Stellaris

Stellaris

[ 2.6.x ] - Improved Music Player
26 Comments
Rhyagelle 13 May @ 11:42pm 
Is there any way to pre-config the player to hide the base music?
바타르_vatal 11 Jan @ 12:58am 
File Error:mhwhelp:
Fred Des Ducs 25 Nov, 2023 @ 8:10am 
@Lauriux4every1 Since it doesn't change gameplay and there is no achievement about music, it is compatible.
Lauriux4every1 16 Oct, 2023 @ 4:43am 
is this achievement compatible? i assume not since it edits music player... or is it??
Solo_mag 13 Feb, 2023 @ 3:53pm 
Still works
Solo_mag 25 May, 2022 @ 12:40pm 
it is compatible with UI Overhaul Dynamic and Dark UI without any patches for me.
Great work!
ŅĚǾ人ŖŨŠ 6 Feb, 2022 @ 8:54am 
It is still works, and yes, it is compatible with UI Overhaul Dynamic.
Mythril Sage 7 Jun, 2020 @ 4:18am 
Is this compatible with UI Overhaul Dynamic?
Aus1rathia 24 Jan, 2020 @ 3:25am 
@VerKer : Ask to PDX, or just turn ingame music off (stop it) and use separate music player (e.g. foobar2000)
Maximus 11 Oct, 2019 @ 4:37am 
hate yo be that guy but how do you bring it up ingame?
Audie  [author] 15 Jun, 2019 @ 8:00pm 
@VerKer

Not possible.
Der Schneehase 15 Jun, 2019 @ 7:03am 
Hi Audie, any chance including more functions into the music player? e.g. making a playlist, adding album titles to songs, sort / group songs by album etc.?
Audie  [author] 30 Dec, 2018 @ 3:12am 
Improved Hyperlanes and Fog of War has finally been updated. Check it out here!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1607841632
Musashi 29 Dec, 2018 @ 12:38pm 
It's at the bottom right not at the top. But if you say it doesn't touch the controls, I'll check...
Audie  [author] 29 Dec, 2018 @ 12:34pm 
Sounds like you're using another interface mod that moves the position. This mod doesn't touch the controls at the top right.
Azrail 29 Dec, 2018 @ 12:17pm 
Does this work with achievments? If so can you put in description that it does please, makes it easier to search for mods that do. Thanks.
Musashi 29 Dec, 2018 @ 12:16pm 
The music player is behind the button panel in the bottom right of the screen ....
Audie  [author] 29 Dec, 2018 @ 12:00pm 
I don't understand what you mean.
Musashi 29 Dec, 2018 @ 1:03am 
I don't think it work. Somehow the player (minimized) is being the lower right buttons.... Any clue?
Audie  [author] 28 Dec, 2018 @ 2:11pm 
@Ich weiß

Because Steam Workshop is dumb and doesn't have a "recently updated" section for mods. So if you have a less well-known mod that you haven't updated in a while and decide to update, pretty much nobody will know that it's been updated.

You can see what's been recently updated for all of your favorited or subscribed mods, but most of the people subscribed to them aren't currently playing either. For example, my Stellar Resources mod had a peak of 5000 subs, now it's down to 4000 even though it's not compatible with 2.0+.

So the only option is to entirely reupload it, and hope that it gets popular enough to move to the most popular mods in the past week page.
Audie  [author] 28 Dec, 2018 @ 2:02pm 
@ WAS DOWNED WAS DOWNED WAS DOWNED

Oh wow, I've never seen that before. I don't think there's any way to fix that, if it's a data overflow like you say. It's likely hard coded into the engine itself.

If I ever come across a fix, however, I'll definitely put it in.
Колесница 28 Dec, 2018 @ 10:32am 
why did you reupload the mod?
TOAST 28 Dec, 2018 @ 1:40am 
https://steamhost.cn/steamcommunity_com/id/tiethembastardsupniice/screenshot/959729342242586628
https://steamhost.cn/steamcommunity_com/id/tiethembastardsupniice/screenshot/959729342242586896
*Please not that the bottom list are the actual first tracks, and the top is Spore OST (I added that mod last)
I've seen this in version 2, 2.1 and now 2.2. I did conclude it's some cap on loadable music, that's what my game would've done if I added a cap on a list! It's acting to prevent something like Pokemon Gen1 glitches, data overflow that is! There has to be a way to double the list size, not infinite, that'd be an infinite loading screen when there's 1 too much "," somewhere (It's not java, but still)! ^^
Audie  [author] 27 Dec, 2018 @ 4:10pm 
If most tracks are invisible that likely means that a song in one of those mods has mismatched info between the .asset file and text file. Go in the game and find the last modded track in the player. The culprit should be the song that would normally load directly after that one.

For example in my mod, the last four tracks are from X3. If the third track has a different name in those two files, it will cause the last two tracks to vanish (In the screenshots above, it would be "Peace 3" and "Tranquil 1" that would be missing).
TOAST 27 Dec, 2018 @ 3:57pm 
Is there any way a mod like this can increase the amount of loadable music tracks that can be loaded at once?
Having all Songs of the Past, Hoi4, Spore and Pokemon SMD tracks loaded seems to glitch it out (random works, but most tracks are invisable)
Audie  [author] 27 Dec, 2018 @ 2:40pm 
Just updated Improved Hyperlanes and Fog of War - Legacy. Be sure to check it out!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1604656507