Orcs Must Die! 2

Orcs Must Die! 2

All Traps Are Free
46 Comments
SpartanWar118 15 Aug, 2020 @ 2:55am 
It seems to remove any upgrades i purchase
So although the ui says i've maxed out arrow walls for example, when i place them i can clearly see they aren't upgraded (The arrow heads are small when not upgraded)
And i do believe i've tested and the upgrades don't function properly either
Brimstone fully upgraded roasts 10 feet (or 5 orcs), but when i upgraded mine and went into the match, they only roasted 6 feet (or 3 orcs) before going cold for a recharge
Ale 1 May, 2017 @ 2:13pm 
AWESOME!!!
The Orcs won't stand a chance!:steamhappy:
WJwargan 3 Sep, 2016 @ 10:44am 
mods sheet!
repoman715  [author] 29 Aug, 2016 @ 2:38am 
You need to use it on a character that has unlocked every level before it will work on any level. This is due to the lack of saving with the use of mods. The only way to keep everything unlocked is to make sure you play through without mods first.
ConureGuy_411 28 Aug, 2016 @ 5:37pm 
How do you get it so you can play with this mod on ANY level? For me, I've only been able to play the first level when I load a new campaign (unless I play through the entire game).
ConureGuy_411 28 Aug, 2016 @ 5:36pm 
I removed my thumbs down since it isn't your fault the game doesn't save.
ConureGuy_411 28 Aug, 2016 @ 5:35pm 
This is more a developer issue than anything else. I've tried several mods for this game and both work, just no saving progress. Clearly that is something the developers should have taken into consideration.

I'm not interested in cheating through an entire campaign either, but there are some levels that are just too nightmarish to play through.

I use the CheatEngine, and I just hate having to go through the methods of using that when a mod would be so much quicker.

My main complaint is money, I don't think they give us enough in the later levels.
repoman715  [author] 28 Aug, 2016 @ 5:21pm 
I found using this mod which I made for myself to be fun. However, I did not make or use it until AFTER beating nightmare mode on every level. I still do not have everything unlocked, but sometimes it is nice to play through a level or two without costs limiting how many traps or gaurdians I can place. The point is not to cheat through the campaign, but rather to play through levels again seeing just what you could do if the traps were without cost.
ConureGuy_411 28 Aug, 2016 @ 5:16pm 
I know that, but it still makes it useless. Why create a mod for a game if you can't save your progress? I used dozens of mods in other games (like CSL) and my progress is still saved.
repoman715  [author] 28 Aug, 2016 @ 5:13pm 
When using ANY mod the game progress is not saved. Please don't complain about this mod if you don't understand the way the game works with ANY mod.
ConureGuy_411 28 Aug, 2016 @ 4:54pm 
While this mod works, you can't continue the game once you exit, you have to start a new game each time which renders this mod TOTALLY USELESS! Thumbs down!
map tech 23 Nov, 2015 @ 3:45pm 
omfg. in Roblox theres too many kick noobs and they kicked me.
unenthusiastic duck 7 Nov, 2015 @ 4:13am 
best ting ever
repoman715  [author] 14 Oct, 2015 @ 4:59am 
@PonyHit If you read my description, the cost to upgrade and the guardian limit STILL APPLY, but they are free to PLACE on the map. If you see the first screenshot, you can see a bunch of archers, but they were only placed until the limit was reached.
map tech 13 Oct, 2015 @ 6:57pm 
limit* not level
map tech 13 Oct, 2015 @ 6:57pm 
@repoman same as ethanracecar301 :/ keeps saying "guardian level reached" for me idk about ethanracecar301 though
Deankiller Turnupseed 13 Jun, 2015 @ 2:19am 
@PonyHit i mean Skulls ^^
repoman715  [author] 12 Jun, 2015 @ 7:11pm 
What specifically doesn't work? (Cost to place, cost to upgrade or placement limits?) And are you using any additional mods?
Droxen25 12 Jun, 2015 @ 5:53pm 
guardians dont work
well at least for me
map tech 23 Jul, 2014 @ 2:06pm 
the game never saves at all gnorrk
Deankiller Turnupseed 8 Mar, 2014 @ 2:23am 
if you play with mods the game does not save, reason: it'll be to easy with cheat-mods like this. ;)
... 6 Mar, 2014 @ 8:54am 
Why dont save when i use the mod ?
The Guy in Your Closet 12 Jan, 2014 @ 10:33am 
Great mod!
Mr.NightSky 14 Dec, 2013 @ 8:39am 
epic
repoman715  [author] 14 Aug, 2013 @ 4:22pm 
Straight from the Workshop explanation for Orcs Must Die 2:

