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Yes, Winona's catapult and generators are all structures so they'll become indestructible as well.
I noticed the typo while I was adding meteor immunity. It should be fixed now.
Now:
{description = "All Structures", data = "all"},
default = "All",
Need:
{description = "All Structures", data = "all"},
default = "all",
Yes, technically everything is run on the server's side. I changed it to server-only with the addition of Cave-In Immunity. Thanks for the catch!
This mod wasn't made with the intention of playing solo. It was designed for public servers (ideally endless) where griefers might try to destroy other players' bases with giants such as Deerclops and Bearger.
They don't necessarily have to be griefers either. Maybe a new player stumbles across your base while you're offline, and something happens like Bearger spawns, or Antlion attacks. Then just sitting in your base, whether it be intentional or not, they could cause a giant to destroy it. Keep in mind, this could all happen while you're offline, so you don't really have any control over it.
It's up to you whether or not you want to use the mod. Personally, I wouldn't use it in a solo server, but definitely if I were to host a modded endless server.
the entire point of the bosses is that there is a BIG change it might derstroy your base