Kenshi
Craft your money - Coining Bench (European Central Bank Roleplay)
26 comentarii
ジャッキー・ザ・トキ 28 ian. 2024 la 16:52 
Hello is it possible to change raw iron input into raw copper?
Raiko 2 sept. 2023 la 4:10 
more like irs
Olav 12 iun. 2023 la 7:44 
not "Argentina RP", this is actually how money works in any country with a central bank. When a gov decides to spend, they actually create the money (from nothing, digitally), deposit it into a fund of investment or institution. At the end of the cycle they collect taxes, which are deleted from the digital system. People think money works like a chest that you fill with taxes and empty with spendings, no. Money is always created first, and then deleted. That's why govs that have their own money can never go default, and why they can spend more than they tax. The math of how much to spend and how much to tax will always depend on local context of the society and economy you're in. Some economies need a lot of money creation to work well, like the US during the pandemics, or Brazil, although they refuse to do so. Other economies need less creation because they are in a good balance, in that case, to raise creation, it's a good idea to also raise taxes at the end of the cycle.
Olav 12 iun. 2023 la 7:38 
I don't know about making it illegal but you could try to make it so the more you craft, the higher the local region prices will be.
Pops 14 iun. 2022 la 18:25 
But there's no mod for paying people a wage!
Borjär Johnson 26 mai 2022 la 14:54 
[Scared inflation noises]
Unruly Boy 19 ian. 2022 la 10:57 
Kenshi Argentina RP
benai 8 oct. 2021 la 11:42 
I miss here a chest so that these guys auto loot it into your pocket.
SirMadnessTV 4 febr. 2019 la 12:56 
Edit : Ok it's Tech 4. Maybe it would be cool to make the bench tech 1 for 90 cats + long time to craft coins. upgrade tech 2 for 100 + reduced time/ upgrade tech 3 for 150 + reduces time again / and so on... With more specific materials to upgrade the bench including why not engine etc to reach a real powerfull press in the end :) Just an idea. Good job anyway :)
SirMadnessTV 4 febr. 2019 la 1:25 
Hello, i'm sorry I try to test your mod but is it like a end game mod ? Can't find it in the core research while i'm already tech 3. I'm working on getting ancient books in case that's tech 4 but. ?
Captain Morgan 26 ian. 2019 la 10:16 
You can get 140 cats per iron I think, it doesnt make since to mine iron then make cats l.
mokkori  [autor] 26 ian. 2019 la 9:49 
woops that's my bad, havn't tested enough.
it should be 100caps per iron now
Captain Morgan 26 ian. 2019 la 7:55 
Got 3 cats for 1 iron ore, is this correct?
The_WatcherTM 24 ian. 2019 la 21:25 
Spicey
mokkori  [autor] 24 ian. 2019 la 10:20 
updated for those greedy guys
The_WatcherTM 23 ian. 2019 la 14:19 
Not as useful as i would hope, a full output is only 500 cats, with the amount of time you spend to make that much you might as well go out and take down a bandit camp and sell everything you get off of them.
Captain Morgan 23 ian. 2019 la 7:07 
Can you increase the output to be more than what iron price is?
Twomoon 12 ian. 2019 la 13:28 
pretty Rp if u want to do your country or anything, i mean all factions use the same money even if they are enemies so...why not creating your own cats in your land
Captain Morgan 10 ian. 2019 la 3:16 
It is a good mod but for what cats you get from iron ore you are actually losing money.
Δίκαιο 5 ian. 2019 la 11:31 
How far do you have to be for it to be unlocked?
Jernfalk 4 ian. 2019 la 5:36 
@Mikenekro, that defeats the entire purpose of the mod, which is NOT having to sell them to get money.
Pazuzu could make the action of using the bench illegal, so if anyone sees it, they'll report it.
Mikenekro 1 ian. 2019 la 19:28 
Maybe you could make them "illegal" by turning the coins into an item then marking the item as a narcotic?

It's just a thought but that way they will turn up in searches and only specific areas will accept them.
Stupendous Man 15 dec. 2018 la 5:43 
Great mod like the idea.
mokkori  [autor] 13 dec. 2018 la 15:28 
si_mith => exactly what i had in mind but i'm noob on moding kenshi and havn't seen anything about "stolen good" but i can maybe make those counterfeit cats forbidden in holly alliance and other factions (like hashich) so they would be harder to sell.. another idea was to make a fork of the shop counter that could transform counterfeit cats into normal ones.
Captain Wild 12 dec. 2018 la 21:43 
Make it so illegal that you get multi-raids from whoever is in power in that zone, so UC + Slave Traders in The Great Desert and if you're in the remote places send in the fogmen and cannibals! If you figure out the scripting. I'd download the mod just for that, awesome idea!
SimithWA 12 dec. 2018 la 16:48 
It would be awesome to make it illegal. I'm thinking make the coins an item called counterfeit coins rather than just becoming money and force the user to sell them to a merchant. Have the item permanently marked as stolen with a fence chance and marked as contraband so there is a chance of getting caught entering cities. Make coins of varying quality based on crafting skill but rather than higher value they have lower chances of getting caught.