RimWorld

RimWorld

Non-Lethal Weapons
34 Comments
Cat Burglar 22 Jun @ 4:53pm 
o7
RvN 3 Dec, 2024 @ 4:09am 
1.5?
ArticBlazer 27 Nov, 2023 @ 5:15am 
1.4?
CreepyFishWoman 3 Jul, 2023 @ 3:10pm 
1.3 plx <3
Spirint_131 19 Feb, 2022 @ 2:45am 
1.3 plx <3
Thundercraft 25 Aug, 2021 @ 7:14pm 
1.3 plx <3 ?

(Pretty please?)
76561198023963578 12 Aug, 2021 @ 12:28pm 
1.3 plx <3
Red Rocket.TTV 21 Jul, 2021 @ 5:00pm 
1.3 plx <3
cubicPsycho 20 Oct, 2020 @ 11:53pm 
Are there any images of the weapons?
Abaddon16  [author] 29 Aug, 2020 @ 10:46pm 
Sorry for the delay - work work was a problem. The BBG needed sandstone tiles, and now it uses sandstone blocks instead.

I'm working on the BBG overall. I know I'm frustrated with how it works. It's been so long since I started it that I forget why I made PainSensitivity versus using Pain. I feel it was an attempt to create synergy with other weapons and increase efficacyover time.

I'm also working to add in Pepper Spray. It will be similar to the BBG, but would be Pain outright and at a much closer range. The files are in the mod already, but it's not much more than placeholder at this point. It adds the items, the research, the recipes, and the Hediff, but it was more of a "fill in the blank and get it running" than balance. I'm pushing it because I wanted to get the BBG fix out ASAP and it's easier for me to not remove it to do this push.
Thunderstorrm 14 Aug, 2020 @ 12:06am 
@axi Do you know if you'll be updating this mod? I really like it and am hoping you will.I literally Love the tranquilizer gun! I even like that it makes them throw up. Anyway I appreciate your mod and would really love to see it updated. Thank you for making it for us!
Lesbian Supreme 29 Apr, 2020 @ 9:23pm 
The bean bag gun isnt causing enough pain to down enemies, only 1% or so
Animal 7 13 Apr, 2020 @ 2:59pm 
Stun baton would be nice. Beat down escaping prisoners that does very little damage if it hits armor.
Kerbo 16 Mar, 2020 @ 4:39pm 
@Dr. Claw but you dont need a arm for removing a heart
Shootnik 2 Mar, 2020 @ 11:28am 
Add a blowpipe
Dr. Claw 28 Feb, 2020 @ 6:02am 
Any chance of adding a non-lethal melee weapon? I try to beat down escapees with melee weapons, and they still die/lose limbs at a disturbing rate.
Other_Olly 18 May, 2019 @ 12:57pm 
People who like this can find more non-lethal and less lethal weapons in this collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1691689352
OneInchOfLove 6 May, 2019 @ 4:38am 
Thank you :kovacsmile:
Captain Desperate 15 Apr, 2019 @ 5:04pm 
Update Any Time Soon?
Dentist [2 RANG] 5 Feb, 2019 @ 8:20am 
it said almost all XML based mods work i heard that most mods have desync problems because of ui buttons and something about delta time
jackik 5 Feb, 2019 @ 7:55am 
i found it, ludeon.com/forums/index.php?topic=47445.0 , haven't tested though.
jackik 5 Feb, 2019 @ 7:48am 
there is mp?
Dentist [2 RANG] 4 Feb, 2019 @ 6:17pm 
does this work in mp
Captain Desperate 27 Dec, 2018 @ 2:01pm 
I really love this mod but, when will it get an update?
Abaddon16  [author] 23 Dec, 2018 @ 12:36pm 
This does put the pawn into the requisite "downed" state to be captured, so yes it absolutely does enable capturing them!
jackik 23 Dec, 2018 @ 9:15am 
that's what i got the thing for... i don't care about 1 or 2 dead clonists, but with this i can get a lot more prisoners to work!
GinnieHazel 23 Dec, 2018 @ 8:29am 
I'm wondering if this can be used for capturing enemies? I want to add a bit of genetic diversity to my colony without cheating...
Abaddon16  [author] 21 Dec, 2018 @ 4:59pm 
Yes it does! You can even remove it without much issue - it just throws errors that can safely be ignored.
TiredWithMemes 21 Dec, 2018 @ 4:04pm 
Does this work with existing saves?
ben of milam 21 Dec, 2018 @ 12:52pm 
Imma favorite this so I can see when it gets updated
Cole628 20 Dec, 2018 @ 3:51pm 
Just a tip (at least for the western world) most agencies or organizations that use these types of weapons have moved to the terminology "less-lethal" to better reflect the weapon.
Dogamusprime 19 Dec, 2018 @ 10:10pm 
Excellent, thanks!
Dr Zhivago 19 Dec, 2018 @ 8:31pm 
"You can find it in the machining table! It's got a crafting skill requirement of 7 and takes 25 Steel & 2 Components (though this may change to include medicine to fit the flavor)"

-Abaddon16
Dogamusprime 19 Dec, 2018 @ 7:36pm 
Where's the tranq gun?