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I suppose it would make sence however if other little lakes are that way. I just didn't consider it since I always walk around them.
No idea why you would want to, but out of curiosity
I have taken a look at the updated XML and I confirm that you are correct. It's slightly sad that most of this mod is now redundant, but I'm glad that these changes were ultimately incorporated officially.
I'll just leave this mod up for posterity's sake, and in case anyone agrees with the case that Aztecs ought to get a little extra bonus.
Nice! Glad that resolved so easily.
I can't entirely figure out the issue. Do you want the mod active on this other computer or not? If it helps your understanding, I believe Steam tracks mods by user and downloads the mods to any computer that player uses, which would be the install you noticed.
Yes it does. I wanted to tag it as Brave New World, but the Steam Workshop doesn't have that tag yet. I added a disclaimer in the discription for you until then.
@Dinokris
Large green "Subsribe" button under the screenshot scroll will download. You don't have to stay subscribed, but staying so will make sure you're in on any updates I make, and I appreciate it since I get a better idea how many people are actually using my mods.
@PTK
Thanks for the reply. Just note that the mod will not have any effect on a game started without the mod , since these changes would introduce a sudden, unfair bias in favor a particular civ half-way through a game.
No, that sounds about right. The change is that all of the plots around the lake should have fresh water now and can be farmed more efficiently (+1 food each, +2 on civil service). Cities on the shore can then build a Garden. The only way you actually get more food from the lake itself is through an Aztec Floating Garden (+2 food).
If you could, I'd appreciate a quick heads up if it's working for you, just so I know nothing's broken.
You are right, all the natural wonders that are mountains are considered as such for observatory, some how not for me, need to check it out.
Sri Pada doesn't allow for observatory although it's described as mountain peack, I'll look for others and post later.
Sure can. The full file directory goes something like this:
C:\Program Files (x86)\Steam\SteamApps\common\sid meier's civilization v\Assets\DLC\Expansion2\Gameplay\XML\Terrain\CIV5Features_Expansion2.xml
That's the file that defines Lake Victoria, among the other BNW natural wonders.
If it's the verion of Civ you are wondering about, this mod is for elements of the Brave New World expansion. It won't do anything with lower versions of Civ.
The game already treats most of the mountain national wonders as mountain tiles. For example, you can build the observatory if you're by Kilamanjaro. I don't believe anything in the game changes mountain yield.
I hope I'm not double posting, I was sure I already poset that subject but I can't find it.
#flygongengar #willowvignette
Great group effort by the way, between the idea and the approach.
<Building_FeatureYieldChanges>
<Row>
<BuildingType>BUILDING_FLOATING_GARDENS</BuildingType>
<FeatureType>FEATURE_LAKE_VICTORIA</FeatureType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>2</Yield>
</Row>
</Building_FeatureYieldChanges>
Rest assured though, you can't miss the actual discovery of the wonder due to the notifications it spawns.