Sid Meier's Civilization VI

Sid Meier's Civilization VI

Gedemo Mayan Snake Kingdom
18 Comments
mclaw 12 Aug, 2023 @ 11:43am 
@Juan D'Usami would be nice
Pesado Armas Cara 27 Jan, 2023 @ 6:12pm 
Have you thought of making a version of your Yuknoom that is an alternative leader for the official Mayan civ?
Gedemo  [author] 12 Jan, 2023 @ 8:10am 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
TitanIX 9 Dec, 2020 @ 2:37pm 
sometimes i get zero free settlers, sometimes i get one every kill..... [@]
Gedemo  [author] 7 Oct, 2020 @ 1:54am 
Thanks for your feedback
Recoil36 7 Mar, 2020 @ 6:09pm 
Well done
Hapøléon 13 Sep, 2019 @ 3:48am 
Je suis français. C'est tout ^^
CareyBrian 23 Feb, 2019 @ 4:51am 
Apocalypto
:steamhappy:
Gedemo  [author] 20 Feb, 2019 @ 1:19pm 
Gathering Storm updated!
●KONRAD CURZE●aka NIGHT LORD 20 Feb, 2019 @ 2:41am 
update please sir
skaz88 8 Feb, 2019 @ 10:13am 
Is the building a recolored Aztec Unique?
Gedemo  [author] 31 Dec, 2018 @ 5:44am 
I like playing this civ. For me it is the district focus that is hard because I also try to get a religion, to found cities...so much to do lol
Rootimus 31 Dec, 2018 @ 4:57am 
Had fun playing this civ, but got so distracted by trying to get free settlers that I ended up with the fourth religion (I normally get first or second). :steamsad:
Cullaidh 31 Dec, 2018 @ 3:22am 
Spiel crasht
Gedemo  [author] 29 Dec, 2018 @ 9:41am 
try it and you tell me
howevah 29 Dec, 2018 @ 5:44am 
I agree with Mike.fatten. I always play on diety and I have 12 cities at turn 45. It's way to powerful.
Gedemo  [author] 22 Dec, 2018 @ 7:09am 
Please note that this is a warrior replacement, so it is useful only in the very early game's rushes. And it doesn't work on barbarian.
mike.fatten 22 Dec, 2018 @ 5:57am 
turns captured military into settlers. Might want to tone that down a bit.