Arma 3
Arma Commander: Altis Kavala
10 Comments
Lankercool  [author] 10 Nov, 2020 @ 10:44pm 
I think that's because of this being an old mission and how the mod handles that, but if you mean in response to FIA not being able to deploy anywhere but base that should be how arma commander handles it by default, but i haven't used it in a while so i could be misinformed. Syndikat can still spawn on any control point though and i can't prevent that.
TheSuperFive 10 Nov, 2020 @ 5:10pm 
Quick question how did you manage to make the bases without them creating a spawn zone for squads that the comander can call in?
weaver 16 Mar, 2020 @ 12:26pm 
Aye tried a few more unique ideas in the same vein as this one and just minor issues across the board make it hard to do much.
Lankercool  [author] 16 Mar, 2020 @ 9:19am 
@y e sorry but i don't work on arma commander missions anymore, kind of forgotten about it to be honest. But you can make your own missions, there's tutorials over on the mod's page itself.
weaver 15 Mar, 2020 @ 10:21pm 
could you make more urban combat missions? they are so damn fun but no one makes any
Schlabbie 18 Dec, 2018 @ 2:13pm 
Aaaah, makes sense because that was exactly what I did when I found it out xD
leebas 18 Dec, 2018 @ 11:44am 
Great Mission! :ALTIS:
Lankercool  [author] 18 Dec, 2018 @ 11:24am 
Thanks for the feedback, the invisible HQ is to temporarily prevent mortar spam and abuse, and the mission overall was made to test out arma commander and how easy it is to set up a mission.
Schlabbie 18 Dec, 2018 @ 9:57am 
Nevermind, I just found out that the HQ is invisible for the enemy
Good map!
Schlabbie 18 Dec, 2018 @ 9:17am 
The greenfaction has one base which is no where seen on the map and after sending my troops al over Kavala I still havent find it but the mission itself is very good