Stellaris

Stellaris

Starbase Trade Patrols
12 Comments
Knightmage Bael 9 May, 2022 @ 2:45pm 
Is there a newer version of this?
Beast-Storm 7 May, 2021 @ 3:36am 
Any chance this mod can be updated?
Delaidra  [author] 22 Dec, 2018 @ 4:44am 
Yesh, what a silly copy+past error on my part. Should be working now.
Worheda 21 Dec, 2018 @ 2:05pm 
The Custums Center doesn't add Trade Value, and the Customs Port only adds 1 Trade Value, and the Customs Office only adds 2 Trade Value.
Delaidra  [author] 20 Dec, 2018 @ 3:10pm 
Thanks, fixed that. The new starbase buildings both go in the building slot. Seemed best as they are modifying modules.
Golnor 20 Dec, 2018 @ 2:02pm 
Ah.

Looked at the screenshots, the SPH does sit in the lower slots.
Golnor 20 Dec, 2018 @ 1:24pm 
So the starbase buildings, do they both go in the building slots of a starbase (the ones you only get four max in vanilla) or does sector patrol hanger take a trade hub slot?

Also you have a minor typo in the description, saying the planet buildings are starbase buildings.
Delaidra  [author] 19 Dec, 2018 @ 11:25pm 
Updated mod. Added new planetary buildings that provide base trade protection, reduced trade protection from patrol hangar, incorporated sector patrol office from other mod. Should be save compatible (from limited testing).
Delaidra  [author] 16 Dec, 2018 @ 9:16pm 
Updated the description to clarify that Trade Protection Range is capped at +6.
Delaidra  [author] 16 Dec, 2018 @ 6:08pm 
Starbase Protection Range Extended is released as the Protection Range only mod. However, the two mods can be run together for a clearly OP experience.
MightNight 16 Dec, 2018 @ 12:26pm 
+1 for Fishbones suggestion
Fishbones 16 Dec, 2018 @ 12:18pm 
id like to request a variant:
+1 Trade Protection Range for each Trade Hub present
no actual trade protection.

would mean that hangars/etc will still need to be built, but they would be built for protection rather than just to match the range that trade hubs give.