Divinity: Original Sin 2

Divinity: Original Sin 2

Dragon Knight DE
107 comentarii
Praetorian 6 dec. 2023 la 1:37 
Doesn't work as far as I can tell.
Digan 29 aug. 2023 la 4:03 
I think sadly this mod has been abandoned by now :(
Shame, alot of things coulda been added to it, i still use it as its one of my fav's some tweaks would be good but also, im not getting any animation issues at all with weapons equipped.
It seems alot of Dragon Knight abilities in dragon form scale of off intelligence so :O
AmishMicrowave 23 aug. 2023 la 6:57 
I mean, it works but starting damage of 35-37 damage for a 2 turn 2 ap skill cost is way too strong. Every other class does like 1-6 starting damage, the class is just way too overpowered to make it fun to play. Thanks but no thanks.
★Andzhay★ 2 mai 2023 la 15:30 
are we ever going to get ice dragons
白灯 5 febr. 2023 la 13:19 
And I wish I could change the color of the dragon...
白灯 5 febr. 2023 la 13:17 
很帅,很不错
Bauti 27 nov. 2022 la 16:26 
too op
95441668 21 sept. 2022 la 4:12 
Very nice
jakpije 1 sept. 2022 la 15:27 
playing with this class feels like all other classes are worthless its kinda hard over the top
not to recommend
Cold Blood 30 iul. 2021 la 5:47 
The mod is currently causing the Unable to create a working story bug.
If anyone else is having this issue and has a solution please share.
Rumblyy 19 mai 2021 la 23:02 
If you could adjust the cool downs and AP requirements for the skills I'd really appreciate it (or at least have an alternative mod with balance in mind), far too strong for what it is. If not no worries I know it's just a port.
D0rad01356 27 apr. 2021 la 11:15 
I agree with Greyskal. Some alterations I would also consider is adjusting the cooldowns and AP requirements on the skills which is making a the skillset OP. Overall, great job !
Greyskal 1 febr. 2021 la 5:17 
Very cool and interesting class, the only thing, that bugs me out a bit is, that the dragon is just a bit too big for many encounters. What i think would be really cool is if the dragon was a bit smaller and had a different colour, the Mod Dragon DEvamp did that one really good. I mean a Fire Dragon should be red or not?
Slane117 28 ian. 2021 la 0:09 
Would love to use this alongside void knight mod but reading the Conflicts I guess it would screw up it's own dragon form ability, sad day. unlikely there'll be an update but would be awesome if there was one that fixed things, the other abilities sound cool and right up Red Prince's alley.
Vampiregoat69 27 ian. 2021 la 4:01 
cool idea but caused SO many bugs and SO many crashes my head exploded
GeminiGrayWolf32 11 nov. 2020 la 15:48 
u said suggestions welcome, from what I read I did not see this on the list of base abilities. I suggest some kind of magic/physical/both? armor buff called dragon scale or scale armor or something. Thank you!
Arbiter of Eradication 2 nov. 2020 la 7:25 
I'm having an issue where my transformation skills won't work? Can anyone help me out?
blondtode 10 sept. 2020 la 15:18 
just wondering if you could make an ice counterpart
Krad Wolf 8 iul. 2020 la 6:55 
Anybody know how the abilities scale for the DK abilities and the dragon abilities? Trying to find a good secondary school to put points into
Krad Wolf 5 iul. 2020 la 23:12 
Hey I'm not able to 1 shot all the enemies so I don't feel overpowered at all. Some fights are just too swarming and sometimes I wanna feel powerful so thank you for making the mod. I wish I understood the stats cause I don't know if me boosting single handed (helps with unarmed) will help with dragon melee attacks or if my stats even matter.
Popebatman69 27 iun. 2020 la 9:45 
why are the spells resisted my magic armor but do physical damage
Digan 25 mai 2020 la 11:36 
Yeah, id love to see this class more fleshed out, basically more skills :) i would soo love to see this as a standalone class ^.^ having skills such as rain of fire (instead of fire could be bigger meteor balls) would make for super satisfying skill, some auras that once active ppl in an area take fire damage cuz of heat radiation, summon smaller dragons, in dragon forms u could have more brutish things such as big ass meteor come down to level the whole area or something, devour an enemy and heal from it, apocalypse where there is random fireballs coming down from the sky to strike enemies in an area and have fire tornadoes fly around attacking enemies and such. Those are just some ideas i came up with on the spot :P im sure this could be really epic class if its ever worked on again <3
Erjose 27 ian. 2020 la 23:32 
I think if you made dragon form skills cost more AP and have longer cooldowns (to the point where they can basically only use each ability once per transformation) it can still be a bit more balanced while keeping the dragon's raw power

