Tabletop Simulator

Tabletop Simulator

Grizzled + Expansion (Scripted, Coop Game)
14 Comments
Jeremy B  [author] 30 Oct, 2024 @ 6:08pm 
Fixed. Thanks.
Sushiloid 28 Oct, 2024 @ 7:43pm 
Just a heads up, the tooltips for good luck charms on characters say "All X Threats are removed from No Man's Land" however this is directly contradictory to the rulebook saying you discard *one* of a threat matching the type
Jeremy B  [author] 2 Nov, 2020 @ 7:15pm 
@Caprica55 fixed it. Thanks
Caprica55 15 Jun, 2020 @ 9:10pm 
Thanks for the mod! One misspelling on the playmat for the Mission Pile -- Expanision should be changed to Expansion.
Knaughx 12 May, 2020 @ 11:56am 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
Jeremy B  [author] 19 Apr, 2020 @ 10:35am 
This is not the armistice edition.
|$m0k!n|-Lasse Kroner- 17 Apr, 2020 @ 1:17pm 
I like this but the one Ive played before is the armistice edition. Does anybody know if that exists here?
ZuñiGab 13 Apr, 2020 @ 7:09pm 
Amazing Jeremy! I just checked the whole deck and it's spotless, all hard knocks are there too =)
Jeremy B  [author] 13 Apr, 2020 @ 4:32pm 
@ZuñiGab Alright, I think I fixed it. Let me know if there are any missing "hard knocks" too.
ZuñiGab 13 Apr, 2020 @ 4:10pm 
I had just checked the traps because I already knew it was a known issue, but I hadn't checked the whole deck. I just did it out of curiosity and realized there are 2 more mistaken cards. There is an extra shell/snow (there should only be 3, one with trap and 2 w/o it) and an extra shell/mask with clear weather (there should only be one), and instead of those 2 cards there should be 2 cards that are currently not in the deck, which are whistle/mask and whistle/shell, both of them with clear weather. This can also be checked in the rulebook, since it says each threat is represented 14 times, but currently there are 15 snows, 15 shells, and 12 whistles. Once that's fixed the deck will be perfect.
Jeremy B  [author] 13 Apr, 2020 @ 3:35pm 
@ZuñiGab Ok, I added the extras. They are on top of the deck.
ZuñiGab 13 Apr, 2020 @ 3:32pm 
Hi Jeremy! Those are indeed the correct cards. They still need to go in the game, just without the trap symbol.
Jeremy B  [author] 13 Apr, 2020 @ 3:16pm 
@ZuñiGab Hey, thanks for pointing that out. Can you confirm that I removed the correct cards? I put them in the box of this workshop.
ZuñiGab 7 Apr, 2020 @ 7:06pm 
Hi! I wanted to mention a mistake I've found in all the version, which is actually an printing error of the original game. There rulebook says there are 9 trap cards, there's a mask, shell and whistle in each one of the three terrains, night, rain and snow, but for some reason, there are 11 trap cards in the actual game, there's a duplicate for a mask/snow and a shell/snow that are not supposed to be there. I've only found one duplicate in my actual copy of the game, so I have 10 traps, but here in tabletop it seems all the versions have 11 traps. I actually wrote to one of the 2 designers in boardgamegeek and he was the one who confirmed that it was an error and the game is supposed to come with only 9 traps, and that future printings of the game would fix that mistake. I wanted to tell you in case you're interested in fixing those cards :)