XCOM 2
[WOTC] One Handed Templar by Iridar
111 kommentarer
Tal'Raziid 1. nov. 2023 kl. 23:36 
Gotcha, thanks for the swift response!
Iridar  [ophavsmand] 1. nov. 2023 kl. 23:25 
@Tal'Raziid
LWOTC used to integrate this mod, so that LWOTC templars carry one gauntlet and a ballistic shield, but later that functionality was disabled, but you can reactivate it back somehow. In short, it's a mess and I have no idea. Either way it's definitley not designed to work around LWOTC's single build system.
Tal'Raziid 1. nov. 2023 kl. 23:20 
Would this work with LWOTC? Its been ages since i played so i dont recall how picky compat is between mods and LWOTC
Iridar  [ophavsmand] 10. sep. 2022 kl. 19:54 
You probably need to start a new campaign or wait until you can purchase an upgrade to next gauntlet tier before the one-handed gauntlets appear.
Hell.G.V.B 10. sep. 2022 kl. 17:37 
I can't find the right arm
Iridar  [ophavsmand] 10. sep. 2022 kl. 3:52 
You also need to equip the right-handed gauntlet.
Hell.G.V.B 10. sep. 2022 kl. 3:42 
I have installed the mod, but when I put a templar's left arm (which should leave him without an arm) I can still see his forearm and I don't know what the problem could be, any suggestions?
GrimRose0w0[TTV] 5. aug. 2022 kl. 14:18 
This is a super cool idea.
Dęąth Viper 18. juli 2022 kl. 21:32 
That video tho wowza
CPT Drumheller 6. juli 2022 kl. 21:11 
Templar gauntlet upgrades never popped up in my game. How can I add them via console for magnetic and beam tier?
Scroller 12. apr. 2022 kl. 8:11 
@Iridar - Thanks for confirming that. Now I know where to look.
Iridar  [ophavsmand] 12. apr. 2022 kl. 8:08 
Yes, the code in Ballistic Shields mod switches the position of the gauntlet.
Scroller 12. apr. 2022 kl. 7:51 
@Iridar - ... rather than this mod.
Scroller 12. apr. 2022 kl. 7:50 
@Iridar - ... as in, is it an issue with the way that the Ballistic Shield mod positions weapons?
Iridar  [ophavsmand] 11. apr. 2022 kl. 22:04 
You could say that.
Scroller 11. apr. 2022 kl. 18:11 
I just recently added this mod back into my load order. So far, it seems to work as expected except for one cosmetic issue - the soldier appears to hold the gauntlet like a pistol when combined with a ballistic shield. Not a huge issue but it does look a little odd. Is this a conflict with the Ballistic Shields mod?
Lt. Col. Dies Irae 24. mar. 2022 kl. 5:34 
Theres only first gauntlet, so if you upgrade your gauntlets you cant use this mod hope you can make upgraded ones too
Iridar  [ophavsmand] 7. feb. 2022 kl. 20:09 
Guess again. Or read description. The true is out there.
Major Bytes 7. feb. 2022 kl. 13:21 
let me guess, this was cuz of long war
Iridar  [ophavsmand] 27. jan. 2022 kl. 22:04 
@UGANDA!!!
In short: yes.
AtsukoSimp 27. jan. 2022 kl. 17:47 
Is there an upgraded version (MG and BM) of the gauntlet cause i can't seem to find it or is it just a bug from mid-campaign?
N0MAD 13. jan. 2022 kl. 1:42 
Lovely mod, man!
wish there was a left handed version too.
Iridar  [ophavsmand] 28. nov. 2021 kl. 11:52 
@Circle of Psi
You can make gauntlets invisible with Weapon Skin Replacer mod. I didn't add "no right arm" cosmetic, because right arm is used for a lot of things, like throwing grenades and firing autopistol. Having no right arm would look really janky in the game.
765 23. mar. 2021 kl. 14:27 
Skela is right though, I saw a SWTOR DLC antagonist wear this mask. Really badass.
Skela 13. jan. 2021 kl. 20:52 
Much appreciated, really completes this.
Iridar  [ophavsmand] 12. jan. 2021 kl. 17:55 
Skela 12. jan. 2021 kl. 17:50 
Very nice, quick question is the old republic face mask part of the mod?
Dhas❣ 12. juni 2020 kl. 19:37 
btw! The Trailer is Awesome <3
Iridar  [ophavsmand] 10. maj 2020 kl. 10:54 
@Jek Porkins
I don't remember, open this mod's localization files with any text editor, you'll be able to see weapon template names there.
If you mean what its weapon category, then I probably did not change it from "gauntlet".
Jek Porkins 10. maj 2020 kl. 10:49 
@Iridar
I guess the only question I have is what is the "weapon/item" callout for this mod?
ShardGauntlet_SingleRight?
OneHandedTemplar?
Issues I can work with once I get the RPGO default class to equip the damn thing.
Great work on the Gene Mod (mod) btw.
Iridar  [ophavsmand] 10. maj 2020 kl. 9:28 
@Jek Porkins
I'm sure it's possible in some way.
Jek Porkins 10. maj 2020 kl. 7:45 
As this mod is an alternative primary weapon for Templars, is there any way it can be applied to other classes such as the RPGO "soldier"? I know the templar "idle/movement" animations make things tricky- What I'm really trying to do is create a Templar+RPGO Psion hybrid class with a primary (one handed) shard gauntlet and a psi-amp secondary.
MojaveCourier 3. maj 2020 kl. 17:57 
Is there a way I could use the animations and models here for the Psionic Melee mod?
skeletundra 28. mar. 2020 kl. 0:42 
"Don't ask about vanilla version."
haha i get it because templars are exclusive to wotc
Mirahael 27. jan. 2020 kl. 9:12 
*When your best Templar loses his left arm to a Sectopod and replaces it with a prospthetic*

