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fantastic look, but the overall design methodology behind it, not quite sure what its good for. cant mine, cant haul, cant fight.
1. The ramp off the back of the ship.
2. The single-block Cargo boxes just inside the rear doors.
Switch those out for CV blocks and it should work!
At first I was getting the forbidden block or wrong version warning in the Factory. But it eventually completed the 2 hour build.
Now,
I keep getting error - nullreferenceexception: object refernce not set to an instance of an object,
I thought I had saved the BP, but it's not in my BP saves folder. When I go into a creative game and try to spawn it, I get a green box and it shows the name after the box "A new CV was created". Console with prefabinfo LEV-A23 Horizon doesn't show either.
Nothing shows in my logs, though. Strange?
I was hoping to find the bad blocks, replace and resave. No dice.
Ansonsten ein schönes Beginner-CV
So das Fenster z.B. diagonal durch die Box gehen?
Modifications:
Moved top turret forward and used the are for a small scout landing pad.
Removed stairs and put in a airlock and elevator to the top of the ship.
Removed standard cargo containers and replaced them with cargo controllers and extended cargo.
Added a Ammo controller and ammo storage under the ship and armored it.
Added wireless controller
Added addational Spotlights
Added large rockect cannon under bridge
türk varmı?
Wonderful, thumps up!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1595118403
Let me know if you would like to see it updated.
thanks for your replys with kindness all! i'm really happy you intersting on this ship's shape and concepts. and i notice that this ship has some limitation, as you said, it has limited place to thrusters for more flotation. thanks for you opinion, i'll watching this in my next works!
thanks for your deep-critic again andretkl, i'm so exiting someone give me a very nice critic for my works. thanks again, and please keep looking on my next stuff.
And upgradability is low, it is good that it is compact, but it leaves no space for improvement, like switching ineffective S vertical thrusters with M thrusters.