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It has a lot more hardpoints so a modded game will be needed for guns on all of them or you could cap them i guess. will be up to you guys.
If you have played dreadnought and have pics of it gimme a link and ill look into it :)
Also shouldnt the guy be holding a morningstar rather than sword? lol.
Its funny, i originally had that 4m on the underside rather than on top of the secondary wing.
There are 6 CIWS slots, one front, one rear and two at the sides ontop of the craft and two below the small wings. Overall that will have a full 360 coverage or as close to it as you can get. Remember, the more CIWS you have the less guns you have :)
Ill look into the Mk.2 and see what can be improved when i get it ingame tho.
The reason i didnt do turret hardpoints on the bottom is purely turret count on target. I limited myself to 40 turrets so had to arrange them in a way that would allow most of them to be on a frontal target with auto targating ones at the back in case something got past.
Thats not stopping you placing them where you want tho :)
Once i get to a stage where i can build it in the campaign i will no doubt make a Mk.2 version with guns on the bottom if i can manage that without sacrifying the overall look.
Thanks again tho, much appreciated! :)
Also done the guns
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1556806537
Bottom of the list, Athos Mk.1 to Mk.4
Lastly, for the guns to look right please color the base to dim grey if its surrounded by black trimming.