Left 4 Dead 2

Left 4 Dead 2

B2L4D2 Pistol Recompiled
26 Comments
jaxλmax14 11 May @ 7:02am 
can someone make a version with the L4D1 pistol?
NikoBellicFromGB 4 Dec, 2023 @ 1:06am 
10/10
guacamole jones 20 Aug, 2021 @ 2:27am 
a year late, but i kinda wish there was a bullet in the chamber when you rack the slide back when you equip the pistol.
eduardo_lobo 25 Oct, 2020 @ 8:57pm 
I don't think it's an issue, this mod only covers the single pistol animations.
stigmata-themed bong 1 Dec, 2019 @ 3:25pm 
There's an issue, it appears to be using the default twin pistol animations, despite the nice new single pistol animation
Flappy 21 Oct, 2019 @ 2:26pm 
turns out I was just dumb, I had to restart my game
Flappy 16 Aug, 2019 @ 8:29am 
ok il try that
Arima  [author] 16 Aug, 2019 @ 6:17am 
its usually the script that cause the consistency issue, try again disabling everything except this and the SCAR.
Flappy 15 Aug, 2019 @ 6:25pm 
So I have a friend who I use local servers for because we like to mess around with script mods and first I and your Scar reanimation on and when they tried to join it said on their screen they needed file consistency for weapon scar type, I turned the mod off and it worked just fine but I had left the M16 reanimation on and they were able to join. The same thing happened with this mod just with the pistol file consistency.
Arima  [author] 15 Aug, 2019 @ 1:43am 
if you could provide a more precise explanation, i will gadly help help you.
Flappy 14 Aug, 2019 @ 2:34pm 
This one and the scar don't seem to work on local servers
Flappy 14 Aug, 2019 @ 2:34pm 
Arima a question why do some of these reanimations work on local servers and some not?
Suki 5 Feb, 2019 @ 1:02am 
is there a dual pistol one?
tools guy-kun 21 Dec, 2018 @ 1:03pm 
c_arms are for garry's mod only. just reference them as "l4d2 viewmodels" here
Don Platinum 20 Dec, 2018 @ 12:29pm 
I'm sorry Rymd, enlighten us with your L4D2 knowledge. (It's c_arms, isn't it?)
[=QSU=] flankedyou42 20 Dec, 2018 @ 6:28am 
c_hands is the clients viewmodel arm thingymabober, as explained by the c standing for client.
Arima  [author] 20 Dec, 2018 @ 6:06am 
sorry i dont know what is c_hand
Rymd 20 Dec, 2018 @ 12:39am 
>c_hands
>l4d2
>"""c_hands"""
Don Platinum 16 Dec, 2018 @ 12:03pm 
Ever thought of doing Killing Floor 2 recompiles? It'd be kinda cool if the default deagle had the KF2 animations, or the default shotguns had the c_hands positioned to look like Killing Floor 2's c_hands.
[=QSU=] flankedyou42 15 Dec, 2018 @ 6:14pm 
alright then
also, these addons are byootiful
scar-l + grenade lawn chair when
Arima  [author] 15 Dec, 2018 @ 6:13pm 
probably
[=QSU=] flankedyou42 15 Dec, 2018 @ 6:05pm 
will you ever reanim dual pistols?
Arima  [author] 15 Dec, 2018 @ 5:47pm 
@Big Dallas Nope, theres only the single pistol in the original mod
8sianDude 15 Dec, 2018 @ 1:39pm 
"Camera shake removed".

Heck yeah boi!
[=QSU=] flankedyou42 15 Dec, 2018 @ 12:53pm 
Find out i guess
Alexthesniper19 15 Dec, 2018 @ 8:17am 
@Arima is there dual pistol animation included as well?