmony (OUTDATED)
84 Comments
NotFresh 4 Feb @ 11:30pm 
not needed anymore. trust me. "reactive world" cover it 1000%:steamthumbsup: plus if you are using "The Outbreak" mod. theres no need to be more chaotic then it already is.
Xeonzs 30 Jul, 2024 @ 3:43am 
Still works in 2024
Xeonzs 19 Apr, 2023 @ 12:24pm 
Still works fine for me, if you're having issues it's a mod conflict with another mod.
Rniessius 18 Feb, 2023 @ 7:45pm 
Give you five bucks and a cheese sandwich to update the mod...

Just kidding. Thanks for the fun!
Zesty the Hermit 27 Apr, 2022 @ 2:17pm 
Thus far seems to still work, if you have mods that add factions, they may fight unless their allyed to one another.
Cmd Nomad 30 Mar, 2022 @ 12:03pm 
@Desu You probably should check other mods as this mod has nothing to do with building. I have over 50+ mods including this one and it works fine as of this week.
Desu! 4 Nov, 2021 @ 11:44am 
breaks the game for me. Makes unavailable tech and other tabs inside build menu
Miasma 30 Aug, 2021 @ 4:43pm 
seems fine to me :steamthumbsup:
a box of ferrets 9 Jan, 2021 @ 11:15am 
thanks for the heads up, enjoyed this mod but can't blame you for having other priorities.
Moogie  [author] 20 Nov, 2020 @ 12:11pm 
@Val Because while the game has continued to be updated, I have not played in a while and am not monitoring the mod for compatibility issues that may arise as a result of new content or changes. I currently have no idea how well the mod works with the current version, but if you're using it and haven't experienced anything too strange, then you're probably fine, but I take no responsibility for any problems that may occur. Use at your own discretion.
Paladin Val 7 Nov, 2020 @ 11:43am 
I'm still running this. Why is it outdated?
Moogie  [author] 6 Nov, 2020 @ 5:12pm 
@懒惰de灲尨 请注意:此项目不再更新。但是谢谢您的关注。:cozyjunimogreen:
懒惰de灲尨 6 Nov, 2020 @ 5:38am 
有道翻译:

土匪派系现在互相仇恨,这是他们应该做的。(6月15日更新)

任何已经存在的中立或同盟关系都不会改变,所以他们在某些地方仍然有朋友。饥饿和灰尘土匪再也不会不费吹灰之力从彼此身边走过。

注:虽然大多数的派系冲突最终会摧毁城镇,这只是一个普通的问题,而不是任何mod的结果,使用这个mod可能会增加他们的频率,因为更多的人讨厌彼此。特别是,由于酒吧里的石头老鼠,鲨鱼镇可能非常不稳定。

一如既往,请让我知道如果你发现任何派系战斗谁不应该。请详细说明,以便我调查此事。

6月15日更新:调整了联合城市与猎奴者/奴隶贩子之间的关系,试图防止后者在加州大学的眼中“犯罪”
bAgMRAK 29 Oct, 2020 @ 2:47pm 
Очень весёлый мод.
Если в настройках игры выкрутить на максимум размер отряда и население городов:steammocking:, то каждый день в городах превращается в кровавый АД!!!!!:steammocking:
JerryCarroll 5 Oct, 2020 @ 12:12pm 
i only wish it was not dead cause i would love to run this still
Aggressive_Pizza 17 Jun, 2020 @ 4:52am 
rip
KoTenila 3 Jun, 2020 @ 11:33am 
mod works. it only changes the reputation of the fractions. crashes from other mods
crossmr 13 Apr, 2020 @ 4:07am 
is there any replacement for this?
TheyCallMeVincenzo 13 Mar, 2020 @ 6:56am 
Hey broski. Just commenting to compliment you that you put outdated in your modtitle. Completely fixed my CTDs by removing it. Seriously, thanks for adding it on the other mod as well as this one. Fucking lifesaver dude. Seriously, I hope things go nice in your life. Call your parents and tell them you love them. You're gonna get such good karma.

Thanks again! BEEP!
pather 13 Mar, 2020 @ 5:59am 
Some one please ask this man if they may update the mod for us
Volmaaral 10 Mar, 2020 @ 7:06am 
Ahh, I was wondering what was causing me to crash. Looks like it was this one...weirdly enough, it was causing me to crash ONLY when I tried to enter the Science HQ in World's End, of all places...what does THAT have to do with bandits?! Oh well...this mod wasn't THAT necessary anyway.
Crabman 🦀 7 Feb, 2020 @ 5:38am 
Living in the swamp is a hard life, I've been raided over 50 times in just 70 in game days. The Red Sabres, Black Dragon ninjas, Band of Bones, Dust Bandits all have a compulsion and really want my outpost, swamp ninjas I won't even mention cause they die as easy as cutting in to a block of hashish.