"Choose which mods you want enabled by using the check boxes. Launch using the “Launch with Mods” button. Please note that when mods are on, you can only play online with other people who are using the same mods, leader board scores will not be posted, and any changes to your user profile will not be saved (ex: Skulls earned or spent)."
D_loaded 13 Aug, 2013 @ 11:31am 
The game dosent save when you use mods???!!!
Stahlfrau 12 Aug, 2013 @ 10:16pm 
All of them.Maybe this working only with eng version?
repoman715  [author] 12 Aug, 2013 @ 6:32pm 
I'm fairly certain the game doesn't save when using mods anyway.......
D_loaded 12 Aug, 2013 @ 5:39pm 
I was playing the game, no problems mod was working fine, on the last level the game crashes! i lose all my progress that i had made since downloading the mod!! i wasted 6 hours !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
repoman715  [author] 12 Aug, 2013 @ 1:58pm 
Is this for a specific trap/gaurdian or for all of them? I can't attempt to help unless you give me a little more specific information.
Stahlfrau 11 Aug, 2013 @ 9:35pm 
Its in level cost.
repoman715  [author] 10 Aug, 2013 @ 4:47pm 
@SNORKOFOB
Is this the spellbook cost or the in level cost? This mod only does the in-level cost as the description states..... Also per kestrel's comments on page one you need to make sure you check the box next to the mod and select play with mods on loading. If you're still having trouble let me know, but no one else seems to be having any issues. I rechecked it with the cloud files and everything appears to be working just fine to me. Also do you use any of the dlcs? If not this might be the issue as I have all of them.
Snek-tastic 10 Aug, 2013 @ 1:02pm 
seems quite funny to try it out, but not for a real playtrough
TwistedDude 10 Aug, 2013 @ 10:27am 
Hey with permission from another modder i was able to bypass the guardian limit. Just use the barrel dispenser and make it it where it shoots out guardians, Sadly this type of mod is a lag fest. However i also did it with the bone golems and its worked out wonderfullly
Stahlfrau 10 Aug, 2013 @ 7:49am 
No other mods.The game is working,all of traps are cost as they must cost.
repoman715  [author] 10 Aug, 2013 @ 7:38am 
What specifically isn't working, and what dlc, other mods, etc are you using?
Stahlfrau 10 Aug, 2013 @ 3:56am 
It doesnt working.
TwistedDude 3 Aug, 2013 @ 1:07pm 
me 2, Then id like to know how that person did it :l
repoman715  [author] 3 Aug, 2013 @ 8:45am 
I have been unable to duplicate any issues with the dwarf gaurdians. I am, however, doing my testing with this mod being the only one selected.

I am also currently unable to find any place to increase or remove the guardian limit. I would also like to see a mod that does this. =(
TwistedDude 27 Jul, 2013 @ 4:32pm 
Nvm, Deleted the dwarf file and made a new one, Seems to have fixed it :)
TwistedDude 27 Jul, 2013 @ 3:16pm 
Just wondering, Could make the dwarf guardians free ? I cant seem to do that, i edited the xml file too :(
repoman715  [author] 25 Jul, 2013 @ 6:20pm 
At this time there is still a limit to the number of guardians. When i get the chance I will try to see if I can remove or increase the limit
TwistedDude 24 Jul, 2013 @ 8:45pm 
does this include guardian limit ??
repoman715  [author] 12 Jul, 2013 @ 5:37pm 
Tried to minimize the code, but then the trap dissappears completely or crashes. Lists as TBD in its place. I believe a patch is necessary to make this work correctly with minimal code.
MEDIC 11 Jul, 2013 @ 6:52pm 
disregard last comment...didnt have checked, awesome mod thanks
MEDIC 11 Jul, 2013 @ 6:50pm 
couldnt get it to work,i have all but classic orc must die 1 lvls
am useing few other mods tho