(I would try to edit it in, but I have no idea how to mod or where to even start, any tips would be appreciated)
Butters 26 ian. 2020 la 21:11 
hello sir any chance for an update and adding new skills to make this a stand alone class?
Tsar Hollow  [autor] 4 ian. 2020 la 20:14 
@Kaif not in this mod, it would make it even more unbalanced then it is already
Kaif 4 ian. 2020 la 0:32 
Is there a way to turn into a dragon without the use of source?
omegazeda 2 ian. 2020 la 22:13 
This mod is a lot of fun and since games are meant to be fun, this mod succeeds. I feel playing this game for the first time, while using this mod and playing it on classic difficulty, is a legitimate playthrough!
Claivain  [autor] 30 dec. 2019 la 8:37 
@(CG) Dreezlam I agree with the overpowered, but not the unnecessary. While developing the skills and transformation, I experimented with a lot of different options. Unfortunately, I felt that "balancing" the class took away from the powerful nature of being a dragon. It was extremely underwhelming to have a dragon that hit no harder than a sword.

My original plan was to make the dragon form itself something costly and something that could only be used rarely. That however took away from what made this class what it is; a 3 source point skill would be locked out until the last third of the game, and that is why I ultimately went with this version.

If anyone has any ideas for making their own, more balanced, version I'm happy to give my consent for the original to be used and edited.
Dreez 29 dec. 2019 la 19:16 
Fun to play with but HORRENDOUSLY overpowered and unnecessary. I was always hoping for a Dragonknight class after freeing Slane so many times... unfortunately, this not it.

It does however work, so credit where credit's due.

Might be a lot of fun on Lone Wolf with the dragon champion companion, though,.,,
Claivain  [autor] 9 dec. 2019 la 3:47 
@kavantae.bryant It's the little red trade button on the conversation box, not a speech option. Can be easy to miss if you don't realise they're there for all traders.
Knightmares 6 dec. 2019 la 16:11 
my vendor just talks and nothing happens.
Price 10 sept. 2019 la 13:43 
oh sorry i see it
Price 10 sept. 2019 la 13:35 
There is no option to buy skill book from the vendor in Fort Joy Beach
Dragonface 22 aug. 2019 la 9:31 
Is Dragonfall supposed to cost 0 AP? Like, i get the mod's supposed to be overpowered, but 0 AP moves usually have a good reason to cost nothing, so dragonfall just... feels wrong, you know? 'specially since there's already a perfectly servicable flight ability
DamnMongoose 17 aug. 2019 la 1:31 
i cannot find both the vendor or the chest
Tsar Hollow  [autor] 26 iul. 2019 la 18:35 
@Thick Thighs Save Lives There are no plans to change/update the mod with additional content at this time
Thick Thighs Save Lives 26 iul. 2019 la 3:13 
Is there a way to change the dragons stats as per say instead of making the vitality multiplier from 200% to like 100%
Tsar Hollow  [autor] 24 iul. 2019 la 20:05 
@Khorne Flakes it probably can be done, but I wouldn't put that in this mod
Khorne Flakes 24 iul. 2019 la 15:45 
Is there anyway to make the dragon morph last permanently without a turnlimit?
Tsar Hollow  [autor] 6 iul. 2019 la 22:23 
@Zooasaurus there shouldn't be any conflicts
Zooasaurus 6 iul. 2019 la 21:46 
Say, is this compatible with Void Knight?
Wilder 12 iun. 2019 la 3:45 
Could you please add some screenshot that shows the skills in use or the dragon form etc?
Right now all i'm seeing is text description, which is all well and good, a screenshot of skill icons, and a couple images of a guy standing around doing nothing.
Enough to pique my curiosity, but not exactly selling the mod here.
Acheron 15 apr. 2019 la 7:44 
@ The Hollow Well i checked to make sure it wasnt any othe mod so i dont know it was when i added dragon knight that meeting the gods the first time it did that. I wonder if one is conflicting with it unsure which one.
Tsar Hollow  [autor] 13 apr. 2019 la 21:53 
@SnowDrop There should be no conflict. It may be another mod causing that, this mod doesn't interfere with the game like that to my knowledge
Acheron 12 apr. 2019 la 21:16 
does this have any issue with changing the god of the character to the enigmatic figure. Because i went to complete act 1 and i didnt visit the god previously so obviously malady sends you there but instead of zolstissa since im the red prince i have the enigmatic figure so i cant progress that i know of. End of Act 1
SirH 10 apr. 2019 la 22:23 
Yeah i gotta say, hard CC that pierces armor, that alone is pretty OP, plus heavy utility out the gate. I mean if that's what people want, super, but some of this needs scaling back
Kodaxmax 9 apr. 2019 la 17:42 
ok thanks
Tsar Hollow  [autor] 9 apr. 2019 la 13:33 
@kodaxmax Warfare only
Kodaxmax 9 apr. 2019 la 8:31 
are these skills warfar, pyromancy, both or something else?
Sniv 6 apr. 2019 la 15:37 
oh gotcha, i know the void knight mod does it and i didnt notice any issues, didnt know you already tried it sorry