Unfortunately, the second time the Band of Bones raided, they came back with about 20 units, I only had 14 not entirely trained yet still recovering from another fight, so they easily took over, and decided to stay. The other factions raiding post Band of Bones moving in don't even bother attempting to fight them, so it's really disheartening seeing my outpost after 70+hours not being defendable against these tyrants.

Fortunately I was able to sneak everyone OUT of the outpost and to the Grayflayers village, hired 2 different tech hunter squads and took my outpost back, but I think it would be way more interesting if they fought each other.
Grabbles 12 Sep, 2019 @ 2:55pm 
@zesty Rebel farmers kill everybody in my game and I dont have this mod subscribed, a different mod must be changing it
Shanqio 7 Aug, 2019 @ 8:45am 
When the relationship with Hounds get to 60, the guards of Shark begin to attack the Hounds.
W 29 Jul, 2019 @ 11:41pm 
Translation AI
After subscribing, the bandits and I passed by without attacking.
Zesty the Hermit 20 Apr, 2019 @ 3:52pm 
This mod makes two Faction that can Ally with one another Weirdly Hostile to one another, Anti-Slavers and Rebel Farmer/sword Factions.
lalala 12 Apr, 2019 @ 2:02pm 
Started in the hub and got like 15k and blue equipment weap and armor in like 5-10 mins because people do not stop beating up each other (ninjas, outlaws).
Moogie  [author] 10 Apr, 2019 @ 8:22am 
No, it doesn't add anything.
Niska 6 Apr, 2019 @ 4:36am 
does this mod add the spiked armor? that has appeared on bandits now and looks awesome, would love to craft it
Moogie  [author] 20 Mar, 2019 @ 11:24am 
@Jmozz They should be enemies. I suspect that to be a bug in the 'liberate captives' script, in which case it's probably the same in the vanilla game as well. I don't think there is any way for me to fix that on my end, but I'll look into possible solutions.
Moogie  [author] 20 Mar, 2019 @ 11:16am 
@BigBizkit1 Sorry it took a while to get back to you. I'd be happy to have the mod hosted on the Nexus! I do have an account there; you can transfer ownership to 'Moogiefluff' if you like.
Jmozz 17 Mar, 2019 @ 9:28am 
Not sure if this Mod is working properly had band of bones raid and release my Black dragon genin prisoners without fighting them or even behaving aggressively toward them in any way, are they allies or what?
Casual Arsonist Rochendil 16 Mar, 2019 @ 3:22am 
I see them fight each other in my game without the mod but only when they aren't running.
BigBizkit1 15 Mar, 2019 @ 8:41am 
Hi there, I am the Community Manager at NexusMods.com . I was wondering whether I could have your permission to post your excellent mod on NexusMods.com so more players (especially people who have the GOG version of Kenshi) can enjoy your mod.

I would ofc credit you and, if you have a Nexus Mods account, I could transfer ownership of the mod page over to you. Let me know either way.

Thanks!
Hate Criminal 14 Mar, 2019 @ 5:55pm 
does this mod affect raids? i find it very annoying that sheks will work with dust bandits to double raid me when they should kill each other
Pick up the Stolen Merchandise 8 Mar, 2019 @ 6:09pm 
@doom should be because it messes with faction relations and not the faction members.
moai 8 Mar, 2019 @ 4:14pm 
this compatible with shrieking bandits expansion?
Neorro 14 Feb, 2019 @ 9:16am 
Continue on from my last comment, its almost 200 ingame days and the Hound vs Swamper war was still on, so I decided to save edit their relationship, they downed eachother so often its -50 rep so no .matter what happens they will fight eachother, I edited that to possitive 50 and launched the save, the war have ceased, majority of the guards are crippled, more than half have some missing limbs, if the small spiders attack it will be hard to defend at this point.

