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sad the mod dies on the eve of the corona virus...
Added melee attacks to all weapons, even the ones that don't technically work. I think........
I've managed to clear the mod of nearly all errors - the only one I have is for all of the base ammunition
"Could not load UnityEngine.Texture2D at Projectile/charge_small in any active mod or in base resources"
I double checked and I see no charge_small file anywhere from this mod.
I get the same error in regards to commando_armor, which does exist and is pointed to the proper folder.
I'm assuming the charge_small projectile texture is likely from the original mod, which I was going to check, but can't.
I think the any range more than 55m it's too much, after 60m the game just doesn't even show the circle of range anymore. And I feel more balanced to other guns in game
M-76 Revenant
both is not working in game, the revanant is not in workbeanch, I used dev mod to get the gun, whorever pawns could not shot with it, when they try them switch to hand or just drop the gun
https://puu.sh/DHLIK/8d8a8c58db.png
I could see both guns files(sound), and edit it in game, I mean what I did is I took the file of Revanant sound and placed to Mattock use it.
PS: I edited the M-96 Mattock on my game to 360rpm and 3 bullets, feel more great for a good look gun
:)