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Going through the mod menu, enabling the mod, and starting a new single player game, but the option for the ironman speed is not available.
I love the mod! One question, I'm playing Ironman II, are all factors applied to the AI?
I have done as you said, and will get back to you in a week-ten days to let you know if it worked.
Sorry for the delay, unfortunatly I don't get enough Civ time as I would like
Regards
Dave
Just want to say that I love the Ironman Mod. Can I ask a question though? Does it also affect the frequency of the World Congress proposals and votes? I am getting a proposal every other turn, with the vote being the alternate term.
I am actually finding this quite annoying; it distracts from the game, and in my opinion unbalances things too
I understand that in the unmodded game, you originally got a proposal/vote every 90 turns, but I gather that has been changed to every 30 turns from that last patch.
If that is the case, could the patch change have messed up the maths for your Ironman Mod?
Whatever your cultures lives might have been before if the time continuum was distrupted, your destinies have changed."
Spock has fixed the problems with the timeframe appearing to be wrong. As your culture is beginning all over again.
I'm such a nerd!!
At any rate, can't wait to get this mod working. Looking forward to some long, long games.
Version 2:
- Fixes <ReligiousPressureAdjacentCity> for BNW. Thanks to @Bob Bop Perono