With that could I do a mod request of you to do similar of this mod with nonbantit/hostile faction to not start in town war? something like all faction who share a town dont start at 0 rep or so. Because just like the bar fight if a fight start in the shop, doesnt have to be players, the town will auto bounty that person 500cats and then drag the town police into the mess.
Neorro 14 Feb, 2019 @ 9:13am 
Ignoring my first comment, After testing this mod out im glad I gave it a try because I had a base in the Border zone, wich meant it got pummeled by dust bandits, black dragon ninja and band of bones sometimes all 3 at once because of travel time aligning up. whats more even starving bandits would sneak up and then 4 faction breaking down my gate and walls ignoring eachother, even had slavers come in to pick up anyone uncosius at one time so 5 messy faction ignoring eachother until i got this mod, now the band of bones may attack the dust bandits, they do however ignore the black dragon ninja, and the ninja are only attacking the gate. Latly I also got Holy nation visiting, strangly they heal black dragon ninja when they patroll nearby.

Moogie  [author] 10 Feb, 2019 @ 8:10am 
I've just pushed an update. Several more bandit factions were added to the network of hate, namely: Bloodraiders, Grass Pirates, Yabuta Outlaws, Outlaws, Stone Rats, The Gorrilo Bandits, and United Heroes League.
I've also tried to fix the issue with Stone Rats in Shark. They were originally marked as 'Civilians', so I've changed this to 'Bandit'. Hopefully this means Hound will take the player's side if they pick a fight in the bar. If this doesn't fix it, I don't think there's much I can do. This appears to be a problem the developers need to fix on their end.
Moogie  [author] 9 Feb, 2019 @ 7:47am 
From what I'm reading, it sounds like there's a vanilla issue with Stonerats causing trouble in bars, which may be getting conflated with wider conflicts breaking out in cities as a result. I'll take a look at this and see if it's something this mod or a complimentary mod can fix. I'm kinda glad to see people chiming in with reports that it's not necessarily this or any mod's fault, but if I can provide a fix for it anyway, it will benefit everyone. Stay tuned. :)
Neorro 2 Feb, 2019 @ 7:11am 
@Helios had the same thing without the mod. From my experiece the stonerat will always provoke while inside the bar and if it comes to fighting the bar guard will fight anyone in combat mode inside, as a player you can just walk out, the NPC however wont, most of the time the guard is swamper, at the same time the Hounds are "protecter" of Shark so they auto run inside to fight this will make swamper fight hounds and then you get the mess you saw outside untill everyone of one faction is downed or stops fighting, unsure about the blackshifters, could just be missfire from crossbows dragging them in. For me the blackshifters arent that many so they go down fast and when recovered wont be in combat, next is stonerats the other 2 I have yet to see the fight be over.
LawDog 1 Feb, 2019 @ 8:04pm 
@Helios For what it's worth this also happened to me but in a completely vanilla game.
Solo55 31 Jan, 2019 @ 1:13am 
I loved this mod untill the fighting started in every city the problem is the shop keepers keep getting killed and that is just a pain in the arse, they are fighting as soon as you get to the city so no chance of buying or selling any thing. Is there any chance you can make it so they don't attack any one in shops! but i do love the huge fights in the citys but i like to be able to buy & sell items more though.
Tadwei 30 Jan, 2019 @ 10:37am 
@Helios Completely normal with this mod. Any others that edit factions can also cause that problem.
Helios 25 Jan, 2019 @ 1:58pm 
Not 100% Sure if it is from this mod but I had a huge masacre in Shark Today Involving 4 Factions who should not attack each other all started with a Stonerat provoking me and attacking and suddenly there was a war between Hounds vs swamper hounds and Blackshifters.
battlebiscuit 23 Jan, 2019 @ 9:01pm 
Only mods are Strength Training Equipment, Bandit Disharmony, Wooden Dexterity Training Dummy, and More Names.

I've also noticed in every town I visit that the mercenary groups are fighting the town guards. Travelled to HN and UC cities, each time I arrive there are guards fighting the mercenaries. I'm going to disable Bandit Disharmony for a while to see if that's the cause. Side note-- I have imported my game while trying to sort out the behavior issues I've noticed.
Moogie  [author] 22 Jan, 2019 @ 7:55am 
@battlebiscuit Are you running any other mods that change factions or bandits in some way?
antb15 17 Jan, 2019 @ 11:11pm 
@battlebiscuit, thats wierd. I've had the same raid double up and they slaughtered each other. Then some dust bandits too.
battlebiscuit 16 Jan, 2019 @ 8:40pm 
I had a Band of Bones raid on my little town at the same time as a Black Dragon Ninja raid, so I thought I'd peace out and watch it go down from a nearby overlook... however, they both raided my larder simultaneously, ignoring each other, then peaced out after however many hours I watched them. They didn't seem aggressive toward each other in the slightest.