Kenshi
Solo - 1 member max
12 Comments
( * )  [author] 21 Jul, 2020 @ 4:50pm 
chronosmrk1 : thanks for the info. If I ever come back to modding this game (unfortunately not probable), I'll keep that in mind. Have a nice day. :)
Chronos 21 Jul, 2020 @ 4:07pm 
Yea it seems that animals count towards the sqaud limit. Ill just go with your 6 peeps mod but if your able to make it so that you can still buy animals I'll be well chuffed
Chronos 21 Jul, 2020 @ 8:45am 
Will do
( * )  [author] 21 Jul, 2020 @ 8:36am 
chronosmrk1 : sorry, I don't know if animals are counted in the squad size. Please enlighten me, if you try. :)
Chronos 21 Jul, 2020 @ 8:20am 
Can I still have animals? Or can it be added that I can still have animal helpers?
( * )  [author] 23 Jan, 2019 @ 3:53am 
Zesty : yes.
Zesty the Hermit 22 Jan, 2019 @ 8:29pm 
So Clearly one must uninstall the mod 256 Recruitment Limit mod to avoid issues?
Howls@TheMoon 22 Dec, 2018 @ 3:16pm 
Right on :) thanks for the quick replies, and good fun idea for a mod.
( * )  [author] 22 Dec, 2018 @ 3:03pm 
Howls@TheMoon : yes, tested, no issue.
Please report if you find any. :)
Howls@TheMoon 22 Dec, 2018 @ 2:50pm 
Np, you tested it right? No issues for you? That's really all I was asking, it's an easy test, I'm just at work atm lol.
( * )  [author] 22 Dec, 2018 @ 2:00pm 
Howls@TheMoon : maybe the devs patched this issue?
I'm new to Kenshi, so don't know, sorry.
Howls@TheMoon 22 Dec, 2018 @ 1:12pm 
Good to see this is working now :) I tried this not to long ago with a solo campaign world takeover mod and it just caused the game to crash. I think it also changes the faction size of every faction in game to 1 also which is why it crashed, maybe that was changed.
Any comments on how this is working so far?