*When your Templar sees a new Sectopod*

*Activates Blades with Religious Intent*

Hyperdragon1701 9. jan. 2020 kl. 8:13 
Disabling all filters did the trick. Thanks for the tip.
Iridar  [ophavsmand] 9. jan. 2020 kl. 3:53 
@Hyperdragon1701
It's part of this mod. Try enabling all body part filters. Also remember it's only for the left hand.
Hyperdragon1701 9. jan. 2020 kl. 3:48 
Is the scarf part of your mod or do i need a different mod? Cause i cant seem to be able to find it when using unrestricted customization.
Scroller 8. nov. 2019 kl. 9:45 
@Iridar

Adding that line of code did the trick. Many thanks.
Scroller 7. nov. 2019 kl. 11:49 
@Iridar
I think you very well might be on to something with that one. I will try it tomorrow (logging off now) and let you know if that does the trick.
Iridar  [ophavsmand] 7. nov. 2019 kl. 9:48 
@Scroller
Try adding this line to the end of XComShields.ini in the ballistic shields mod, see if that gets you anywhere:
+AllowedPrimaryWeaponCategoriesWithShield=gauntlet
Scroller 7. nov. 2019 kl. 9:42 
@Iridar

The more I think about it, the more I suspect that the issue may be with the shields mod rather than your mod. I have asked there to see if anyone has come across similar issues. Thanks for your help.
Scroller 7. nov. 2019 kl. 9:32 
@Iridar

Thanks for the information. I will check the other mods I have that might be related to this. There is one thing that gives me pause though and that is that the shard gauntlets (single and pair) are free to use (with the RPGO ability of Shard Wielder) already.
Iridar  [ophavsmand] 7. nov. 2019 kl. 9:22 
@Scroller
These gauntlets have the same weapon category as original shart gauntlets, so one of the other mods likely uses template names to check which items can be equipped rather than weapon category. Assuming it's not hardcoded, you might be able to solve it by adding these template names to a configuration file in one of these mods:
IRI_ShardGauntlet_SingleRight_CV
IRI_ShardGauntlet_SingleRight_MG
IRI_ShardGauntlet_SingleRight_BM
Scroller 7. nov. 2019 kl. 8:56 
@Iridar - Hence my confusion.
Scroller 7. nov. 2019 kl. 8:55 
@Iridar - I am using RPGO and the Shard Wielder addon (which means any soldier can learn to use them) as well, so the issue isn't limited to Templars. Shields can be used by anyone and anyone with the shardwielder ability can use the gauntlets, but not both together (with your mod).
Iridar  [ophavsmand] 7. nov. 2019 kl. 8:52 
@Scroller
The problem is not with "these gauntlets", you need to unlock access to ballistic shields for templars.
Scroller 7. nov. 2019 kl. 8:23 
@Iridar

Could it be down to the load order?
Scroller 7. nov. 2019 kl. 8:12 
@Iridar

That's odd because that has never been the case for my games - The shields are always greyed out for use with these gauntlets.
Iridar  [ophavsmand] 7. nov. 2019 kl. 8:09 
@Scroller
What do you mean? They should work together out of the box.